I believe this suggestion has been made multiple times, as recently as on the BG thread by Bozzax
BG as a class lacks utlity in comparison to other Destro tanks, i feel making the AoE snare easier to access would help the BG in that aspect without being game breaking
I feel the class would still need some more attention after this change but i feel this would be a good step in the right direction.
EDIT:
Any way if the change were to be made, the spec would look like this:
Spoiler:
Furthermore you asked if i have any other change ideas, in terms of mastery tree changes trade the places of the parry and ap reduction tactics
Or a second option is to re arrange all 3 tactics like Bozzax orignialy suggested:
Spoiler:
Furthermore the required mastery point investment for damage mitigation and CC for BG is much higher for BG in relation to other tanks as pointed out by Bozzax the other day:
If nothing else this change would more or less standardize the required mastery point cost for access for CC/Avoidance between tanksBozzax wrote:Specialization points needed for basic guard mitigation / avoidance (~25% Parry or ~15% Block)
KOTBS 3pts
SM 0pts
IB 5pts
BO 0pts, 3pts
Chosen 0pts
Other tanks average: 3
Blackguard: 11
Specialization points needed for basic AOE CC (Snare or Stagger)
KOTBS 9pts
SM -
IB 9pts
BO 7pts
Chosen 9pts
Other tanks average: 8,5 (SM excluded)
Blackguard: 13
With ease of access to AoE snare BG would become a more viable tank, while Big Brawlin is technically considered more desirable this change would make running the ablity more appelaing for not only SnB BG's but also 2H bg's with easier access to parry tacic on top of terrifying foe
And additionally if we were to go by the second option, the 3 point parry tactic would help 2H bg's become more durable if they chose to spec it, making it an alternative tactic option to soul killer