Recently joined and found that I enjoy Witch Elf gameplay the most and will main that; so I have a couple of questions:
1. Does Envenomed Blade DOT damage get interesting at high levels (say as WB spec - it doesn't seem too poor at low levels) or it's always better to spend the limited time we have alive spamming more direct damage abilities? Does Septic Blade reduce crit chance BY 25% (e.g. the guy has 25% crit chance on me and it gets reduced to 0% or he has 25% to crit me and it gets reduced to 18.75%)?
2. HRT seems pretty lackluster damage-wise, the Wounds debuff is applied first and damage second and it's not even as strong as the Marauder one despite being a finisher. Duration is also pretty short. Any point in using it over Puncture?
3. When doing a range finisher on someone you know you will have a hard time catching, isn't it always better to use the channeled one since you get more hits/chances to proc kisses/damage using it?
4. Do % damage increase tactics stack or are they slotted by preference (e.g. preferring ToB in group play could make sense vs. Flanking for example)? If they don't stack, it it currently an oversight or they did not on live either?
5. How does For The Hag Queen work with WB?
6. Kiss of betrayal vs. healers (maybe with BLB on top) to AP starve them or always better to Kiss of Doom?
Finally I'd like to ask for a way to gear prep for T4 (I'll follow general consensus and go Ruin first):
- with bolstering in T2/T3 is there any point in upgrading gear that is sub lvl 30? Should I just slot wounds/armor talis everywhere since strength is already increased by quite an amount?
- Any specific INF rewards that are BIS and should not be missed?
- How is the current BIS looking like?
I know you are now all in Wracking Pains from my wall of text so thanks for reading
