Assault Shadow Warriors and Skirmisher Shadow Warriors have access to a Knockdown. Us Scout Shadow Warriors are left out in the cold. I have basically no recourse for WE's that open up on my backline healers, which is what our KD was absolutely essential and designed to do! (Maybe I'm lucky and have M1 saved up and I haven't spent it already to save my own hide ><) Was there any justification for stripping Eye Shot from the class? It's kind of a core mechanic to the class... Literally and figuratively (or was).
I feel my role greatly diminished in situations where I previously could shine with a keen eye to the situation as it evolves around me, a quick hand, and snap decision making for swapping stances and using the full kit of my class.
Are the SW changes going to be reverted back? Shall I shelve the SW for now because I don't care to get railroaded into a different spec that I don't want to play? Where is this class headed and are we going to have our core abilities restored to us!?
[SW] Eye Shot and class direction
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Re: [SW] Eye Shot and class direction
For WE's swap to assault and disarm them. Its not like as a scout you coulda killed them solo anyways with ES only.
Scout is in a weaker spot right now than Skirmish and Assault (assuming you're in a cheese group built around you). You can make it work but it really doesnt work except in SC's and Keep battles; open field battles are your bane.
Scout is in a weaker spot right now than Skirmish and Assault (assuming you're in a cheese group built around you). You can make it work but it really doesnt work except in SC's and Keep battles; open field battles are your bane.
<Montague><Capulet>
Re: [SW] Eye Shot and class direction
Manatikik wrote:For WE's swap to assault and disarm them. Its not like as a scout you coulda killed them solo anyways with ES only.
Scout is in a weaker spot right now than Skirmish and Assault (assuming you're in a cheese group built around you). You can make it work but it really doesnt work except in SC's and Keep battles; open field battles are your bane.
I don't need the feedback that Scout is no good and I need to swap. I do perfectly fine with it, and more importantly, have a blast with it. I'm hoping for something a little bit more constructive than "reroll" feedback, but thank you regardless.
To be clear, the eyeshot is to provide relief to a healer, not to outright kill a WE. A SW in ANY spec is not hurting for damaging abilities... they have it in spades. So it becomes a dps race at that point. As a scout SW I wouldn't be using Eye Shot every time it was off CD as perhaps other SW's would, but I found it immensely invaluable to me for those situations where situations got sticky (WE surprise!), and I'm feeling the impact quite a bit of the loss of the SW kit. Looking for clarification on these changes... are they staying... do Scouts get anything compensatory? Also, swapping to assault to disarm requires me to get within 5ft range! Yikes! I'm playing Scout for that 100+ft range, baby!
Re: [SW] Eye Shot and class direction
More invaluable feedback. Anything else to add, my friend?Sigimund wrote:I don't think he said reroll.
Re: [SW] Eye Shot and class direction
The ranged KD with powerful Scout burst was pretty powerful bro. Its good that the class still has access to it in a non burst spec.
Does whirlwind still do a self KB? You can pop that and detaunt?
The WE will have to expose themselves pretty badly if they come at you alone and you're well positioned.
Does whirlwind still do a self KB? You can pop that and detaunt?
The WE will have to expose themselves pretty badly if they come at you alone and you're well positioned.
Last edited by Arthem on Sun Nov 19, 2017 1:57 am, edited 2 times in total.
Re: [SW] Eye Shot and class direction
And as i said instead of swapping to skirmish for Es for relief swap to Assault for the disarm relief (and be able to use a majority of your Scout skills too). No one said re-roll and with that type of attitude i don't think many people will wanna try and "help" you. There's plenty of literature on why ES was changed; use the search forum to find it.Klesko wrote:Manatikik wrote:For WE's swap to assault and disarm them. Its not like as a scout you coulda killed them solo anyways with ES only.
Scout is in a weaker spot right now than Skirmish and Assault (assuming you're in a cheese group built around you). You can make it work but it really doesnt work except in SC's and Keep battles; open field battles are your bane.
I don't need the feedback that Scout is no good and I need to swap. I do perfectly fine with it, and more importantly, have a blast with it. I'm hoping for something a little bit more constructive than "reroll" feedback, but thank you regardless.
To be clear, the eyeshot is to provide relief to a healer, not to outright kill a WE. A SW in ANY spec is not hurting for damaging abilities... they have it in spades. So it becomes a dps race at that point. As a scout SW I wouldn't be using Eye Shot every time it was off CD as perhaps other SW's would, but I found it immensely invaluable to me for those situations where situations got sticky (WE surprise!), and I'm feeling the impact quite a bit of the loss of the SW kit. Looking for clarification on these changes... are they staying... do Scouts get anything compensatory? Also, swapping to assault to disarm requires me to get within 5ft range! Yikes! I'm playing Scout for that 100+ft range, baby!
<Montague><Capulet>
Re: [SW] Eye Shot and class direction
Arthem wrote:The ranged KD with powerful Scout burst was pretty powerful bro. Its good that the class still has access to it in a non burst spec.
Does whirlwind still do a self KB? You can pop that and detaunt?
The WE will have to expose themselves pretty badly if they come at you alone and you're well positioned.
Well there are other classes that might find their way to a back line, but of course WE's were always the top priorities as they had an easier time of "appearing" on crucial healing classes. Alas, neither Whirling Pin or Distracting Shot are terribly useful in helping out distressed allies. Already have a ranged snare, but nearly every melee class in the game will be snaring whoever they're on, so it's of relatively little consequence for saving someone's hide. Eye shot was indeed a powerful tool, but we could make a laundry list of powerful tools available to various classes ><. As to your other point, Assault has access to a KD too! So it's basically just scout SW's that are without, atm, subject to any further (pending?) changes to the class.
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Re: [SW] Eye Shot and class direction
I would say the changes will not be reverted. It means that you can't get both a melee kd and a ranged kd. Devil's advocate though, I just think this makes skirmish more necessary as a main line, and any potential goodies obtained from the assault tree is outshone by the utility gained from having a ranged kd, since powerful draw and heal debuff are already particularly useful.
Fenryl is right though, Scout is pretty abysmal at the moment besides Fell the Weak, and FtW requires too much investment.
To your point, if you don't have eye shot and you insist in playing Scout (the worst of the 3 lines), then fenryl is right. You swap to assault and disarm, or try to burst the WE while your healer stays alive. You don't have another option.
Scout SW will likely be changed, imo. Guerilla Training specifically is lackluster.
Fenryl is right though, Scout is pretty abysmal at the moment besides Fell the Weak, and FtW requires too much investment.
To your point, if you don't have eye shot and you insist in playing Scout (the worst of the 3 lines), then fenryl is right. You swap to assault and disarm, or try to burst the WE while your healer stays alive. You don't have another option.
Scout SW will likely be changed, imo. Guerilla Training specifically is lackluster.
<Salt Factory>
Re: [SW] Eye Shot and class direction
You're reading text on a forum. This portrayal of "attitude" is little else but conjecture on your part. That said, much love to you, brother, and all the opinions you hold =D. More to the point, you telling me that scout doesn't really work was not terribly useful feedback to me, nor was it accurate to my experience playing the class and spec, but of course you're entitled to your own opinion on the matter, and I'm entitled to disagree with it. Playing as a skirmisher or assault is basically all that has been implicated in this thread, and I think that's a terrible situation for those who enjoy playing the Scout spec and are feeling the loss of an invaluable tool of the kit that is readily available to basically any SW not playing the scout spec. That's all I wanted to convey and discuss. Much love, no attitude. /hug?Manatikik wrote:Klesko wrote:No one said re-roll and with that type of attitude i don't think many people will wanna try and "help" you.Manatikik wrote:For WE's swap to assault and disarm them. Its not like as a scout you coulda killed them solo anyways with ES only.
Scout is in a weaker spot right now than Skirmish and Assault (assuming you're in a cheese group built around you). You can make it work but it really doesnt work except in SC's and Keep battles; open field battles are your bane.
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