Jaycub wrote: There isn't anything akin to something like pudge from dota, o
Plz get real, if you want a real high skill cap hero you should look no further than storm spirit
Jaycub wrote: There isn't anything akin to something like pudge from dota, o
Was just an exampleTenTonHammer wrote:Jaycub wrote: There isn't anything akin to something like pudge from dota, o
Plz get real, if you want a real high skill cap hero you should look no further than storm spirit
I pretty much agree with you, WP/DOK shouldn't dps as much as a real dps while healing, but should heal via melee, BUT being melee is a HUGE disadvantage compared to being ranged, especially for a healer (way easier to cc -hello snare+superpunt-, to burst-as he cannot kite mdps- etc) so he needs to bring something to the table to be useful, which is an assist dps. By assist, I mean ofc not the dps of a real dps, and whithout burst, but still a small/semi-decent dps, otherwise there will be no reason to play melee healer over ranged healer.Tklees wrote: Stat conversion is already in game, rp/zealot. Could be applied to melee healer WPs. The big thing I'm seeing here is the divide between ppl who want the class go be a viable dps option and the ppl who want to be a healer but melee being how you heal.
I approve of option two. WPs and doks should not be as viable at doing dmg as a dps while also being a healer. We will have melee dok and wp premades unkillable if that happens. They need a range increase for melee heal range and a bump in heal it provides. They have an aoe detaunt with 100% up time and that's way better than any dps and are medium armor so defense isn't an issue. I don't think huge changes are needed for melee healing to be viable. Making them a viable dps is a bad idea IMO
Shaman/SH and AM/SW disagree with you.Vdova wrote: Guarded dps WP or dps DoK is the most anoying and hardest to kill combo in game.
ou can play You dps WP if there is at least one healer in Your group. If u use divine assault to heal your team mates and throw hots on others and time to time use group heal, I see no problem that You should not play that way.lilsabin wrote:i was in a scenarios as a Warrior Priest 2 hander , then somebody started an argument with me about my class being made to heal and i shouldnt dps , blah blahblah blah ... So , why can't i DPS if the game give me the option to ? IT S like telling a ret paladin (wow) he should be going holy because his class is for healing or prot because his class is for tanking. I am starting to see lot of people runing around and telling other people they are playing their classes wrong because they are dpsing instead of healing or tanking...LISTEN , IF SOMEONE WANT TO 2 HAND BLACK ORC AND GO DPS (right mastery of course) DONT TELL THEM THEY ARE DOING IT WRONG , BECAUSE THE OPTION IS HERE ... IF DEV WANTED BLACK ORC TO TANK ONLY OR WP TO HEAL ONLY THEY SHOULDNT HAVE GIVEN US THE OPTION TO DPS , AND PLZ DONT EVEN START WITH THAT PVE BULLCRAP .
THNX
As long as nerfbuttons is functional, the skill floor for any class or spec can be really quite low. I'm not arguing for or against the addon, but only to say that I don't think it makes sense to talk about skill / reward as long as it exists and is functional.Azarael wrote:Whether a low skillcap class should have anything other than mediocre reward is really something that's up for debate.