i want to enter a bit inside of this, is especially true for someone like me that love some type of classes but dont like it on his side (wh / am), so if i am a destru dedicated player i for sure not gona get inside a order guild so i will moslty play sc for fun(!), sc pug that in most of cases get totally annihilation.gungnir08 wrote:A
Why should anyone have to fundamentally change the way they approach playing WAR if they want to have even a chance at occasional victory? I can appreciate asking players to learn obvious stuff, like how to kite, detaunt, etc, but if I want to play a healing AM as a pug, I find this desire to be incompatible with forcing myself to play a WP in a premade just because I want to win.
Now i want be clear i'm not sayng that premade are evil and they need to be destroyed, but it feel strage that some members of the comunity had speak so well of their proposition, like face challenge etc but then what you can see in sc dosen't match their words.
A true premade in the way i see em can play any classes even underpowered one, those premades that play only 1 composition are either :
A) powergamers
B)very dedicated to their classes.
For what i saw those premades which are generating this general bias regarding scenarios are powergamers ones which is not a very bad thing by itself in reality but it became when friendly ppl do not want em, which is basically what is happening in sc currently.
And is always happened in the tabletop, half-competitive(don't know if it soud right in eng) ppl will always overcame the problem with friendly or casuals, powergamers not.
So for me donsen't sound odd when someone is asking for 1 pug sc or even a server automatic selection for few that rotation by rotation 1/3+ sc enter in a safe sc only for pugs; it's a matter of fun: group play and precomposition are 2 different stuff, group play is guard if you are a tank, precomposition is 2-2-2 etc (you get the idea), there can be group play even in pugs if they know how to play.