[Sorceress/Bright Wizzard] Dark Magic / Combustion Backlashs

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Novgoroth
Posts: 133

[Sorceress/Bright Wizzard] Dark Magic / Combustion Backlashs

Post#1 » Tue Feb 17, 2015 2:21 pm

Hi everybody !

I'd like to make this topic to speak a bit about the backlash of the sorc and the BW.
We spoke about it quickly in the main topic about classes fixes but i'd like to make it more clearly.

The backlash has some problems in the mechanic.

Here should be the classic functionnality
- Hit in function of DM/Comb amount - functionnal
- Amount of backlash damage in function of the DM/Comb damage - broken
- Hit one time at the launch/start/cast of a spell, not on DoT hits - broken
- Doesn't happend on proc (frozen touch, Flamms of Rhuin) - broken

Here i made a screenshot which show the current issues of the mechanism: (sorry, it's in french)

Image

The Chillwind DoT hits 3 times, everything is ok with this, but the second hit show one of the matter
The backlash hits on the first hit, but the first hit strikes 3 sec after the Chillwind cast, and the backlash is on the same time pratically. The backlash should hit one time, and 3sec before the first hit, so when the DoT is put. So the backlash hit on the bad times, because backlash happens on hits of the DoT, not on the skill assignement on the target.
There is a backlash on the second hit which prove the malfunction of the backlash

The Frozen Touch hits me as if it was a backlash. It should not happen.

About the backlash dammage amount, i have to clarify something:
- it is not a buff/debuff
- it is not a skill
- it is a CAREER MECHANISM =)

I'll just quote Simtex's post about it:
simtex wrote:
Azarael wrote:There's nothing to fix. The backlash damage is consistent, only the chance is modified.
Bright Wizard/Sorc explosion damage should scale, i dont recall any exact numbers. Here are some screenshots i gathered quickly to showcase.

(E) Stands for Explosion

Image

Image

Image

Original video

Click here to watch on YouTube

Thank you for reading !
Last edited by Novgoroth on Tue Feb 17, 2015 3:04 pm, edited 1 time in total.
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Azarael
Posts: 5332

Re: [Sorceress/Bright Wizzard] Dark Magic and Combustion Bac

Post#2 » Tue Feb 17, 2015 2:30 pm

Any non-Bright Wizards and Sorcs want to vouch for variable Explosion/Backlash damage with Combustion, instead of variable chance?

I mean, seriously. It's already the best mechanic in the game. Do you not feel any guilt that you're trying to direct attention to making it even better? :/

The rest are issues that should be raised on the bugtracker.

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Novgoroth
Posts: 133

Re: [Sorceress/Bright Wizzard] Dark Magic and Combustion Bac

Post#3 » Tue Feb 17, 2015 2:37 pm

Instead ?
The variable chance is good and has not to be changed =)
It's functionnal, but it's incomplete, that's all.
Why should i feel guilty ? I don't try to make it better, i try to make it as functionnal as it was in the game. The quote of Simtex's post is the proof that the backlash damage was not fix, it was depending of the backlash amount =)

I'm not trying to make the sorc/bw uber, i'm honest, i just want to help you to show there's still a mechanism game which is broken, i don't want to bother you :(
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Azarael
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Re: [Sorceress/Bright Wizzard] Dark Magic and Combustion Bac

Post#4 » Tue Feb 17, 2015 2:38 pm

Does anyone have any idea what the actual formula was for Backlash/Explosion damage, then?

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Novgoroth
Posts: 133

Re: [Sorceress/Bright Wizzard] Dark Magic and Combustion Bac

Post#5 » Tue Feb 17, 2015 2:41 pm

I don't personnaly :(
A long time ago there was a website with all war API, but i'm not sure it still exists.
I think it's something that the first backlash amount is the half of the actual one, but i'm not sure....
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Sulorie
Posts: 7459

Re: [Sorceress/Bright Wizzard] Dark Magic and Combustion Bac

Post#6 » Tue Feb 17, 2015 2:59 pm

He is right, the backlash chance AND damage was based on combustion/dark magic.
We already know the number of different "steps". All we need is to watch Sorc videos. :-)
The formula was at least based on character rank and not hitpoint value.
Dying is no option.

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Azarael
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Re: [Sorceress/Bright Wizzard] Dark Magic and Combustion Bac

Post#7 » Tue Feb 17, 2015 3:01 pm

Understood, thank you. If anyone can pin it down, I'll implement it correctly.

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Novgoroth
Posts: 133

Re: [Sorceress/Bright Wizzard] Dark Magic and Combustion Bac

Post#8 » Tue Feb 17, 2015 3:03 pm

Sulorie wrote:The formula was at least based on character rank and not hitpoint value.
Indeed. That's why when RR100 was implemented with the lvl 45 adjustments, the max backlash was increased to 850 for RR100 who were supposed to be lvl45, and a standard lvl40, where the max backlash was 700 or 750.
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Telen
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Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl

Post#9 » Tue Feb 17, 2015 4:04 pm

I dont know how the damage scaled on level. What I know. Full mechanic damage taken was around.
lvl 40 = 750
lvl 45 (rr100) = 850

Base damage was something like.
lvl 40 = 300
lvl 45 (rr100) = 340
So I would think it would have been something like 100 + 5 per level and 10 for renown levels

Damage steps worked like this.
0 - 60 = Base damage
65 - 95 = 2x Base damage
100 = 2.5x Base damage

Burnout for instance took you just back into base damage.

Im not sure of the exact base damage values or how they changed with level these are close though.

The idea was being at full combustion was punishing and you took 2.5x the damage. Didnt really work that way though as most just sat at 100 and took gheals. Before shutdown they were working on increasing the full mechanic damage even higher probably to 3x or 4x in an attempt to force them to use meltdown as was intended. Still doubt it would have changed much though. Even taking a 1.5k explosion is just a single gheal.
Last edited by Telen on Tue Feb 17, 2015 4:46 pm, edited 6 times in total.
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Luth
Posts: 2840

Re: [Sorceress/Bright Wizzard] Dark Magic / Combustion Backl

Post#10 » Tue Feb 17, 2015 4:28 pm

I found a video showing constant 832 selfdamage @ lvl 45 (RR 100 buff): https://www.youtube.com/watch?v=7PMxBjrhyfM#t=59

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