Recent Topics

Ads

[Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

We want to hear your thoughts and ideas.
Forum rules
Before posting on this forum, be sure to read the Terms of Use

In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Dwarni
Posts: 74

[Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#1 » Wed Nov 11, 2020 9:18 am

Hi,

As I wrote in the subject it would be great if the merging of tiers and career levels would be reworked. My suggestion would be:
  • Level 1-39 = t1 + t2
  • Level 40 = t3 + t4
Why?

Better new player experience

First of all I think it would help new players or returning players to get into RvR, t1 is ideal to learn the fundamental principles of RvR, however without sieging it is missing a lot. So why not add t2 to the bracket. t2 keep sieges are relatively simple compared to the later ones, so it would be ideal for new players to learn how sieges and defenses of keeps work

A lot fairer

Even with bolstering a player < 40 won't have the slightest chance against a level 40 with RR60+ gear. So by removing <40 players from the same tier as level 40 it would increase fairness and reduce frustration.

Less crowded RvR

t2+ RvR is currently mostly a gigantic zerg fest, with a lot of lag and boring back and forth. Merking t1 with t2 would make a new low-level RvR bracket with ideal numbers of players while it will also reduce the number of players in the high-level tier. So in the end both brackets would benefit from that change.

Alternatively, mirror SCs and do:
  • t1: 1-15
  • t2: 16-39
  • t3 + t4: 40

Ads
Zona
Posts: 8

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#2 » Wed Nov 11, 2020 9:49 am

it's obvious !
I always thought about it

User avatar
wachlarz
Posts: 798

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#3 » Wed Nov 11, 2020 9:53 am

U dont wanna kill a rr 80+ and get tons of renow ?

User avatar
Jabba
Posts: 344

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#4 » Wed Nov 11, 2020 10:03 am

The difference between a geared 35+ and a level 1-9 is just as large, if not larger, than a geared 40 and a lvl 16.

Throwing lvl 1s against twinked 35+ would be a far worse experience than anything they have now.

It would have to be the same brackets as scenarios at the very least.


Personally I would rather T1 was 1-19 with some adjustments, such as:
All classes get their class defining lvl 10 skills at level 1, so Res, guard most importantly, stealth etc
Some trees get rearranged so there would be no broken tactics available at level 17, like sorc/bw wop/bb reduction which would be absolutely crazy in t1.
Moving some of the aoe skills a bit higher as healers don't really have access to any aoe healing yet to counter.
50% mount moved to level 20 rather than 16.
Increase medal/embelm gains from both SC and rvr in t1.
Let them have the T2 zones to play in.


Then you would either have lvl 20-39 for T2/T3 or at least
end up with slightly less useless new players into T4. Healers would actually have aoe heal, tanks challenge etc.

Maybe some gear shuffling too, like changing a gear set to be available straight away at 20 for people to get, maybe keeper set has a couple of stats knocked off but you can get the first pieces at level 20?
Tushi Splats Tush Emoalbino Podge

Sofong
Posts: 554

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#5 » Wed Nov 11, 2020 10:11 am

if pop are high maybe ok, but t4 alrdy so dead in non peak time.

User avatar
hammerhead
Posts: 308

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#6 » Wed Nov 11, 2020 10:17 am

I had a similar idea, but not completely separate, but so that t2-t3 would rotate in their cycle. That is, for the first time after the company reset, everyone starts together, and after they reach M4, then for t2/3 it starts over. I don’t know whether it is necessary to limit the levels on the server, there are not so many players.
(\|)o0(|/)

Dwarni
Posts: 74

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#7 » Wed Nov 11, 2020 10:25 am

There are more than enough players in t2+ During peak time you have 300+ players in a zone, that is more than enough, My guess is keeping sieges would be a lot more interesting if it was only 100 players max for a keep.

When I played live we sieged a keep sometimes with only a 6 man group.

I also doubt that 1 vs geared 39 would be as worse as 16 vs rr80 level 40 with souv gear... But as I said as an alternative do 1-15 = t1 and 16-39 = t2.

I would do the resetting similar to t1, if a new zone is locked and there are only locked zone, unlock another zone.

Sofong
Posts: 554

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#8 » Wed Nov 11, 2020 10:31 am

just look at 40s sc are so dead, if u seperate sub 40 from rvr too, it would turn out to be dead as sc.

Ads
Dwarni
Posts: 74

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#9 » Wed Nov 11, 2020 10:36 am

Sofong wrote: Wed Nov 11, 2020 10:31 am just look at 40s sc are so dead, if u seperate sub 40 from rvr too, it would turn out to be dead as sc.
There are a lot of SCs popping, but my guess is a lot just do pug SCs since they don't want to play against premade groups and that's why for some faction queue times are high. If there are a lot of RvR fights going on SC do also pop rarely, but that is even the case for t2+ SCs...

User avatar
Vaul
Posts: 336

Re: [Suggestion] Split RvR into 1-39 (t1+t2) and 40 (t3+t4)

Post#10 » Wed Nov 11, 2020 10:37 am

I think return T2 to levels 17-39 makes great sense. Aside from removing the obvious gear/level discrepancies:
*gives lower levels chance to experience keeps etc.
*gives nice sense of achievement getting to 40 and into the main campaign
Deadlakes (Marauder)
Shoreditch (Zealot)
Vhannos (Chosen)

Who is online

Users browsing this forum: Google Adsense [Bot] and 68 guests