1. Might do, same as fort does right now, my hope is they will be fun and incentives enough to encourage high % participation, and while tricky maybe the boring onesided zerging will get fixed too.. but could certainly add negative modifiers to trigger chances when pop is too low.Strakar wrote: ↑Wed Dec 21, 2022 10:46 pm I think it's a great idea. Question/concerns-
1. Would this stretch the low current pop even thinner, particularly during NA time.
2. What kind of rewards would incent people to keep playing. Maybe ch 22 type offerings or a way to get pve tokens. Or just another way to get crests?
Sorry if this was mentioned, at work with some TLDR.
2. Rewards should be the same as fort (which will hopefully get improved)