Spoiler:
But I know that multiple variations of both solutions have already been rejected in the past or are at least not high on the priority list at the moment.
I'm still hoping though

I'm curious, every time I try to talk about the fun of content I'm hit with "appropriate rewards" and "appropriate effort" and "gear" and what-not.wargrimnir wrote: ↑Mon Sep 14, 2020 12:43 pmDon't know why? Or just haven't read the thread?
viewtopic.php?f=15&t=40928&start=50#p436505
Fun in this context is opposed by effort. Low-effort inclusion can be fun in the same way that slot machines at a casino can be fun. Easy to get into (pug queue), easy to play (generally low effort players), easy to win although with unreliable results (if your group comp rolls well, otherwise you'll go on losing streaks). Anyone can walk up to a slot machine and put in a coin and eventually win without having to invest a lot of effort. This mode largely exists with the pug queue for scenarios, and to some degree with RvR when you're overpopulated and able to follow a blob without having to think much about your objectives.Vandoles wrote: ↑Mon Sep 14, 2020 6:01 pmI'm curious, every time I try to talk about the fun of content I'm hit with "appropriate rewards" and "appropriate effort" and "gear" and what-not.wargrimnir wrote: ↑Mon Sep 14, 2020 12:43 pmDon't know why? Or just haven't read the thread?
viewtopic.php?f=15&t=40928&start=50#p436505
Has there ever been a single person on your side of the fence, that one being the tryhards + devs (since devs are largely core audience as well) that has ever considered the issue of, well, fun? Or is it hardcoded that gear and virtual success = fun?
Not being ironic or a ****, I'm actually asking, I have been trying to bring up fun and hit a brick wall every time.
If your concept of fun is different to the points explained by wargimmir probably you need to explain what means fun for you, what you expect to have fun playing ror...maybe you could get a answer more "accurate"??Vandoles wrote: ↑Mon Sep 14, 2020 7:14 pmYou uh kinda took my question about fun and are talking to me about winning, rewards, appropriate gear, appropriate effort and how that's what I'm asking about.Spoiler:
So actually a pretty good answer. I will withdraw talking about fun and stick to gear, rewards and adversity and all that stuff. Thanks for taking the time.
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