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What ability modification would you make?

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tomato
Posts: 403

Re: What ability modification would you make?

Post#61 » Sun Sep 06, 2015 10:30 pm

On live in t4 a maxed out wl would take a maxed out dok down to 90% with only one rotation of spells!
Spoiler:
before he heals it back up lol
Please, this burst is way to strong, we should remove pounce and armor debuff aswell just to be sure.

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Demoriel
Posts: 25

Re: What ability modification would you make?

Post#62 » Sun Sep 06, 2015 11:39 pm

Magus base movement speed should be faster than walking. period. Why? because it's the only class perma-mounted and never walks. In the lore, the disk gives the Magus a "commanding view of the battlefield" in game? .not so much. You get stuck on stairs, doors, trees. Magus disk should also float over water obstacles, makes perfect sense, not a game breaker either IMO. these 2 changes would give Magus more survivability and options, and yet NOT tip the scale in RVR or Scs.

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Coryphaus
Posts: 2230

Re: What ability modification would you make?

Post#63 » Sun Sep 06, 2015 11:59 pm

And no one will pick anything else over a slayer because of how good the class is but people still ran other mdps in odd combos on live wl worked good with sms

You can't catch most kiters solo I mean on destro we have a hard time dealing with kiters like sw's solo

Pounce just has too much utility not to have a cd and this suggestions are all done on the assumption that other bugs like melee range is fixed
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Twyxx
Posts: 934

Re: What ability modification would you make?

Post#64 » Mon Sep 07, 2015 12:18 am

Coryphaus wrote:Pounce just has too much utility not to have a cd and this suggestions are all done on the assumption that other bugs like melee range is fixed
Even with melee range bug being fixed there's still going to be a gap as people are obviously going to move in the time it takes for you to pounce to X location. A cooldown on pounce would make it virtually useless as, like I said, it has to be spammed to be effective or there has to be preparation that I mentioned that goes along with it, which is a waste of a Charge and Feline Grace.
Coryphaus wrote:And no one will pick anything else over a slayer because of how good the class is but people still ran other mdps in odd combos on live wl worked good with sms
And while WL may work in a group, or coupled with a SM, there's nothing to make it useful, there's nothing that the WL can provide in comparison to others. That's what I'm stressing- the WL isn't competitive.
Coryphaus wrote:You can't catch most kiters solo I mean on destro we have a hard time dealing with kiters like sw's solo
And, by the way, I do believe y'all (by y'all I mean maras) get the M1 root.

It seems like you agree with me on the rest of what I said though, since it went unaddressed.
Last edited by Twyxx on Mon Sep 07, 2015 2:48 am, edited 1 time in total.
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Kazekiri
Posts: 100

Re: What ability modification would you make?

Post#65 » Mon Sep 07, 2015 12:49 am

only career I know well is SM so here I go.
I would expect longer duration on my skills, eagle flight (5 sec duration is so sick) for instance.
Same for dragon's talon (but anyway the skill has been useless since for ever, maybe remake it? it actually reduce dmg dealt to 80% for 4 sec... you need to reach PERFECT balance to cast it and it lasts only 4 seconds lol, it could maybe become also sort of heal debuff to 80% so we can actually bother healer in some ways...

dave2278
Posts: 143

Re: What ability modification would you make?

Post#66 » Mon Sep 07, 2015 2:37 am

Git to The Choppa lets you fly for a the channel duration
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Renork
Posts: 1208

Re: What ability modification would you make?

Post#67 » Mon Sep 07, 2015 3:03 am

Pounce doesn't need a CD. Have you actually played a WL? :>

Landaren
Posts: 226

Re: What ability modification would you make?

Post#68 » Mon Sep 07, 2015 3:19 am

Bignusty wrote:

dok are not equal whit the WP. WP is more resistant than Dok he is squishy. that why all order healer are WP or running whit 2 WP on premade.Whitout guard whit 2 choppas geared whitout aoe detaunt impossible to kill fast a WP but 2 slayers can kill whit no problem a Dok.


Same armor, same heals same everything basically. WP and DoK are practically direct mirrors.

How exactly is the DoK more squishy then WP?

Your example is most likely because of slayers have 5 second cool down increaser causing DoK to not be able to spam heals and cleanse to live. Thats a choppa slayer issue, not a make DoKs better issue

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Twyxx
Posts: 934

Re: What ability modification would you make?

Post#69 » Mon Sep 07, 2015 3:35 am

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Renork
Posts: 1208

Re: What ability modification would you make?

Post#70 » Mon Sep 07, 2015 3:38 am

I wanted to be a movie star not a porn star :>

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