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[DOK] MehDps advice

Discuss Black Guard, Sorceress, Witch Elf, and Disciple of Khaine.
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kryss
Posts: 456

[DOK] MehDps advice

Post#1 » Thu Apr 07, 2016 6:48 am

Hello all,

I'd like to experiment with a Dps Dok, but I'm actually new to the class, still low lvl (<10) and a bit confused about specs and skills. I understand sacrifice may be the way to go (more solo survivability also), but I could try to use Torture with healing debuff in an organized WB. Could you please show me a couple of sensible specs (Torture and/or Sacrifice) with a brief reasoning behind skills' usage? Are there any common rotations? A link to a guide would be also appreciated a lot :)

thank you very much! :)

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Gachimuchi
Posts: 525

Re: [DOK] MehDps advice

Post#2 » Thu Apr 07, 2016 7:30 am

I know most good DPS DoKs here are full sacrifice spec. You might want to enjoy it while it lasts as DPS DoK is probably at its strongest right now where the level is high enough to get all of your needed toys but still low enough that the gap between a true MDPS and a DoK isn't that big(as opposed to T4 where it becomes a gaping chasm). DPS DoK will always be a hybrid, as you will never be able to fill the shoes of a true MDPS. With that said...

One of the other problems with DPS DoK is it's heals fluctuate too much. In tier 1 you will hardly see this happen but if you are making your rounds being unkillable with the whole "if I get low I'll just rend soul back to full, easy!" thing. You'll eventually use a Rend Soul when on a target with an absorb bubble and you'll drop like a sack of potatoes, wondering what just happened. Absorbs will make your lifetaps heal for nothing(excluding the base heal from transfer essence). Additionally, your heals are severley hampered when there is nothing around to hit but tanks. People stacking parry can also cause issues for you aswell.

Theres really no reason to do Torture DoK in a WB. If a warband wanted AoE heal debuffs they would either pick up a Chosen or a Zealot with Chaotic Agitation and Changers touch(AoE channel + 50% heal debuff for 5 sec on crit tactic). Then again, you can do whatever you want pretty much in oRvR zerging and it will work, but the more AoEs you have access to the better, and DoK is very weak in that department.

Torture is not that good of a tree when compared to Sacrifice. Sanguinary Extension is good damage , but Fell Sacrifice is a horrendously bad DoT. Warding Strike isn't amazing but it definitely helps. Devour Essence can be fantastic when used correctly, saved many people with it as much as I have Rend Soul. I've never gone far enough up Torture tree to get WA but I've heard its nice. When compared to Pillage Essence the difference in damage isn't that great, also is usable to full effect when target isn't under 50% hp and has a little extra utility. CoK is one of the best tactics we have access to but its unfortunate that its locked away so far up the Torture tree. AoE detaunt is nice aswell if you don't have access to a tank(like if you're pugging in an sc) but otherwise isn't needed and DoK is very hungry for tactic slots.

I haven't done DPS since the level cap was 32 and I don't really know what I would run now, but Divine Fury and Murderous intent are mandatory. Also if you're out in the lakes soloing swapping to celerity to spam FoK to chase someone down is a good idea.

Cookie cutter all rounder probably looks like this: http://waronlinebuilder.org/#career=dok ... 9:;0:0:0:0:

Group support
http://waronlinebuilder.org/#career=dok ... 6:;0:0:0:0:
Last edited by Gachimuchi on Thu Apr 07, 2016 7:40 am, edited 1 time in total.
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peterthepan3
Posts: 6509

Re: [DOK] MehDps advice

Post#3 » Thu Apr 07, 2016 7:36 am

You're gonna have a bad time using DPS DOK in a warband tbh due to constant snaring/lack of antiCC.

However, in solo/6man groups:

Torture heavy
* Wracking Agony because its better than fell sacrifice/hits relatively hard when assisting on someone with an armor debuff;
* Heal debuff. no brainer
* Warding strike coz its good in a melee vs melee when trying to get down key targets/pumps up damage of transfer essence

divine fury, heal debuff (DEPENDENT on group setup, i.e. if you already have multiple HDs in group, dont use), murderous intent, khaines blessing are - imo - mandatory tactics for a dps dok.


Sacrifice heavy
* Pillage essence - give you soul essence (vital for DE) and drains enemy's AP.
* Devour essence - coolest ability dps doks have. good damage, good healing.
* Empowered transfer - good to use if you are running a 3 xdps/2xtank/1xhealer combo and you are one of the DPS. Helps with healing. Interchangeable with khaines blessing.
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kryss
Posts: 456

Re: [DOK] MehDps advice

Post#4 » Thu Apr 07, 2016 7:53 am

Thank you SO much for your help! Very appreciated. I'll study your posts when I come back from work.

kolchak
Posts: 12

Re: [DOK] MehDps advice

Post#5 » Tue Apr 26, 2016 10:16 pm

I levelled up a dok to 35 just to compare it to WP melee-wise, and wow. It's a lot better, haha. With the caveat that I'm not particularly worried about how optimized it is for any level of play or within potential builds for the class, I gotta say- it's a lot of fun! I find both Grace WP and Sacrifice DOK a lot of fun to play, but Devour Essence adds something fun that WP doesn't have.

Bretin
Posts: 929

Re: [DOK] MehDps advice

Post#6 » Wed Apr 27, 2016 7:32 am

i don't agree with peterpan's build and i would clearly never use warding strike (right now) when going torture.

The 10% debuff is a nice gimmick but rather useless. destru has kinda lot of access to block/parry debuffs and they don't stack which makes this ability mediocre at best. its tooltip is okay but compared to Sanguinary Extension more or less sht. the anytimer you will use when playing torture (cleave soul) will provide more damage than warding strike due to the amount of mastery points you dumped into torture. so at the end of the day, the ability is a wasted GCD in 9/10 cases.

http://waronlinebuilder.org/#career=dok ... :;0:0:0:0:
that's your torture build. quite selfexplaining at all. no idea why people think fell sacrifice is bad but its damage is great and it triggeres Curse of Khaine and makes it basically an free AoE HD. combined with Essence lash the aoe uptime is at 100%. tactis for the synergy, crit to trigger CoC, divine fury for damage. parry to avoid CC and damage.

http://waronlinebuilder.org/#career=dok ... :;0:0:0:0:
sacrifice build. that's the spec i would recommend to run right now bc when going torture you will give up way to much utility and damage just for an healdebuff. Devour Essence is the best ability the DoK has and the most important cooldown. Giving it up for whatever reason is dumb (my opinion). should be self explaining at all. the reason why i took Sanguinary Extension over Warding Strike can be found above.

Some small tips for your gear and renown:
try to get the 3% parry jewel and use +morale items to get focused mind ready. it is the only anti cc tool you will have and the sooner it is up, the better for you.

spec 30 points into crit for damage and 10 points into parry to deal with pressure and avoid CC. as a melee dok you really don't have any disengage and the only way to keep yourself alive is dealing damage while avoiding it as good as you can (by parry).

hf and feel free to ask me whatever you want.

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Tesq
Posts: 5713

Re: [DOK] MehDps advice

Post#7 » Wed Apr 27, 2016 9:46 am

aoe dok is choppa fasta dependand, if you have it you can also keep enemys wbs heal debuff of 50% constantly for 20 sec, with out you dont aoe properly, that also mean a shatter limbs will counter you hard.
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Ade
Posts: 86

Re: [DOK] MehDps advice

Post#8 » Wed Apr 27, 2016 10:26 am

Bretin wrote:http://waronlinebuilder.org/#career=dok ... :;0:0:0:0:
sacrifice build. that's the spec i would recommend to run right now bc when going torture you will give up way to much utility and damage just for an healdebuff. Devour Essence is the best ability the DoK has and the most important cooldown. Giving it up for whatever reason is dumb (my opinion). should be self explaining at all. the reason why i took Sanguinary Extension over Warding Strike can be found above.

spec 30 points into crit for damage and 10 points into parry to deal with pressure and avoid CC. as a melee dok you really don't have any disengage and the only way to keep yourself alive is dealing damage while avoiding it as good as you can (by parry).
This is the exact build I have been running for... well, as long as we have been able to here really, and have had great success with it, the only thing I can throw on top of what Bretin has said is imho you really need to learn the basics of hotkeying your party, I have watched some DoK/WP players just stand still in the middle of nowhere, click a friendly party member and then run after some random target hit them with a rend, you need to be able to stick to your target so learning the basics of party hotkeys will help you do this and also make your healing a lot better, sounds like a pretty obvious suggestion but you would be surprised how many people don't understand what a difference it makes.

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peterthepan3
Posts: 6509

Re: [DOK] MehDps advice

Post#9 » Wed Apr 27, 2016 10:28 am

forgot the heal debuff can proc from that DoT, good point. haven't played a dps dok for 3 years so forgive moi.
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Culdu
Posts: 70

Re: [DOK] MehDps advice

Post#10 » Fri Apr 29, 2016 10:11 am

Ade wrote:....I have watched some DoK/WP players just stand still in the middle of nowhere, click a friendly party member and then run after some random target hit them with a rend, you need to be able to stick to your target so learning the basics of party hotkeys will help you do this and also make your healing a lot better....
Guess there are not more than 3-4 Doks on melee who at least care about their grp.Most just understand it as a pure dps with selfheal. Which is probably why people are not really happy to have us in Grp in SCs ;-). But coz we are only 3-4 these poeple should perhaps just remind our names :P

About the renown point build, Doks who que without perma guard and perma healer in grp should perhaps take a bit more deff ;-) I only play with full dodge/disrupt and normally other 20 points also on defensiv stuff. Other option is just not to play solo.

Greetings Starilas

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