Yep doing event then I am done. This game is loosing ppl that played for 16+ yNameless wrote: ↑Sat Jul 27, 2024 3:36 pmI've already saw premades insta leave and poor pug group play with even bigger disadvantage.calipso wrote: ↑Sat Jul 27, 2024 9:51 amThey said it was made to punish premades for being afk, i also am blind to see the logic behind that. Good luck with ppl or premades going outside of barriers to get farmed again, they will leave or get the debuff or simply stop queuing.Nameless wrote: ↑Sat Jul 27, 2024 8:44 am I cant get the logic behind adding barriers. Even for dominating premade that is not better cos before everyone leave wc and normally there is 1 fight at open and continues fight at wc.
Now ppl just avoid leaving the camp, get 10 min lockout, so less fight at current scen and less ppl queu for next one so less scens in general and less kills total.
Can someone explain what ror devs want to achieve by adding barriers left and right
It is obvious barriers were implemented for the weak faction to not have a place to kite and get farmed.
The only encouragement they gave to those being farmed is a buff, which any form of impact is yet to been seen.
Feels like they don’t want balance fights, just dead matches. I believe we have ranked for that
For the record on live i loved scens, made my shaman to 100 mainly doing scens solo and grouped. Current situation after so many ill changes make me reconsider queuing at all. So no, these changes doesnt push out only new players, they literally make old timers stop playing that game mode. Pretty good job.
Barriers are so f b it is amazing