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[Archmage] Need help and advice for build

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Imeriath
Posts: 25

[Archmage] Need help and advice for build

Post#1 » Wed Mar 16, 2016 11:56 am

Greetings,

Okay guys, what do you think about this build?:

http://waronlinebuilder.org/#career=am; ... :3449:3450:

I readed that I should not: "You just went full healtard... never go full healtard". In other words, I readed that a dps AM is much more effective, than a full healtard (complete path of Isha). Why? Well... focusing on healing is not useful if teammates run in their sure death and you should not run after them into the butchery, with only a freakin robe on. I shall only heal those who managed to get "out of there" when it just went kinda too hot and if that is true, I don't need full Isha...

Yes, even I want to have some fun and be able to unleash some... ***ATTENTION, DARK HUMOR INCOMING*** ..."ASURYAN HUAKBAR!!!"-dps magic, instead of playing babysitter for the whole group... hey! HEEY! Lil' W.P. it's bedtime! I see how you read that Line of Sigmar under your blanket... don't even dare to open the fridge Lil' lil' Red Punk! You had enough for dinner... did you even brushed your teeth? Aaaah ah ah ah... you don't fool me Lil' SW! You think I wouldn't hear the creaking of the stairs? You had enough climb adventures for today. To bed, all of you! I tried to be like lovely Mama Isha, don't force me to be like judgmental and punishing Asuryan... :mrgreen:
Last edited by Imeriath on Wed Mar 16, 2016 4:22 pm, edited 1 time in total.

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Gobtar
Posts: 799

Re: [Archmage] Need help and advice for build

Post#2 » Wed Mar 16, 2016 1:36 pm

Archmages can make potent healers, If you go healing you should focus on your healing skills.

"Never go full healtard" means
a) normally discussing jewellery and renown points. (Focus on defensive stats, never stack willpower)
b) the simple fact that DPS AMs are silly.
c) AMs aren't as favoured as RPs or WPs due to lack of cleansing power and durability. AMs require an absolute ton of situational awareness and a lot of skill to work.

Hybrid doesn't really work in tier 3+, a dedicated DPS can be very helpful on assisting the healers though.
As an Healing AM you will want something like this :

http://waronlinebuilder.org/#career=am; ... 448:3449:0:

You noticed I left the third tactic slot open; play around see what you like between Discipline, Resto Burst of the Morale tactic. The Morale Tactic is really good to switch in when you are defending keeps, but this wont really be as useful until tier 4 when Tanks have access to Immac Defense.

Funnel Essence wont be very good until you have desperation at 39. Then it is quite useful, it's still a quick save, which is something worth taking.
Last edited by Gobtar on Wed Mar 16, 2016 5:22 pm, edited 1 time in total.
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Imeriath
Posts: 25

Re: [Archmage] Need help and advice for build

Post#3 » Wed Mar 16, 2016 4:38 pm

Gobtar wrote:Archmages can make potent healers, If you go healing you should focus on your healing skills.

"Never go full healtard" means
a) normally discussing jewellery and renown points. (Focus on defensive stats, never stack willpower)
b) the simple fact that DPS AMs are silly.
c) AMs aren't as favoured as RPs or WPs due to lack of cleansing power and durability. AMs require an absolute ton of situational awareness and a lot of skill to work.

Hybrid doesn't really work in tier 3+, a dedicated DPS can be very helpful on assisting the healers though.
As an Healing AM you will want something like this :

http://waronlinebuilder.org/#career=am; ... 448:3449:0:

You noticed I left the third tactic slot open; play around see what you like between Discipline, Resto Burst of the Morale tactic. The Morale Tactic is really good to switch in when you are defending keeps, but this wont really be as useful until tier 4 when Tanks have access to Immac Defense.

Healing energy wont be very good until you have desperation at 39. Then it is quite useful, it's still a quick save, which is something worth taking.
And I'm just trying to have a good start into this game D: ...well, the thing is I really like High Elves... they're my favourite race, so I'm not really comfortable with playing as humans and especieally not dwarves. I'm NOT even sure about spending THAT MUCH time in this game, like I would play it through with several characters for only one campaign. I wan't to play the Empire and the High Elf campaign, that's for sure...

High Elf classes seem to be pretty complex compared to the others. But I just love the idea of a scenario, playing as Archmage during the Empire Campaign, because White Magic is the perfect counter balance to Chaos and as Sword Master (prob. the most interesting class to me) during the High Elves Campaign.

BUT maybe staying back and heal is a good start in this game. But first, let's see what others think about AM's in maybe following answers.

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Gobtar
Posts: 799

Re: [Archmage] Need help and advice for build

Post#4 » Wed Mar 16, 2016 5:06 pm

High Elves definately have a rich lore, and Warhammer does much of that justice, the White Lions are incredibly fearsome and fun to play, as are the Shadow Warriors. Archmages are in a weird place where the best option is to play as a solo roaming DPS. I am sure DPS AMs will come and give you some aid in this regard.

It might interest you to know Archmages use High Magic which is actually a blend of each of the 8 lores combined for something easier to control yet potent, not only this but archmages have mastered spells from the other lores of Magic, this can be seen with Law of Gold (lore of metal/gold magic), Rain Lord and Mistress of the Marsh (lore of life/green magic), Wind Blast (lore of heavens/ blue magic), Healing Energy, boon of Hysh and Radiant Gaze (lore of light/White Magic). Human mages can only dedicate themselves to one of the winds of magic, the elven mages suffer have no such limitation.
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Imeriath
Posts: 25

Re: [Archmage] Need help and advice for build

Post#5 » Thu Mar 17, 2016 6:05 am

Gobtar wrote:High Elves definately have a rich lore, and Warhammer does much of that justice, the White Lions are incredibly fearsome and fun to play, as are the Shadow Warriors. Archmages are in a weird place where the best option is to play as a solo roaming DPS. I am sure DPS AMs will come and give you some aid in this regard.

It might interest you to know Archmages use High Magic which is actually a blend of each of the 8 lores combined for something easier to control yet potent, not only this but archmages have mastered spells from the other lores of Magic, this can be seen with Law of Gold (lore of metal/gold magic), Rain Lord and Mistress of the Marsh (lore of life/green magic), Wind Blast (lore of heavens/ blue magic), Healing Energy, boon of Hysh and Radiant Gaze (lore of light/White Magic). Human mages can only dedicate themselves to one of the winds of magic, the elven mages suffer have no such limitation.
So DPS AM if solo and Healtard if in a group? Because that's probably why I have a build like I presented, I'm mostly solo, because I have not any friends which are currently interested in playing RoR... yeees, there is also something called guilds, but I'm a bit unsure about them, because I don't know how long I stick with 'em... and friendships with people I only know online... are not pretty time-consuming with me... that's why I presented a high DPS, but a not that low healing build...

I know, Elves are acutally not a versitale race if focused on single characters, because each one is meant to focus on one ultimate path and to starve for ultimate perfection on that path... and this Warhammer lore, is often implement in Warhammer videogames as well. Oh... as you might have noticed already, I'm a pretty lore focused player. I'm that kind of player who likes to have a certain connection to the class, not only by playstyle, but by lore as well. :roll: ...AND I'm horrible if it's about "choosing the right class" for RPG's in general. :?

Or is a type like me in this game too early? I mean they still have tons of work to get RoR on a "Fullversion Warhammer Online-Status". I don't know if there are issues with the class system balance... I mean, it would be pretty frustrating to me, if I'm going with my build now and some days later, so many might have been changed, that my class becomes absolutely uselss/ absolutely no fun to play. :( Might sound a bit extreme I know... but hey, all in all I'm not an expert at all... that's why I like versatility that much... it's just perfect for unsure people like me. :)

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Pixie126
Posts: 156

Re: [Archmage] Need help and advice for build

Post#6 » Sat Mar 19, 2016 9:00 pm

I go full heal from the beginning. For the most part, you just have to pick your focus and go with it. You simply will not get enough points to spread around the trees and get any of the special tactics or moves that you want.
Order only. Just High Elves.
Xramoth-Swordmaster (in live was Ramoth)
Caranath-White Lion (in live was Niniel)
Maldavie-Archmage (Same name in live)

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Imeriath
Posts: 25

Re: [Archmage] Need help and advice for build

Post#7 » Sun Mar 20, 2016 9:49 am

Pixie126 wrote:I go full heal from the beginning. For the most part, you just have to pick your focus and go with it. You simply will not get enough points to spread around the trees and get any of the special tactics or moves that you want.
Well... makes even more sense, if the class description is "healer" doesn't it? :?

M'kay, is that better?: http://waronlinebuilder.org/#career=am; ... :3449:3450:

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gungnir08
Posts: 126

Re: [Archmage] Need help and advice for build

Post#8 » Mon Mar 21, 2016 2:32 am

Imeriath wrote:
Pixie126 wrote:I go full heal from the beginning. For the most part, you just have to pick your focus and go with it. You simply will not get enough points to spread around the trees and get any of the special tactics or moves that you want.
Well... makes even more sense, if the class description is "healer" doesn't it? :?

M'kay, is that better?: http://waronlinebuilder.org/#career=am; ... :3449:3450:
As I recall from Live, the only difference between that and the standard healing AM spec is that the standard spec grabs Cleansing Flare instead of Dispel Magic. Oh, and you're not running Master of Tranquility on the tactic side of things.

I like the idea of putting your own spin on the class. I did the same thing on Live with a mobility-focused healing spec, but after running it a while here, I've found that I needed my Sovereign gear to really make it work (that AP regen proc helped more than I thought it did).
Topoheals R40/RR4x AM, Mashing Buttons R40/RR4x WP, Spamming Heals R3x/RR3x RP

Topocurse R40/RR83 Chosen, Topoblades R40/RR7x WE, Toposkull R40/RR6x Zealot <Ere We Go>

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Landaren
Posts: 226

Re: [Archmage] Need help and advice for build

Post#9 » Mon Mar 21, 2016 2:55 am

I'm play a full glass healing am

Dem heal crits get savage with full willpower and heal crit
31 heal crit base is no joke in 4 piece dev

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gungnir08
Posts: 126

Re: [Archmage] Need help and advice for build

Post#10 » Mon Mar 21, 2016 3:02 am

Landaren wrote:I'm play a full glass healing am

Dem heal crits get savage with full willpower and heal crit
31 heal crit base is no joke in 4 piece dev
Wait till you get Desperation once the level cap goes up to 40. I've never stacked Willpower, but even I was able to regularly see ~4k Boon of Hysh crits, and ~1.4k Funnel Essence crits if memory serves.

Yeah, I bet playing full glass is probably the best way to go if you want to play to the AM's strengths, but I can't bring myself to do it. I'm bad at video games, so I need a safety net.
Topoheals R40/RR4x AM, Mashing Buttons R40/RR4x WP, Spamming Heals R3x/RR3x RP

Topocurse R40/RR83 Chosen, Topoblades R40/RR7x WE, Toposkull R40/RR6x Zealot <Ere We Go>

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