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Engi/Magus Changes

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cynicprophet
Posts: 59

Engi/Magus Changes

Post#1 » Fri Mar 26, 2021 12:16 pm

Very good job on this developer team,its good to see nice changes.Keep up the good job!
I would like to hear others opinions on this subject aswell,thanks in advance.

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Elemint
Posts: 258

Re: Engi/Magus Changes

Post#2 » Fri Mar 26, 2021 12:23 pm

It's not outright deleting the classes and they're sadly still viable but i'll take it

XsorrowerX
Posts: 92

Re: Engi/Magus Changes

Post#3 » Fri Mar 26, 2021 12:25 pm

I would rather have damage not tied to the pet tbh, pet's should be utility depending on range/situation.

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