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Balance premade and random teams

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grumcajs
Posts: 378

Re: Balance premade and random teams

Post#51 » Sun Jul 24, 2016 3:13 pm

looks like I have to agree with peterpan again...(what the hell happened?)

These premade vs pug discussions are pretty usual (I know it cuz I unleashed my righteous wrath on several occassions). sometimes it gets to X pages, sometimes its just 2 - 3 posts. no matter if it happens on balance thread, class thread or some completely random offtopic one.

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peterthepan3
Posts: 6509

Re: Balance premade and random teams

Post#52 » Sun Jul 24, 2016 3:14 pm

Look mate, I made my point:
myself wrote:What Dalgri is saying is that players who can only fit their game time in with their schedules - or casual style - are not a problem; rather, it is those players who flat-out refuse to form a group and demand those who do suffer/be alienated. .
That is based:
* on my experiences
* on being on these forums

I can do no other. you can believe otherwise, you're entitled to that and you call it out as **** if you deem fit. I maintain my position.

Secondly, I don't think it's proper to bring my ban into this do you? Does that pertain to you? And that is what it was purported to be for, yes.

Thirdly, I didn't mention anything about skillful play in this topic - you're just recycling the same old bloodi rhetoric concerning this issue. Jog on, go outside and enjoy the fresh air while I seek medical help.
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Roodabega
Posts: 38

Re: Balance premade and random teams

Post#53 » Sun Jul 24, 2016 3:17 pm

Theres alot of good points here from my brief existence in ror it feels as if 99% of prems are casual prems (i heard of only one guy with rr 60+ witch is hardcore) my personal feelings would like prems vs prems to be more accessible...but the population isn't sustainable in my eyes

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Charon
Posts: 297

Re: Balance premade and random teams

Post#54 » Sun Jul 24, 2016 3:20 pm

peterthepan3 wrote:
@Charon
Most premades find scenarios boring when there is no challenge. The 'farming' only results out of need: nothing else to do; gearing up alts; etc.
so at the end pug players consider sc as more and more unpleasant necessary evil and premades players as at most a boring necessary evil (alts need to be gearing up right). I think this current sc's state should at least lead us to serious debate about it future.
Karak Azgal - Haron WP
Karak Norn - Haeroon KoTBS
RoR:
- Chaeron - SM
- Nogrun - magnet eng
- Cheron - i want sorc Black Horror skill for my BW ;)

grumcajs
Posts: 378

Re: Balance premade and random teams

Post#55 » Sun Jul 24, 2016 3:29 pm

just announce caledor woods or whatever would be premade grp queue only to see how many premades are interested in premade vs premade.

also there is difference in premade and full grp I think some players completely missed. when u form a grp of guildmates currently online to form some 2/2/2 no matter the class its can hardly be called a premade.

and that is also what other players that join solo might encounter. not a premade but just a full grp (be it with or without voice com etc.).

also scenarios are instanced zones. its not orvr where I couldnt care less about premades pov. By instanced I think it would be better if we have some scs with full grp only queue. doesnt need to be a premade. just to check if players are actually interested in playing scenarios or if they just solo join when crafting, pve, roaming the rvr etc.

powerheads
Posts: 54

Re: Balance premade and random teams

Post#56 » Sun Jul 24, 2016 3:55 pm

they can do only pug for scenarios. if u want roam with premade do it in rvr. I think scenarios is made for pugs or couples.

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peterthepan3
Posts: 6509

Re: Balance premade and random teams

Post#57 » Sun Jul 24, 2016 4:01 pm

powerheads wrote:they can do only pug for scenarios. if u want roam with premade do it in rvr. I think scenarios is made for pugs or couples.
:lol:
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powerheads
Posts: 54

Re: Balance premade and random teams

Post#58 » Sun Jul 24, 2016 4:08 pm

peterthepan3 wrote:
powerheads wrote:they can do only pug for scenarios. if u want roam with premade do it in rvr. I think scenarios is made for pugs or couples.
:lol:
Here we can see one of those successful people who play only in premades. And not really know how to play 1 on 1. scenarios should be played in couples or solo. So it can be fully random and players have to show their best. I bet you like when you have premade vs pug best of all. Its so usual.

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Morf
Posts: 1247

Re: Balance premade and random teams

Post#59 » Sun Jul 24, 2016 4:16 pm

You wana know why alot of players are hostile towards premades ? (and rightly so), because some premade players treat casuals and players with less desire to run proper groups like **** and also take the opportunity when in sc's to ignore the objective and spend the whole 15 mins camping the pugs and farming kills making there life even more miserable.

And peter before you ramble on as you do about pugs v premades im often in premades but i dont have the same desire to farm the **** out of players who are having a tough time.
Take your bro for example, i have been solo on both sides and seen him in serpents passage have a group member or friend hold the objective so the sc will only end when the time runs out so he can farm the **** out of randoms, this hardly encourages ppl to play the game does it, if anything it pushes them away and creates more hate towards those who are interested in a more serious type of gameplay.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

powerheads
Posts: 54

Re: Balance premade and random teams

Post#60 » Sun Jul 24, 2016 4:30 pm

Morf wrote:You wana know why alot of players are hostile towards premades ? (and rightly so), because some premade players treat casuals and players with less desire to run proper groups like **** and also take the opportunity when in sc's to ignore the objective and spend the whole 15 mins camping the pugs and farming kills making there life even more miserable.

And peter before you ramble on as you do about pugs v premades im often in premades but i dont have the same desire to farm the **** out of players who are having a tough time.
Take your bro for example, i have been solo on both sides and seen him in serpents passage have a group member or friend hold the objective so the sc will only end when the time runs out so he can farm the **** out of randoms, this hardly encourages ppl to play the game does it, if anything it pushes them away and creates more hate towards those who are interested in a more serious type of gameplay.
cowards wont understand you.

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