
Cheers!
/discuss
This is pretty solid and universal build for current lvl. U get 2 solid CC, inc HD and "can opener".Gobtar wrote: http://waronlinebuilder.org/#career=sha ... 305:5306:0:
The toughness debuff is stellar, still gets the puddle, and you have a heal debuff. The puddle also doubles up as a Resist debuff meaning you can do some pretty potent damage to a fully debuffed target.
Run away is good for roaming and soloing, not as useful in a SC set up, which is what I put up. Anti-detaunt tactic is much more useful, I find anyway. It's pretty great in T4.Nameless wrote:seriously no run away? Feelz no pain is pretty good moral, the thing is that you get the most of it when being at fixed group. I personally wound not pick any tactic from mork tree since shamans got pretty good 5-6 core tactics and nothing from the tree deserve the slot
Ive found that in solid melee group and with good positioning Run Away isnt that useful. But still in solo, small grp in RVR, or kite grp RA is a mustNameless wrote:seriously no run away? Feelz no pain is pretty good moral, the thing is that you get the most of it when being at fixed group. I personally wound not pick any tactic from mork tree since shamans got pretty good 5-6 core tactics and nothing from the tree deserve the slot
Users browsing this forum: No registered users and 3 guests