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[WH] Best Weapons & Builds Dialogue

Knight of the Blazing Sun, Bright Wizard, Witch Hunter, Warrior Priest
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SJHarrison4115
Posts: 70

[WH] Best Weapons & Builds Dialogue

Post#1 » Sun Oct 27, 2024 11:20 pm

Hello all!


So, I did struggle with a title for this post, so apologies if it's a bit off, however, I digress.

I've been leveling my Witch Hunter which if you've seen me posting in threads already, you'd probably already know about. During this time, I've been trying to learn and devour every kernal of knowledge I can from my more experienced contempoaries in the Witch Hunter Career.

As a result, I've been surprised to find that what I had thought to be BIS (Bloodlord Sword + Fortress Matchlock) may have a lot more nauance to it than I had imagined.

So- I wanted to open a dialogue here in the Career Forum to see if those experienced hunters out there might provide some insight into their weapon choices and how they interact/provide interplay with their builds.

As a potential leaping point, I've discovered that reversing my previous conviction of BIS might be more optimal, based on proc' outcomes. This meaning, Fortress Spatha, with Bloodlord Matchlock.

The purpose of this being that off-hand attacks (sorry, can't recall exact mathematics) proc off main-hand attacks at a 45% chance, as a result, the "on-hit" jolt/corrosive (whichever it is) has a much higher proc-rate when associated with the main-hand, as opposed to the off-hand. This allows the off-hand with the lower hit-rate to be the bearer of the Bloodlord Passive.

In addition, there may be some naunce when concerning an AA spec'd style, utilising something like Wit's armour pen proc.

The prospects behind these varying choices are exciting to me, as a more varied playstyle sounds interesting. In particular, for those with any great knowledge, I'd love to know of builds that aren't specifically relating to their Spec-Tree modal, for example said Auto-Attack build.

Thank you in advance for any contributions.

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gersy
Posts: 156

Re: [WH] Best Weapons & Builds Dialogue

Post#2 » Tue Oct 29, 2024 6:37 pm

SJHarrison4115 wrote: Sun Oct 27, 2024 11:20 pm
Hello all!


So, I did struggle with a title for this post, so apologies if it's a bit off, however, I digress.

I've been leveling my Witch Hunter which if you've seen me posting in threads already, you'd probably already know about. During this time, I've been trying to learn and devour every kernal of knowledge I can from my more experienced contempoaries in the Witch Hunter Career.

As a result, I've been surprised to find that what I had thought to be BIS (Bloodlord Sword + Fortress Matchlock) may have a lot more nauance to it than I had imagined.

So- I wanted to open a dialogue here in the Career Forum to see if those experienced hunters out there might provide some insight into their weapon choices and how they interact/provide interplay with their builds.

As a potential leaping point, I've discovered that reversing my previous conviction of BIS might be more optimal, based on proc' outcomes. This meaning, Fortress Spatha, with Bloodlord Matchlock.

The purpose of this being that off-hand attacks (sorry, can't recall exact mathematics) proc off main-hand attacks at a 45% chance, as a result, the "on-hit" jolt/corrosive (whichever it is) has a much higher proc-rate when associated with the main-hand, as opposed to the off-hand. This allows the off-hand with the lower hit-rate to be the bearer of the Bloodlord Passive.

In addition, there may be some naunce when concerning an AA spec'd style, utilising something like Wit's armour pen proc.

The prospects behind these varying choices are exciting to me, as a more varied playstyle sounds interesting. In particular, for those with any great knowledge, I'd love to know of builds that aren't specifically relating to their Spec-Tree modal, for example said Auto-Attack build.

Thank you in advance for any contributions.
BL sword + fort pistol (or rr61 gun situationally is taken for more ap/sec, mpower and extra wounds in exchange for 1% crit loss) is best setup for burst and all-around usage. slower swing speed = higher hitting autos and as this is mostly burst oriented class when played properly it will typically be better.

there is a case where fortress sword + bloodlord gun can be, on paper, slightly higher sustained dps if you can maintain 100% uptime on target for a long amount of auto attacks but this isn't something you should really attempt to min max or play around because the gain is unnoticeable at best and a burst loss at worst.

the procs don't really matter, 5% chance is so low anyway. and Wit gun should not be needed as it sacrifices massive amount of stats for a proc which isn't that good and armor debuff should be applied by a groupmate (IB, WL, etc) anyway.
Gersy, Witch Hunter General
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Zxul
Posts: 1890

Re: [WH] Best Weapons & Builds Dialogue

Post#3 » Tue Oct 29, 2024 7:23 pm

Unless something got changed recently, procs on weapons are ability enablers, and not actually tied to weapon. As in:

1. Each hit, whatever mainhand, offhand, or ability, has the chance to proc the weapon proc- same chance (5% or whatever is the chance on weapon) whatever procs it. As in, if your mainhand has 5% proc chance X, and offhand has 5% proc chance Y, each of your hits- whatever mainhand, offhand, or ability- has a 5% chance to proc the proc X + 5% chance to proc the proc Y.

2. Having 2 weapons with the same proc doesn't actually doubles the chance- since weapon is proc ability enabler, having twice the same doesn't actually enables the proc ability twice.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

SJHarrison4115
Posts: 70

Re: [WH] Best Weapons & Builds Dialogue

Post#4 » Tue Oct 29, 2024 11:09 pm

Hmm interesting, definitely thank you for that- it is food for thought. Perhaps I would indeed be better with Bloodlord Longsword + Fortress Matchlock. Sadly, I wish I had read these replies prior to purchasing my subjugator rapier, but it is what it is!

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Sinisterror
Posts: 1080

Re: [WH] Best Weapons & Builds Dialogue

Post#5 » Wed Oct 30, 2024 4:58 am

SJHarrison4115 wrote: Tue Oct 29, 2024 11:09 pm Hmm interesting, definitely thank you for that- it is food for thought. Perhaps I would indeed be better with Bloodlord Longsword + Fortress Matchlock. Sadly, I wish I had read these replies prior to purchasing my subjugator rapier, but it is what it is!
Your Offhand (Pistol,or even for Welf with 2 daggers) Doesnt affect AA speed. Slowest Bloodlord Sword(Slower hits harder) + 800 Armour debuff proc Pistol is great choice. Also Your offhand AA is proc from Mainhand Autoattack and it has around 46% chance to trigger but your Auto attack speed comes only from your mainhand wpn.

Auto Attacks are Huge source of dmg and last i played (after this new patch) with my dps dok i was a bit surprised to seee that covenant/prayer dmg was only about 10% of killdmg and auto attacks were 40% + Killdmg almost everytime on Killboard.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

geezereur
Posts: 663

Re: [WH] Best Weapons & Builds Dialogue

Post#6 » Wed Oct 30, 2024 6:10 am

Zxul wrote: Tue Oct 29, 2024 7:23 pm

2. Having 2 weapons with the same proc doesn't actually doubles the chance- since weapon is proc ability enabler, having twice the same doesn't actually enables the proc ability twice.
I tested this many times having 2 weps with the same proc at 5% each I got closer to 10% proc chance,
But I dont know how this works doh.

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Sinisterror
Posts: 1080

Re: [WH] Best Weapons & Builds Dialogue

Post#7 » Wed Oct 30, 2024 7:22 am

geezereur wrote: Wed Oct 30, 2024 6:10 am
Zxul wrote: Tue Oct 29, 2024 7:23 pm

2. Having 2 weapons with the same proc doesn't actually doubles the chance- since weapon is proc ability enabler, having twice the same doesn't actually enables the proc ability twice.
I tested this many times having 2 weps with the same proc at 5% each I got closer to 10% proc chance,
But I dont know how this works doh.
2 same procs shouldnt increase the chances from 5 to 10%. But Having 360 physical dmg proc + 360 Spirit/Ele/Corpo dmg proc will both have distinct 5% so its 10% chance on average. Also 360 proc and 300 proc of same dmg type should also work 10%. This is how it worked with 700 armour proc + 800 armour proc would stack, but 2x 700 or 2x 800 dont stack. Also 800 Armour debuff proc wpn with Marauder cutting claw 1600 = 2400 armour Debuffed which is obviously too much Maybe? Tank 1morale armour debuff stacks currently, i think 800 armour debuff proc stacking with Armour debuff skill is not as powerful as Tank M1 stacking with armour debuff skills.

Also i think this kind of stacking is important! This is how it worked in Aor. 660 Armour pot Stacks with 700 Armour proc AND 800 Armour proc bringin it to 2100 Armour. If at this point Ze/Rp Tactic givin 1600 Armour procced it replaces armor buff with lowest amount. because 3x Defensive buffs Stacked but after that strongest replaced weakest one. So 660 armour pot stacked always with ZE/Rp 1600 Armour tactic (Tactics should stack like this obviously imo) so you had 2200 Armour and 3000 extra armour with 800 Armour proc. If On top of this You have 1500 Armour from Morale then you have increase of 3100 and 3760 with armour pot

Same With 12/9% Critical dmg+Crit and 18/9% Critical dmg+Crit will stack to 30% Crit dmg but 9% Crit because the amount is same. But alll offensive Sove got 7pc 20% Critical dmg 10% Crit proc. Boost VI/VII stacked to 38% Crit dmg/19% Crit. This is how they used to work and imo should work here as well. But Offensive Procs Stack only 2x which is interesting because defensive ones stacked to 3x like the armour Procs ive mentioned.

Defensive Morales always(stats/avoidance/Armour/Resis) Stacked with Tactics and Some Buffs/Procs but it was very inconsisten. Offensive Morale's Always stacked with Tactics as well but not skills necessarily, like with the defensive procs. But 3x Def stacks vs 2x Offensive Debuffs or buffs makes sense, because it amounts to about same amount, Def having 3000 armour from 660 potion+800 Armour Proc+1600 Ze/Rp tactic while Armour debuff + Armour debuff 800 proc is 2400 so u are still left with 600 More Armour from Def=)

Shaman/Squig Herder -25% Detaunt tactic Stacked with Guard OR detaunt to 62.5% Dmg Reduction instead of 75% Dmg Reduction. I dont remember if Crippling Strikes <3 They Stack with Guard to 75% +25% Detaunt Tactic = 82.5% Dmg Reduced?

Sorc was the only class(not even BW) that got 20% Increased dmg to your target but -20% aoe dmg. This Was Last bonus on Warlord set and i love love love this idea and should def be RoR thing as well. IB had Guard Dmg Reduced By 30% but dont remember if it was like you only take 20% of Guard dmg or 35% of Guard dmg but both are great Options. 20% Stacked with Obsessive Focus to 30% Dmg increase and with morale 4 it would be 55% Dmg increase for 7s.

That is how you make Classes that die very easily be a true threat. Dont think anyone Could top Sorc Single target dmg Live. There was 72h 10% dmg/renown buffs you could get every 4 months(one of the times was this daemon moon event actually) times a year and all those stacked with eachothe and it was 72h played time :D Lets say you have 1 of these as welf with 15% from ToB and 15% From flanking and it was = 40% dmg increase.

Problem is in RoR even taste of blood wont stack with flanking? Flanking + Vindication should be 50% Dmg increase on Wh but i doubt anything of these stack. Sorc/Bw Mechanic gives Critical Hit Rate not melee magic etc Crit. So that means Sorc/Bw have 35% Melee/Heal/Magic Crit and Skills like Absorb Vitality Could actually heal crit : D That was the only reason it was AV was worth of 13pts because it critting for 2-3k Heal wasnt super rare because awesome class mechanic!
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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