In a way better tacticas. I would say 3 tactics that bring more for rp than zealot. Both racial (armor ones and half cc) and I would say the aoe knockback, although noone use it it is quite potent. Ofc ordinary u could slot only one of these but it is still better.
Zealot only additional def tool is woi which was nerfed recently.
But rp is facing 3 pulls and pounce so somehow things are much or less even
On the topic above orders underperforming and overperforming classes the big problem is that all heavy group based classes are up while most solo/pug friendly are down. And here at ror most ppl prefer solo/pug gamestyle hence overpopulated with engies and sws
Debate about why Order is how it is.
Re: Debate about why Order is how it is.
Mostly harmless
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Re: Debate about why Order is how it is.
Zealot wouldn't use any of those tactics, even if he would have them, self morale pump is just better.Nameless wrote: ↑Sat May 16, 2020 3:31 pm In a way better tacticas. I would say 3 tactics that bring more for rp than zealot. Both racial (armor ones and half cc) and I would say the aoe knockback, although noone use it it is quite potent. Ofc ordinary u could slot only one of these but it is still better.
Zealot only additional def tool is woi which was nerfed recently.
But rp is facing 3 pulls and pounce so somehow things are much or less even
On the topic above orders underperforming and overperforming classes the big problem is that all heavy group based classes are up while most solo/pug friendly are down. And here at ror most ppl prefer solo/pug gamestyle hence overpopulated with engies and sws
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- Posts: 140
Re: Debate about why Order is how it is.
I’ll agree that the armor tactic is nice and that it puts the RP slightly ahead even if Zealots can spec into Winds of Insanity which has its uses. The rest.. well.. not sure anyone would actually chose those over the other really nice tools in the tactics toolbox 

Re: Debate about why Order is how it is.
Says every Shaman using Run Away. Not being hit is and running away with aoe slime is wayy more beneficial than being hit and taking 50% damage. Don't be so disingenuous. I would love to see a metric of all most used shaman tactics. Guarantee 'Run away' would be the most used.
Re: Debate about why Order is how it is.
Not entirely true. We’ve had a near perfect record in cities of late and still regularly run 1 WH with dragon gun, and have recently brought a ranged SW (primarily for stage 3). We also run 1-2 IBs and AM utility healers. Most classes have a role, even if only one is needed and it is spec specific.
However, our WB’s backbone is the 4 KoBS + 4 WP + BW/Sl/WL heavy meta. Nothing else has proven viable unfortunately and we have to leverage what little synergies are available to us in order to compete. We ‘banned’ Engies a while back for that reason.
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Re: Debate about why Order is how it is.
are you the zealot that uses morale pump and tzeentchs scream? zealot m4's arent that much better than just using talon, i would love to have the dwarf armor tacticM0rw47h wrote: ↑Sat May 16, 2020 4:01 pmZealot wouldn't use any of those tactics, even if he would have them, self morale pump is just better.Nameless wrote: ↑Sat May 16, 2020 3:31 pm In a way better tacticas. I would say 3 tactics that bring more for rp than zealot. Both racial (armor ones and half cc) and I would say the aoe knockback, although noone use it it is quite potent. Ofc ordinary u could slot only one of these but it is still better.
Zealot only additional def tool is woi which was nerfed recently.
But rp is facing 3 pulls and pounce so somehow things are much or less even
On the topic above orders underperforming and overperforming classes the big problem is that all heavy group based classes are up while most solo/pug friendly are down. And here at ror most ppl prefer solo/pug gamestyle hence overpopulated with engies and sws
Re: Debate about why Order is how it is.
Usualy just fast Focused Mind to counter pressure, or Windblock to collect some tears during co-ordinated morale bombs. Talon is like for 6v6 and roaming.
Re: Debate about why Order is how it is.
The knockdown tactic imo is quite better. 40% aoe uncleansable slow on 20 sec cd is quite potent. Most survival tools on rp and zealot on that matter are on 3 min cd so such tool is quite good.
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Re: Debate about why Order is how it is.
In case someone's interested on a high-end population estimation -I have been doing something similar to this but for a longer period of time and filtering player's renown rank as well (as a RR80 character can't compare to a RR40 one, for instance). This is the data I collected which I'm confident could be close to the actual active player base, given that it's now changing very little these days:traja7 wrote: ↑Wed May 13, 2020 3:23 pm Just a small update on the data while the server is down. I rearranged the roles and color coded them, and also matched mirrors where possible. Of course roles are complicated with some classes. There is some additional data but honestly the results look pretty stable for RvR. I am collecting city data but it's too early to be statistically interesting. Oh and raw numbers are in as well if someone wants to represent them in a different way.
https://imgur.com/a/0FnsSPk
Code: Select all
cl | 40+ | 70+ | 80+
---------------------------+-----+-----+-----
Warrior Priest | 891 | 282 | 131
Disciple of Khaine | 783 | 282 | 137
Shaman | 781 | 236 | 102
Bright Wizard | 677 | 216 | 106
Engineer | 662 | 190 | 84
Zealot | 646 | 206 | 89
Knight of the Blazing Sun | 640 | 242 | 116
Chosen | 633 | 256 | 110
Squig Herder | 590 | 183 | 83
Sorcerer | 582 | 194 | 93
Rune Priest | 566 | 172 | 79
Archmage | 565 | 179 | 85
Black Orc | 563 | 188 | 85
Choppa | 553 | 181 | 91
White Lion | 550 | 165 | 72
Magus | 532 | 133 | 62
Marauder | 485 | 147 | 68
Witch Elf | 469 | 174 | 79
Slayer | 456 | 168 | 72
Ironbreaker | 450 | 151 | 54
Black Guard | 410 | 141 | 55
Witch Hunter | 396 | 108 | 57
Shadow Warrior | 396 | 109 | 53
Swordmaster | 378 | 106 | 51
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- Posts: 13
Re: Debate about why Order is how it is.
Here you go:play wrote: ↑Mon May 18, 2020 6:10 pmIn case someone's interested on a high-end population estimation -I have been doing something similar to this but for a longer period of time and filtering player's renown rank as well (as a RR80 character can't compare to a RR40 one, for instance). This is the data I collected which I'm confident could be close to the actual active player base, given that it's now changing very little these days:traja7 wrote: ↑Wed May 13, 2020 3:23 pm Just a small update on the data while the server is down. I rearranged the roles and color coded them, and also matched mirrors where possible. Of course roles are complicated with some classes. There is some additional data but honestly the results look pretty stable for RvR. I am collecting city data but it's too early to be statistically interesting. Oh and raw numbers are in as well if someone wants to represent them in a different way.
https://imgur.com/a/0FnsSPk
Code: Select all
cl | 40+ | 70+ | 80+ ---------------------------+-----+-----+----- Warrior Priest | 891 | 282 | 131 Disciple of Khaine | 783 | 282 | 137 Shaman | 781 | 236 | 102 Bright Wizard | 677 | 216 | 106 Engineer | 662 | 190 | 84 Zealot | 646 | 206 | 89 Knight of the Blazing Sun | 640 | 242 | 116 Chosen | 633 | 256 | 110 Squig Herder | 590 | 183 | 83 Sorcerer | 582 | 194 | 93 Rune Priest | 566 | 172 | 79 Archmage | 565 | 179 | 85 Black Orc | 563 | 188 | 85 Choppa | 553 | 181 | 91 White Lion | 550 | 165 | 72 Magus | 532 | 133 | 62 Marauder | 485 | 147 | 68 Witch Elf | 469 | 174 | 79 Slayer | 456 | 168 | 72 Ironbreaker | 450 | 151 | 54 Black Guard | 410 | 141 | 55 Witch Hunter | 396 | 108 | 57 Shadow Warrior | 396 | 109 | 53 Swordmaster | 378 | 106 | 51

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