Since last patch Lords from forts haber riposte, I suppose this intended, but the problem Is that SM insta die when use blurring shock.
Its a bug? Or this Is working properly
Lord riposte
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Re: Lord riposte
Legendary Barracudax has been reincarnated as keep lords 

Orkni 85+ (in-game Grock is not me...)


- agemennon675
- Posts: 538
Re: Lord riposte
Yeap, happened to me yesterday, if you use blurring shock, lord kills you by riposte spam for every tick from the spell, for some reason, dont know if this is intended, if so warning all SM's dont use that spell on fort lords 

Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer
Re: Lord riposte
Probably a strong indication riposte should be fixed
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Re: Lord riposte
Internal cooldown on Riposte will make it entirely useless in any setting except isolated 1v1
What it needs is either a simple damage reduction, or a target-specific cooldown where it can't damage the same target more than once a second.
But even that sort of cooldown will be bad because its still a proc-based ability in a GCD-based game, which means a cooldown can cover up a GCD resulting in the real downtime being much longer.
The real issue with Riposte is that its damage is a bit too high and it procs On-Hit effects
(the fact that it benefits from % damage increase is not a problem in itself because nobody gets them for free - its either a tactic slot, ability with a downtime or a class mechanic with a trade-off)
But all of this is off-topic
p.s. those that complain about Riposte Slayers don't realize how easy it can be to get around Parry window and how hard it is to stack meaningful amount of parry for Slayer - we don't have 10% parry tactic, we don't have 10% parry gear proc, we don't have parry set bonuses (except Anni) and we don't even have weapons with parry bonus (except one unique axe from T4 RvR influence that gives... 1% parry)
What it needs is either a simple damage reduction, or a target-specific cooldown where it can't damage the same target more than once a second.
But even that sort of cooldown will be bad because its still a proc-based ability in a GCD-based game, which means a cooldown can cover up a GCD resulting in the real downtime being much longer.
The real issue with Riposte is that its damage is a bit too high and it procs On-Hit effects
(the fact that it benefits from % damage increase is not a problem in itself because nobody gets them for free - its either a tactic slot, ability with a downtime or a class mechanic with a trade-off)
But all of this is off-topic

p.s. those that complain about Riposte Slayers don't realize how easy it can be to get around Parry window and how hard it is to stack meaningful amount of parry for Slayer - we don't have 10% parry tactic, we don't have 10% parry gear proc, we don't have parry set bonuses (except Anni) and we don't even have weapons with parry bonus (except one unique axe from T4 RvR influence that gives... 1% parry)
Orkni 85+ (in-game Grock is not me...)


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- Posts: 61
Re: Lord riposte
¨Guys plz, im talking about riposte on FORT LORD, PVE not PVP,
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