HE morale 2 push

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footpatrol2
Posts: 1093

HE morale 2 push

Post#1 » Wed Mar 29, 2017 10:51 pm

Players like to make arguments that order can't do fast morale bombs so I'm writing this.

So this is a build that you could have done on the retail servers with the correct morale gain rates.

This is kinda a RvR group.

Here is how you get 60 morale per sec
You need a racial group + 3 guild banners. Group members have to be part of the guild.
viewtopic.php?f=8&t=20633

Take WL full 15 point hunter spec to include Fang and Claw morale 4 and pounce. slot in close bond tactic.
Do whatever else you want.
Take 2 isha AM's with bolstering boon tactic slotted. Both of them. Then do whatever else you want. Slot Blinding Light morale 2 if you want to assist or don't.
Take any spec of a SM. Slot wingz of heaven
Take 2 any spec of a shadow warrior. Slot outrider patrol. Both of them

Close bond is 50 morale per 5 sec's = 10 morale per sec
Boon of hysh is 250 morale with 2 sec cast. Which equals 125 morale per sec.

Get in combat.
Focus heal WL with boon of hysh.

Morale gain on WL is (60 (base)) + (10 close bond) + (125 boon hysh) + (125 boon hysh) = 320 morale per sec.
To reach morale 4 it takes 3600/320 = 11.25 in perfect conditions which will Never happen.
So push the time back to 20 sec's to allow for mistakes.

The rest of the group is gaining morale at 60 morale per sec.
The rest of the group reaches morale 2 in 12 sec's. 720/60 = 12.

The Push
Lead in with a SM wingz of heaven snare on your desired target(s)
Pounce on called target. Ensure your pet is with you.
Coordinate on comms Fang and claw with the two SW placing outrider patrol over the WL.
After bomb push out AoE or single target damage.

The Bomb that happens within 20 sec's.
2400 fang and claw 30ft + 1200 20 ft outrider patrol + 1200 20 ft outrider patrol = 4800 area affect morale bomb within 20 sec's.

Have the AM assist with blinding light if you want for added protection. Or save the morale.
Double or triple up the build if you want more morale damage.

Counterplay
Spoiler:
Kill the WL pet. If you kill the pet it drops the morale gain from the WL down by 600 morale which is a MASSIVE lose of morale. As long as the pet is dead it will stop the group for producing a fast massive morale bomb.
If you liked this post please say so. I am actively trying to gain interest in bringing back the morale gain rates so groups like this could be a option for players again like it was on the retail servers. This just opens up the meta to more exotic builds.
Last edited by footpatrol2 on Fri Mar 31, 2017 9:43 am, edited 2 times in total.

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areanda
Posts: 234

Re: HE morale 2 push

Post#2 » Thu Mar 30, 2017 6:48 am

Do i smell nerf :) u shudnt have told that stunties that dont know there class

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Ugle
Posts: 590

Re: HE morale 2 push

Post#3 » Thu Mar 30, 2017 8:19 am

Related info, stun compnent of outrider patrol seems to be bugged the times I have used it. Maybe dmg component dispels it. Have not tested extensivly.

Discuss!

Edit: Oops wrong morale, I meant instill fear...
Last edited by Ugle on Thu Mar 30, 2017 7:24 pm, edited 1 time in total.
inactive

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Bozzax
Posts: 2612

Re: HE morale 2 push

Post#4 » Thu Mar 30, 2017 9:12 am

Well the obvious counter to this is destructions Shaman racial 6-mans. Why?

All shamans slot tactics Ere We Goes Again and Get Moving'! and use Ere We Go! off CD. That means 150x2x6 (shammies) every 10 seconds = 180 morale every second.
Add the 60/s for being all green :mrgreen: and all 6 Shamans hit M4 in about 15s.

Just cycle M4s Feels No Pain one at time for a 75% damage reduction with 100% uptime and the morale bomb of order is totally negated.

Having access 6x Sticky Feetz also means the superior racial 6-shaman group not only is the perfect counter to the M2 order bomb but can take on 3-4 order WBs in style.

This is Exacly as Mythic designed it.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

dansari
Posts: 2524

Re: HE morale 2 push

Post#5 » Thu Mar 30, 2017 2:56 pm

Are racial moral boosts working? I'm super out of the loop when it comes to how moral works on ROR.
<Salt Factory>

User avatar
Ugle
Posts: 590

Re: HE morale 2 push

Post#6 » Thu Mar 30, 2017 3:06 pm

Bozzax wrote:Well the obvious counter to this is destructions Shaman racial 6-mans. Why?

All shamans slot tactics Ere We Goes Again and Get Moving'! and use Ere We Go! off CD. That means 150x2x6 (shammies) every 10 seconds = 180 morale every second.
Add the 60/s for being all green :mrgreen: and all 6 Shamans hit M4 in about 15s.

Just cycle M4s Feels No Pain one at time for a 75% damage reduction with 100% uptime and the morale bomb of order is totally negated.

Having access 6x Sticky Feetz also means the superior racial 6-shaman group not only is the perfect counter to the M2 order bomb but can take on 3-4 order WBs in style.

This is Exacly as Mythic designed it.
Except feelz no pain is a 25% dmg reduction ;)
inactive

User avatar
Karast
Posts: 554

Re: HE morale 2 push

Post#7 » Thu Mar 30, 2017 4:05 pm

footpatrol2 wrote:Players like to make arguments that order can't do fast morale bombs so I'm writing this.

So this is a build that you could have done on the retail servers with the correct morale gain rates.

This is kinda a RvR group.

Here is how you get 60 morale per sec.
viewtopic.php?f=8&t=20633

Take WL full 15 point hunter spec to include Fang and Claw morale 4 and pounce. slot in close bond tactic.
Do whatever else you want.
Take 2 isha AM's with bolstering boon tactic slotted. Both of them. Then do whatever else you want. Slot blinding light morale 2 if you want to assist or don't.
Take any spec of a SM. Slot wingz of heaven.
Take 2 any spec of a shadow warrior. Slot outrider patrol. Both of them

Close bond is 50 morale per 5 sec's = 10 morale per sec
Boon of hysh is 250 morale with 2 sec cast. Which equals 125 morale per sec.

Get in combat.
Focus heal WL with boon of hysh.

Morale gain on WL is (60 (base)) + (10 close bond) + (125 boon hysh) + (125 boon hysh) = 320 morale per sec.
To reach morale 4 it takes 3600/320 = 11.25 in perfect conditions which will Never happen.
So push the time back to 20 sec's to allow for mistakes.

The rest of the group is gaining morale at 60 morale per sec.
The rest of the group reaches morale 2 in 12 sec's. 720/60 = 12.

The Push
Lead in with a SM wingz of heaven snare on your desired target(s)
Pounce on called target. Ensure you pet is with you.
Coordinate on comms Fang and claw with the two SW placing outrider patrol over the WL.
After bomb push out AoE or single target damage.

The Bomb that happens within 20 sec's.
2400 fang and claw 30ft + 1200 20 ft outrider patrol + 1200 20 ft outrider patrol = 4800 area affect morale bomb within 20 sec's.

Have the AM assist with blinding light if you want for added protection. Or save the morale.
Double or triple up the build if you want more morale damage.
Make a video. Prove it. Quit theory posting junk that doesn't work.

User avatar
footpatrol2
Posts: 1093

Re: HE morale 2 push

Post#8 » Fri Mar 31, 2017 10:48 am

Ugle wrote:
Bozzax wrote:Well the obvious counter to this is destructions Shaman racial 6-mans. Why?

All shamans slot tactics Ere We Goes Again and Get Moving'! and use Ere We Go! off CD. That means 150x2x6 (shammies) every 10 seconds = 180 morale every second.
Add the 60/s for being all green :mrgreen: and all 6 Shamans hit M4 in about 15s.

Just cycle M4s Feels No Pain one at time for a 75% damage reduction with 100% uptime and the morale bomb of order is totally negated.

Having access 6x Sticky Feetz also means the superior racial 6-shaman group not only is the perfect counter to the M2 order bomb but can take on 3-4 order WBs in style.

This is Exacly as Mythic designed it.
Except feelz no pain is a 25% dmg reduction ;)
Take 6 dps shaman's with ere we go again and get movin. Take a mixed bag of scuse me's and sticky feetz. Pop ere we go again and Zzapp a target with bunch o waaagh to trigger ere we goe's. All dps shaman's Pick up Fists of gork m4. Morale bomb in 15 sec's ish in perfect conditions. Morale bomb is 7200 20ft in 20 ish sec's. You have to heal due to mechanic as a dps shaman. How many dps shaman's equal a healy shaman? You need a front thou. Won't work without frontal pressure. Amazing support group thou.

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