RUin Set and Dungeons

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Vikingus
Posts: 7

RUin Set and Dungeons

Post#1 » Thu Oct 06, 2016 10:32 pm

Hi all

Don`t know where to post this, and if wrong place sorry.

Was asking about the Ruin set and people suggested me to post on the forum.

When the game was life, you needed a lesser ward set or part of it in order to do a dungeon. However when checking ruin set it is not even a lesser ward. It is a T3 set (according to the ToK) ... Can someone please shed some light about this.

Is the tome correct and therefore set not good for Instances or they are lesser wards?

Thanks for your time

Regards
Vikingus

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bwdaWAR
Posts: 309

Re: RUin Set and Dungeons

Post#2 » Thu Oct 06, 2016 11:18 pm

There are no dungeons in the game yet. This sounds like an issue to worry about when they're actually implemented.

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Reinie
Posts: 11

Re: RUin Set and Dungeons

Post#3 » Sat Oct 08, 2016 11:29 am

Ruin set never gave wards Afaik.
there was the blood? or something set from CW dungeon and annihilator gear.
Those were the lesser wards u needed for fortresses and the city dungeons
Peebs - Squig herder

formerly known as
B'hrian Bloodaxe - Slayer

Vikingus
Posts: 7

Re: RUin Set and Dungeons

Post#4 » Tue Oct 11, 2016 8:43 pm

Now that you mention them Yes I remember the dungeon in the CW/Praag area top right corner...

Wonder if that dungeon works though

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wargrimnir
Head Game Master
Posts: 8413
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Re: RUin Set and Dungeons

Post#5 » Tue Oct 11, 2016 8:45 pm

None of the dungeons are implemented currently. Bastion Stair is the one you access from NE Praag, actually lies in Chaos Wastes.

http://warhammeronline.wikia.com/wiki/Ward
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grimnir.me Some old WAR blog

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Stortz
Posts: 109

Re: RUin Set and Dungeons

Post#6 » Wed Oct 12, 2016 2:28 am

Bastion star was harder than bloodrot and bileburrow lol
With weaker gear
sorta like TotVL was harder than killing the BW instance in conquered altdorf

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SurgetheDrink
Posts: 40

Re: RUin Set and Dungeons

Post#7 » Wed Oct 12, 2016 2:45 am

I can't wait to see some PVE content starting, I know there is a lot of focus on RvR stability as its always changing people are coming up with new innovations on how to play their class, and try to get the upper hand.
If you take a look at world of Warcraft PvP has been going on and on and on, checks and balances. PvE can wait as it doesn't change much unless the owner/dev's change how it works to obtain loot and what not.
And honestly, I did rather enjoy PVE in WAROnline, I hope we can test some of it sometime in the next year! Keep your eyes on the prize!

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