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Just 4 Lols (new keep changes)

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magter3001
Posts: 1284

Just 4 Lols (new keep changes)

Post#1 » Thu Sep 01, 2016 2:22 pm

A couple days ago the new keep lord abilities have been released and the first few keeps must have been filled with lols. This is one of those keep sieges in TM.

Click here to watch on YouTube
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

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Jail
Posts: 376

Re: Just 4 Lols (new keep changes)

Post#2 » Thu Sep 01, 2016 3:20 pm

Now i know why Astrophil leaves RvR zones with atleast 30 deaths.

Luth
Posts: 2840

Re: Just 4 Lols (new keep changes)

Post#3 » Thu Sep 01, 2016 3:35 pm

Destro scum is getting rekd by a single dwarf; working as intended; nothing to see here, move along.

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magter3001
Posts: 1284

Re: Just 4 Lols (new keep changes)

Post#4 » Thu Sep 01, 2016 9:26 pm

Torquemadra wrote:Thanks for that, its really not THAT hard, you just need to think the problem through and it was your own side causing all the issues in that fight, you were lining up in safe places then just all potatoed on lord and went flying.

Look forward to seeing others.
The punt seems alright to me, as long as you fight inside the keep... but what I didn't like was the 3500 AoE morale damage it did. A 6 man could prolly wipe 2-3 wbs if they time their morales with the lord's morales.
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

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