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[WE/WH] shadow

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Soldis
Posts: 16

Re: [WE/WH] shadow

Post#51 » Fri Mar 13, 2026 5:57 am


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SuperStar
Posts: 549

Re: [WE/WH] shadow

Post#52 » Fri Mar 13, 2026 6:41 am

Soldis wrote: Fri Mar 13, 2026 5:57 am https://killboard.returnofreckoning.com ... oOnly=true solo kills/death statistic, Is he even dying solo?
vs
https://killboard.returnofreckoning.com ... oOnly=true

https://killboard.returnofreckoning.com/kill/60145688 20k "highrisk dmg"
https://killboard.returnofreckoning.com/kill/62417153 27k "highrisk dmg" 2vs1

Damn you, merciless statistics!
The rp has 285 bonus dmg or around. With intelligence talisman.

So yes its a high risk high reward game play.
Amd this rp is a very good hunter. But not unkillable.

These 2 plqyers are very good player but the ro doesnt like to die at all he doenst risk.

The welf is mad he move into the order wb and make kill and yes her build is zero risk, but she play it with high risk but she can leave any fight if she want.

So try not name ppl.

They are the top and with very different playstyle.

The math show the problem. Def welf has every utility in this game wound toughness debuff incoming outgoing healdebuff stackable magic dots , magic dmg burst 2! Pounce stagger with jump 2! Stealth, charge absorb 600dmg! Any we did talk about the synergy they can get everything from mastery tree no hard choices. Oh and ranged slow and movement magic dot.

So they have everything and they can chose fight or leave the fight anytime. And they are harder to be killed than the most tank.

Full glass cannon rp (do not compare the best one and the only one) just die like a fly.
You can leave them there if they start dotting or kill them if they close you. Like all other rdps do not chatge them from 150 feet.


There is a engi with 143k/d ratio, its not means the engi op its menas this guy play a full glass cannon engi very well he is the top he ply a high risk high reward char with his play style and he is very good.
Last edited by SuperStar on Fri Mar 13, 2026 6:55 am, edited 1 time in total.

Soldis
Posts: 16

Re: [WE/WH] shadow

Post#53 » Fri Mar 13, 2026 6:54 am

So 285 bonus dmg has no risk at all and easy can heal/absorb anormous amount of dmg. Nice) An almost can't be beaten 1 on 1... WE have so many things(your opinion) and still can't win this matchup, and loses 1 on 1 to many classes. Damn statisitc.
Last edited by Soldis on Fri Mar 13, 2026 7:02 am, edited 1 time in total.

SuperStar
Posts: 549

Re: [WE/WH] shadow

Post#54 » Fri Mar 13, 2026 7:00 am

Soldis wrote: Fri Mar 13, 2026 6:54 am So 285 bonus dmg has no risk at all and easy can heal/absorb anormous amount of dmg. Nice)
Yeah class cannon is high risk high reward gameplay. Ro has 1 dot what is litap and with tactic 50% lifetap from his direct dmg. The usual dos solo dps rp almost every direct dmg is casted over 2 sec and he cant move while.

So yes.


Huge difference.

Like i said there is an engi in bis with 143k/d ratio
It doesnt mean engi is op, the player is op you cannot show any other engi (or any other plqyer with this kd ratio and i far as i know he is solo

Soldis
Posts: 16

Re: [WE/WH] shadow

Post#55 » Fri Mar 13, 2026 7:03 am

SuperStar wrote: Fri Mar 13, 2026 7:00 am
Soldis wrote: Fri Mar 13, 2026 6:54 am So 285 bonus dmg has no risk at all and easy can heal/absorb anormous amount of dmg. Nice)
Yeah class cannon is high risk high reward gameplay. Ro has 1 dot what is litap and with tactic 50% lifetap from his direct dmg. The usual dos solo dps rp almost every direct dmg is casted over 2 sec and he cant move while.

So yes.


Huge difference.

Like i said there is an engi in bis with 143k/d ratio
It doesnt mean engi is op, the player is op you cannot show any other engi (or any other plqyer with this kd ratio and i far as i know he is solo
I think u dont play in this game, or just trolling us.

SuperStar
Posts: 549

Re: [WE/WH] shadow

Post#56 » Fri Mar 13, 2026 7:12 am

Soldis wrote: Fri Mar 13, 2026 7:03 am
SuperStar wrote: Fri Mar 13, 2026 7:00 am
Soldis wrote: Fri Mar 13, 2026 6:54 am So 285 bonus dmg has no risk at all and easy can heal/absorb anormous amount of dmg. Nice)
Yeah class cannon is high risk high reward gameplay. Ro has 1 dot what is litap and with tactic 50% lifetap from his direct dmg. The usual dos solo dps rp almost every direct dmg is casted over 2 sec and he cant move while.

So yes.


Huge difference.

Like i said there is an engi in bis with 143k/d ratio
It doesnt mean engi is op, the player is op you cannot show any other engi (or any other plqyer with this kd ratio and i far as i know he is solo
I think u dont play in this game, or just trolling us.

When the arguments run out (there never were any, as far as I can see; some basic knowledge would be required), then the personal attacks and rudeness begin.

In order to be able to talk to you about the topic, you need to gather some knowledge. I recommend starting with the welf nerf topic.

Soldis
Posts: 16

Re: [WE/WH] shadow

Post#57 » Fri Mar 13, 2026 7:13 am

SuperStar wrote: Fri Mar 13, 2026 7:12 am
Soldis wrote: Fri Mar 13, 2026 7:03 am
SuperStar wrote: Fri Mar 13, 2026 7:00 am

Yeah class cannon is high risk high reward gameplay. Ro has 1 dot what is litap and with tactic 50% lifetap from his direct dmg. The usual dos solo dps rp almost every direct dmg is casted over 2 sec and he cant move while.

So yes.


Huge difference.

Like i said there is an engi in bis with 143k/d ratio
It doesnt mean engi is op, the player is op you cannot show any other engi (or any other plqyer with this kd ratio and i far as i know he is solo
I think u dont play in this game, or just trolling us.

When the arguments run out (there never were any, as far as I can see; some basic knowledge would be required), then the personal attacks and rudeness begin.

In order to be able to talk to you about the topic, you need to gather some knowledge. I recommend starting with the welf nerf topic.
The person writes that some classes focus only on damage stat while remaining at the top of the food chain with a decent defense, while others are forced to invest in defense in order to be competitive. And he suggests nerfing the latter. Are there any solid arguments there? I trust the killboard statistics.

SuperStar
Posts: 549

Re: [WE/WH] shadow

Post#58 » Fri Mar 13, 2026 7:19 am

Soldis wrote: Fri Mar 13, 2026 7:13 am
SuperStar wrote: Fri Mar 13, 2026 7:12 am
Soldis wrote: Fri Mar 13, 2026 7:03 am
I think u dont play in this game, or just trolling us.

When the arguments run out (there never were any, as far as I can see; some basic knowledge would be required), then the personal attacks and rudeness begin.

In order to be able to talk to you about the topic, you need to gather some knowledge. I recommend starting with the welf nerf topic.
The person writes that some classes focus only on damage stat while remaining at the top of the food chain with a decent defense, while others are forced to invest in defense in order to be competitive. And he suggests nerfing the latter. Are there any solid arguments there? I trust the killboard statistics.
Yeas like i said and wrote many times.
I have a tons of arguments, you should read them before write or wanna talk about it.

viewtopic.php?f=15&t=60311

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nat3s
Posts: 589

Re: [WE/WH] shadow

Post#59 » Fri Mar 13, 2026 7:31 am

SuperStar wrote: Fri Mar 13, 2026 7:19 am
Soldis wrote: Fri Mar 13, 2026 7:13 am
SuperStar wrote: Fri Mar 13, 2026 7:12 am


When the arguments run out (there never were any, as far as I can see; some basic knowledge would be required), then the personal attacks and rudeness begin.

In order to be able to talk to you about the topic, you need to gather some knowledge. I recommend starting with the welf nerf topic.
The person writes that some classes focus only on damage stat while remaining at the top of the food chain with a decent defense, while others are forced to invest in defense in order to be competitive. And he suggests nerfing the latter. Are there any solid arguments there? I trust the killboard statistics.
Yeas like i said and wrote many times.
I have a tons of arguments, you should read them before write or wanna talk about it.

viewtopic.php?f=15&t=60311

You're simply wrong.

3211 solo kills, 49 solo deaths:

https://killboard.returnofreckoning.com ... oOnly=true

What you're misunderstanding is the build/abilities. RP gets free:

* 100 tough buff
* 80 tough tactic
* 660 armour tactic

Meaning you can reach 500 tough, 2.6k armour whilst using offensive gear with 30%+ crit, capped int and decent mag power. No other class can gear like a glass cannon with defenses like a def build.

There's simply no trade-off for an RP.

Then throw in that RP can toggle 1050 int / 32% mag crit and 200 mag power to 1050 willpower / 32% heal crit and 200 heal power from a single ability. So if you get to 50% hp, you simply switch to healing and you're unkillable. I'm sure you know how tough it is for 1 person to kill a sov geared healer right.

That's not high risk lol

Solo meta imo is:

1. RP (tough/armour - as above)
2. Zeal (tough/armour)
3. AM (tough/armour)
4. Chosen
5. Def WE
6. Def WL
7. Parry WH
8. Kotbs

Glass cannon builds other 2h tanks thereafter. 1h+shield IB is up there, but so rare.
Last edited by nat3s on Fri Mar 13, 2026 7:36 am, edited 1 time in total.

metroid24
Posts: 10

Re: [WE/WH] shadow

Post#60 » Fri Mar 13, 2026 7:34 am

No problem killing WE on anything except maybe my BW and SW, if they jump me from stealth. I would say skill issues but some of your characters are pretty good that i've seen, so you just having a little princess moment? Suck it up buttercup, there is a counter for every class in this game. You jus have issues with 2 or 3 WE's ganking your solo toon. Well if they didnt have stealth they'd be a marauder wouldnt they? You think 3 squig herders and a shaman arent going to swiss cheese your solo / duo roamers?

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