Recent Topics

Ads

[Slayer] Numbing strike was and should be undefendable

Ironbreaker, Engineer, Slayer, Runepriest
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Your topic MUST start with your class name between hooks (IE : [Shaman] blablabla)
User avatar
simtex
Suspended
Posts: 322

[Slayer] Numbing strike was and should be undefendable

Post#1 » Mon May 23, 2016 7:52 am

Title.
Beautybeast|Buffedbabe|Inikah|Simtex|Seifu
twitch

Ads
User avatar
TenTonHammer
Posts: 3807

Re: [Slayer] Numbing strike was and should be undefendable

Post#2 » Mon May 23, 2016 8:05 am

people whom make such claims, the burden of proof is upon you to prove that such was the case
Image

Luth
Posts: 2840

Re: [Slayer] Numbing strike was and should be undefendable

Post#3 » Mon May 23, 2016 8:09 am

Sorry for the bad news, but
- unfortunately you have post some evidence for your wishlist
- the bugtracker is that way

User avatar
simtex
Suspended
Posts: 322

Re: [Slayer] Numbing strike was and should be undefendable

Post#4 » Mon May 23, 2016 8:17 am

Wishlist? 2 players who played the class for 5 and 3 years enough? I think it wouldnt be hard to gather more old slayers to give you the same information.
Beautybeast|Buffedbabe|Inikah|Simtex|Seifu
twitch

Zanilos
Posts: 443

Re: [Slayer] Numbing strike was and should be undefendable

Post#5 » Mon May 23, 2016 8:18 am

simtex wrote:Wishlist? 2 players who played the class for 5 and 3 years enough? I think it wouldnt be hard to gather more old slayers to give you the same information.
Nope, you got to get some video evidence and probably bug tracker it pal.
Image

User avatar
roadkillrobin
Posts: 2773

Re: [Slayer] Numbing strike was and should be undefendable

Post#6 » Mon May 23, 2016 8:23 am

Is it the Parry Block debuff? In that case it should be yeah. Same for Choppa.
Image

Bretin
Posts: 929

Re: [Slayer] Numbing strike was and should be undefendable

Post#7 » Mon May 23, 2016 9:07 am

Simtex wrote:2 players who played the class for 5 and 3 years enough?
not going to namecall anyone but if the devs would listen to all of those proud veterans who claim to have an idea about the game bc they were playing WAR for 3-5 years, we would have gone through some nice changes, especially chosen ones.

meanwhile: l2rampage, most op ability in ze game. you can ask the other veterans for evidence.
Spoiler:
:^)

User avatar
simtex
Suspended
Posts: 322

Re: [Slayer] Numbing strike was and should be undefendable

Post#8 » Mon May 23, 2016 9:26 am

Bretin wrote:
Simtex wrote:2 players who played the class for 5 and 3 years enough?
not going to namecall anyone but if the devs would listen to all of those proud veterans who claim to have an idea about the game bc they were playing WAR for 3-5 years, we would have gone through some nice changes, especially chosen ones.

meanwhile: l2rampage, most op ability in ze game. you can ask the other veterans for evidence.
Spoiler:
:^)
It is not an idea or opinion, just fact.

thanks for your knowledge
Beautybeast|Buffedbabe|Inikah|Simtex|Seifu
twitch

Ads
User avatar
noisestorm
Posts: 1727

Re: [Slayer] Numbing strike was and should be undefendable

Post#9 » Mon May 23, 2016 9:33 am

since the spell deals no damage (hence has no attribute assigned to it) it _could_ be true yes. but it most likely will not be changed unless you really bring any proof. (perfect case would be hitting with that against a shield wall using tank : > )

Bretin
Posts: 929

Re: [Slayer] Numbing strike was and should be undefendable

Post#10 » Mon May 23, 2016 9:41 am

simtex wrote:It is not an idea or opinion, just fact.

thanks for your knowledge
fact provided by whom and which source? a self-proclaimed WAR vet? please, your word counts as much as the one of any other community member unless you have a proof.

and on a srs note i played a slayer myself for the same amount of time you and cryst did and i am pretty sure it was defendable.

oh, since you mentioned the word knowledge: alone the fact that you are saying it "SHOULD" be undefendable is a proof of your limited balance/game knowledge son. thanks for sharing it. so almost any tank/mdps SHOULD have 0% block/parry against a slayer after a succesfull defense? hell why do you even have rampage then? to ignore both confusing movements and base block/parry by 100%? nice troll m8 i suggest you should try harder or come back when you do have a more credible proof.

Who is online

Users browsing this forum: No registered users and 2 guests