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What's the future for ROR

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kolanti
Posts: 6

What's the future for ROR

Post#1 » Fri Jun 03, 2016 5:26 pm

first of all I would like to thank the devs for the ressurection of WAR.
What intrigues me from the First time I played ror is what is the future of ror?
When the majority of players will be 40 lol what then? How the devs thinking of upgrade or expand the game more? Is it even legal? Does the lead designer of war have communicated with the current devs?
Maybe an official ressurection of the game?(yes please)

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Shadowgurke
Posts: 618

Re: What's the future for ROR

Post#2 » Fri Jun 03, 2016 5:41 pm

kolanti wrote: What intrigues me from the First time I played ror is what is the future of ror?
When the majority of players will be 40 lol what then?
New rvr system. Higher renown cap, forts, city sieges, dungeons. Lots of stuff to come
kolanti wrote: Is it even legal? Does the lead designer of war have communicated with the current devs?
It's not legal but we are all hoping that GW just doesn't care . It is likely that they are aware of the project
Maybe an official ressurection of the game?(yes please)
That is not going to happen
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Antalor
Posts: 149

Re: What's the future for ROR

Post#3 » Fri Jun 03, 2016 6:03 pm

It would be great if old RvR system have back.
''If we die, we will die wielding our swords and there is no better death for a warrior. We will all sit at Sigmar's banquet like the heroes of old and our names will be remembered in the songs of our people till the end of time.''

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Sigimund
Posts: 658

Re: What's the future for ROR

Post#4 » Fri Jun 03, 2016 6:13 pm

Antalor wrote:It would be great if old RvR system have back.
Which one?

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peterthepan3
Posts: 6509

Re: What's the future for ROR

Post#5 » Fri Jun 03, 2016 6:25 pm

Antalor wrote:It would be great if old RvR system have back.

You mean the one that rewarded people with bis gear for minimal (read: afk) effort?
Yeah, no thanks.

OT
* The first objective is to get the game as close to the state that it was on live.
* Class balance (this is the biggie, imo): balancing underperforming classes and overpowered classes, so that each class is given a role/spot in a group as per their archetype/spec. This is the most exciting aspect of RoR if you ask me, and we have developers who are keen to get balance forums underway to pursue this goal.
* Possibly new content, but that's a long way down the line I'd imagine
* A 6V6 LADDER SIMILAR TO WOW'S MM-I'm kidding...but a man can dream, right?!
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Penril
Posts: 4441

Re: What's the future for ROR

Post#6 » Fri Jun 03, 2016 6:27 pm

We need Vampire Counts 3rd faction obviously

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Joan
Posts: 671

Re: What's the future for ROR

Post#7 » Fri Jun 03, 2016 6:31 pm

Penril wrote:We need Vampire Counts 3rd faction obviously
We need Bretonnia too!
Krumlok, Black Orc Boss of da Deathskull Tribe:
"Some day, all Choppas become savaj boyz." - Krumlok 2015

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StormX2
Game Master
Posts: 1080

Re: What's the future for ROR

Post#8 » Fri Jun 03, 2016 6:32 pm

Ive heard some very interesting things over the last 2 years about what the dev's would really like to do.

Ive heard things like, a 3rd faction, New Zones and Content.

The next step is likely LoTD release, and i know I myself and Praying to the RNG Gods for Dungeons. I have a distinct lack of meaningful PvE in my life right now =*(

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mx450rex
Posts: 13

Re: What's the future for ROR

Post#9 » Fri Jun 03, 2016 6:48 pm

As soon as PvE dungeons and Lotd and Tovl open I will be in heaven. I really did actually enjoy the buggy, yet fun mechanics in the dungeons.

I'm excited for the new oRvR system and fortress/city takes. My favorite moment was entering the enemy city and a giant emote would come on the screen saying "Martial Law is in place."

Correct me if I am wrong, but I saw a post of the developers having access to a level editor, possibly giving the ability for content expansions. I would love to see the possibility of some new scenarios and the retirement of a handful of the old.

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sablasni
Posts: 110

Re: What's the future for ROR

Post#10 » Fri Jun 03, 2016 7:00 pm

wouldnt 3rd faction need tons of new models and the animation for them,voices, abilities and who knows what else? can the RoR team actually do that?

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