[Open RvR]
Fixed an issue which could prevent a zone lock from completing successfully
[Combat and Careers]
General
Fixed an issue which would cause pets to continue to auto attack while channeling an ability (Gun Turret's Machine Gun, Spiked Squig's Spine Fling)
Engineer
The Gun Turret's Machine Gun ability now hits 4 times instead of 7. DPS remains the same.
The Gun Turret's range enhancement now matches that of the Engineer (40% max.)
The Flame Turret increases Dodge and Disrupt by a maximum of 32% rather than 48%.
Magus
The Blue Horror increases Dodge and Disrupt by a maximum of 32% rather than 48%.
Changelog 07/12/16
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Re: Changelog 07/12/16
Ok hope everyone will be fine now with flame turret buff !
Re: Changelog 07/12/16
Azarael wrote:
Engineer
The Gun Turret's Machine Gun ability now hits 4 times instead of 7. DPS remains the same.
The Gun Turret's range enhancement now matches that of the Engineer (40% max.)
This means the turrets instead of hits 7 times, will hit 4 times but still doing same damage it was doing in 7, and the range in turrets is buffed with change from a 20% to 40%?
That mean the turret hits will be way more strong making more burst and less
mitigation, and reaching targets which are not armored for support this kind of damage burst, before they even reach theyr abilities range.
And squigh herder gets another fix in Pet, which can not autoattack while doing chain abilities like tourret ones, but in this case not geting any range buff or damage boost in Pet abilities.
Squigh herder class burst damage must be around levels of a t3 enginer... maybe a t2 one.
Re: Changelog 07/12/16
It's to reduce the number of procs from things like Flames of Rhuin. You can relax, it's a subtle nerf.
Re: Changelog 07/12/16
You cannot reason people out of a position that they did not reason themselves into.Sigimund wrote:It's to reduce the number of procs from things like Flames of Rhuin. You can relax, it's a subtle nerf.
Re: Changelog 07/12/16
Too true. I should really learn.
Last edited by Sigimund on Wed Dec 07, 2016 10:17 pm, edited 1 time in total.
Re: Changelog 07/12/16
Wow that's actually very sensible and smart. I'm surprised.bloodi wrote:You cannot reason people out of a position that they did not reason themselves into.Sigimund wrote:It's to reduce the number of procs from things like Flames of Rhuin. You can relax, it's a subtle nerf.

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- Panzerkasper
- Posts: 588
Re: Changelog 07/12/16
No it means not, if Aza used the correct term, wich i assume he did.Lektroluv wrote:Azarael wrote:
Engineer
The Gun Turret's Machine Gun ability now hits 4 times instead of 7. DPS remains the same.
The Gun Turret's range enhancement now matches that of the Engineer (40% max.)
This means the turrets instead of hits 7 times, will hit 4 times but still doing same damage it was doing in 7, and the range in turrets is buffed with change from a 20% to 40%?
That mean the turret hits will be way more strong making more burst and less
mitigation, and reaching targets which are not armored for support this kind of damage burst, before they even reach theyr abilities range.
And squigh herder gets another fix in Pet, which can not autoattack while doing chain abilities like tourret ones, but in this case not geting any range buff or damage boost in Pet abilities.
Squigh herder class burst damage must be around levels of a t3 enginer... maybe a t2 one.
DPS means "Damage per second" and not damage overall. Lets say it does 100 damage over 7 second every second = 100 dps (Total damage = 700). So if it hits only 4 times this means the overall damage is 400 and not 700.

Re: Changelog 07/12/16
Panzerkasper wrote:No it means not, if Aza used the correct term, wich i assume he did.Lektroluv wrote:Azarael wrote:
Engineer
The Gun Turret's Machine Gun ability now hits 4 times instead of 7. DPS remains the same.
The Gun Turret's range enhancement now matches that of the Engineer (40% max.)
DPS means "Damage per second" and not damage overall. Lets say it does 100 damage over 7 second every second = 100 dps (Total damage = 700). So if it hits only 4 times this means the overall damage is 400 and not 700.
To me looks like it is doing same damage in 4 hits instead of 7 ones, or that is what it looks like.
But maybe you are right and i missunderstand it.
Last edited by Lektroluv on Wed Dec 07, 2016 9:50 pm, edited 1 time in total.
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