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ROR without war

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Blasio
Posts: 195

Re: ROR without war

Post#61 » Fri Apr 29, 2016 5:12 pm

And I thought - when saw the title - they want to help develop more rp or non-rvr content for the game. hehe :)
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Mesad
Posts: 2

Re: ROR without war

Post#62 » Fri Apr 29, 2016 5:29 pm

Has thought, very long ago didn't come into game, I will read a forum? Hmmm.... I will read the answer of the Developer to community... I have removed the folder with game with HDD. RIP RoR fo Developers Order.

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Reesh
Posts: 645

Re: ROR without war

Post#63 » Fri Apr 29, 2016 5:42 pm

Nekkma wrote:
noisestorm wrote: Nonetheless would improved bombing heavily buff bigger Zergs as well. Buffing any form of AoE is just extremely unhealthy for the game and just promoted more people using it..
I tend to disagree with this. After the aoe nerfs and new renown abilities it became much harder to counter the zerg. It more or less became impossible to wipe the enemy at a certain point of number advantage. The best way to punish zerging is imo to have powerfull aoe. Allowing organized 6-12 mans wiping 1-2 unorganized wbs would diminish zerging. Not saying I want to remove aoe cap but having an aoe cap is the best way to make zergs powerfull.
I'll just quote it for truth and leave.
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DefinitelyNotWingz
Posts: 286

Re: ROR without war

Post#64 » Fri Apr 29, 2016 5:58 pm

Telen wrote: Oh please. I had minmax characters on live and will here.
Im talking about the majority of players that see this for what it is an mmo not a dickwaving contest. Get good is a lie anyway as Ive seen plenty of those that post on here be pretty damn average when someones not telling them how to play on vent. Get whatever advantages you need to be good si what they really mean. This game has no ladders, no arena and no voicecomm. It isnt the game you make it out to be. Lets be honest the REAL good guilds and premades we all remember moved on to more active competitive games a few years after launch. All we have here is big fish syndrome.
https://www.twitch.tv/stenchypow/v/62785880

01:36:00

good positioning > minmaxing

:mrgreen: :mrgreen: :mrgreen:

Whether you have 50str more doesnt really matter when you fight pugs. Coordination/skill is key. ;)
You know who I am.

Reklaw
Posts: 167

Re: ROR without war

Post#65 » Fri Apr 29, 2016 6:08 pm

DefinitelyNotWingz wrote:
Telen wrote: Oh please. I had minmax characters on live and will here.
Im talking about the majority of players that see this for what it is an mmo not a dickwaving contest. Get good is a lie anyway as Ive seen plenty of those that post on here be pretty damn average when someones not telling them how to play on vent. Get whatever advantages you need to be good si what they really mean. This game has no ladders, no arena and no voicecomm. It isnt the game you make it out to be. Lets be honest the REAL good guilds and premades we all remember moved on to more active competitive games a few years after launch. All we have here is big fish syndrome.
https://www.twitch.tv/stenchypow/v/62785880

01:36:00

good positioning > minmaxing

:mrgreen: :mrgreen: :mrgreen:

Whether you have 50str more doesnt really matter when you fight pugs. Coordination/skill is key. ;)
givf key pls, thanx!
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Astoreth
Posts: 15

Re: ROR without war

Post#66 » Fri Apr 29, 2016 6:17 pm

Torquemadra wrote:
PornFactory wrote: 1. Changing abilities during game reconstruction inflicts negative balance effects for now and for future
2. Developers pays attention mostly to one side. This make p1 even more important
1. Rubbish
2. So asininely stupid, opinionated and false it renders literally everything else you said pointless.
We all have the rights to express our point of view. Thank you for understanding and explanation.

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Telen
Suspended
Posts: 2542
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Re: ROR without war

Post#67 » Fri Apr 29, 2016 6:40 pm

DefinitelyNotWingz wrote:
https://www.twitch.tv/stenchypow/v/62785880

01:36:00

good positioning > minmaxing

:mrgreen: :mrgreen: :mrgreen:

Whether you have 50str more doesnt really matter when you fight pugs. Coordination/skill is key. ;)
5g to get a specific player when farming pugs on vent. Im offended Im worth 10.
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DefinitelyNotWingz
Posts: 286

Re: ROR without war

Post#68 » Fri Apr 29, 2016 8:18 pm

Telen wrote: 5g to get a specific player when farming pugs on vent. Im offended Im worth 10.
Sry Telen, he didnt even have 5g, he is in debt already. :P

If you would have watched the whole video you would have seen that we are mainly going for cw vs premades. When the one challenging premade finished we went for scs vs pugs. It is fun sometimes because you can see how good people actually are that give advice on the forums. They are mostly pugs and advocate pug-play/zerging. ;) :mrgreen:
You know who I am.

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Beckb
Posts: 18

Re: ROR without war

Post#69 » Fri Apr 29, 2016 8:20 pm

I think the Russians have a point. If they are the most effective RvR guild, then perhaps they are the ones playing the game the way it was meant to be played. That means their advice should be listened to.

You guys may not like "bombsquads" and such, but instead of nerfing or removing it, it would be better to combat it via tactics and communication, rather than nullifying the method as a whole.

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StormX2
Game Master
Posts: 1080

Re: ROR without war

Post#70 » Fri Apr 29, 2016 8:27 pm

Make Bomb groups great again!

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