This class is a nightmare with all the keybinds you need lol.
Anyone know how to set up so, for example, that the anti-armour attack switches to another abilitiy as long as the 20 second armour debuff is active on your selected target?
Blackguard Nerfed Buttons help
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Re: Blackguard Nerfed Buttons help
You want to use the effect condition. Then click and drag the skill that applies the effect into the box, set number of stacks (usually 1, some debuff stack three times) tick self only if you like.
Set 'need' to minus. Target to e.
'need' is the most confusing setting. It basically determines if the effect needs to already exist (plus icon) or if it is missing (minus icon). In this case you want to use the skill when the effect is missing from the target.
For target; e is enemy, f is friendly, p is personal.
Test it out on a target dummy
Set 'need' to minus. Target to e.
'need' is the most confusing setting. It basically determines if the effect needs to already exist (plus icon) or if it is missing (minus icon). In this case you want to use the skill when the effect is missing from the target.
For target; e is enemy, f is friendly, p is personal.
Test it out on a target dummy
Re: Blackguard Nerfed Buttons help
Thank you, that gives me a base to experiment around. :3Deifact wrote: ↑Thu Jul 30, 2020 11:52 am You want to use the effect condition. Then click and drag the skill that applies the effect into the box, set number of stacks (usually 1, some debuff stack three times) tick self only if you like.
Set 'need' to minus. Target to e.
'need' is the most confusing setting. It basically determines if the effect needs to already exist (plus icon) or if it is missing (minus icon). In this case you want to use the skill when the effect is missing from the target.
For target; e is enemy, f is friendly, p is personal.
Test it out on a target dummy
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