I don't think we should expect any major class balancing until the new balance system is implemented, the Class Champions they talked about in the recent Q&AToobad wrote: ↑Thu Apr 01, 2021 7:11 pmGiven you're a Dev, I would expect a much better response. Pretty disappointing that you aren't at least listening to the concerns and instead are simply dismissing them as opinions.
SHs - Need stealth
Re: SHs - Need stealth
Destro: Chompy, ShroomStew, TrollBlood, DoomBeast, DoomDoctor, DoomDisk, Doomshadow, FunkFoot, Bloodwell
Order: Stormwall, Mistfall, CatNap, BoomRune, Bangman
Order: Stormwall, Mistfall, CatNap, BoomRune, Bangman
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Re: SHs - Need stealth
I am sorry to disappoint you but none of the good WLs are having problems against RSH on 1vs1. (You can always ask and check with any of those players such as Azeyune, Earendal, Knick, Kilimanjaro, Bregon) Maybe instead of crying on joke threads opened by an obvious person who pathologically and quite obsessively has been opening similar threads each week and commenting his own treads with fake accounts, spend your time on playing your class better.Mordd wrote: ↑Wed Mar 31, 2021 9:46 pmMost of the sqig abilities talked about are used on a daily basis. So a bad sqig that has forgotten half of his abilities could lose to a perfectly played WL. No both classes dont have answers to the other i just showed that quite clearly. Even a perfectly speced and moral speced WL should lose to a run of the mill speced squig as long as the squig isnt on idiot vs a perfectly played WL.wargrimnir wrote: ↑Wed Mar 31, 2021 8:45 pmImagining all the perfect ways that a squig could respond sure sounds like actually playing the real game and not your imaginary squig.Mordd wrote: ↑Wed Mar 31, 2021 8:35 pm
you do need to learn the real game and not imaginary WH.
you have three times minimum you have to close the gap.
1. initial contact. WL will need to snare break and pounce or charge.
2. squig punts WL or self punts. pounce or charge.
3. again which ever was not used in step2. IF using a pet and speed training tactic, fetch, IF the SH doesnt just jump at the right time and avoid the fetch while using its timer. If no pet you can try pouncing again, maybe. Normally just dead at this step if no pet.
4. squig disarms the WL if its near death or knocks down for more range to string the WL along more. Dead WL.
Pounce is now 45' so the squg can stay out of range and shoot you. Even if you can pounce, pounce puts you 10'+ behind the target, out of range of melee attacks.
Both the classes have answers for each other. Enjoy the dance, and group up if you don't want to worry about it at all.
Now the game is not designed around 1v1 for balance and as a whole i do agree with that. But that does not mean the squig is in any way balanced. You came into the conversation trying to justify the squig in this 1v1 setting by cherry picking an ability or two and talking down to me. I know this particular fight. Ive played it from both sides. I know how it plays out. My baby RR45 SH will beat my 82 Wl most of the time. A lucky string of burst damage from my WL or no room for the the squig to kite being the chances.
I am more concerned about the combination of all of the CC and utility in the class mixed with its burst and multitude escape tools it has in a group or larger setting.
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Re: SHs - Need stealth
It is implemented, we just went through our first review of their proposals last weekend.Foomy44 wrote: ↑Thu Apr 01, 2021 7:31 pmI don't think we should expect any major class balancing until the new balance system is implemented, the Class Champions they talked about in the recent Q&A
Re: SHs - Need stealth
O damn, that's exciting stuff! Looking forward to seeing some changes then. Still not holding my breath for SH stealth thou.
Destro: Chompy, ShroomStew, TrollBlood, DoomBeast, DoomDoctor, DoomDisk, Doomshadow, FunkFoot, Bloodwell
Order: Stormwall, Mistfall, CatNap, BoomRune, Bangman
Order: Stormwall, Mistfall, CatNap, BoomRune, Bangman
Re: SHs - Need stealth
Yeah man everyone who disagrees with you is the same person.

Re: SHs - Need stealth
Writing without reading the earlier pages of the thread sometimes makes people make goofy comments. I advise you to check the first a few pages since you seem to have no clue about what I have refered there. Being funny and stupid are two different things. Let's not confuse them two.
Here is another account which has been created yesterday with only 1 post to comment on this thread :
d00msday wrote: ↑Thu Apr 01, 2021 10:58 pmHere is a small sneak preview of what is about to happen:
- Witch Elves can now wear medium armor since they were running around half naked.
- White Lions and Squig Herders can now call all their pets at once. In this case the SH can have 4 pets and the WL 1 pet. We have tested it and see no balance issues.
- When you kill an Archmage you can now see your highest hit and your average dps like on the test dummies because that's what they actually are.
- We nerfed Shadow Warriors again because one git reported that he got killed by one. Should not happen anymore. We've got your back lil gits!
Re: SHs - Need stealth
Nice. Now I have seen all

DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+
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Re: SHs - Need stealth
I find it pretty awesome


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RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)
RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)
Re: SHs - Need stealth
If you wanna be technical rocks used to run similar comps way back when, which relied on kiting and squig m4s.
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