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What fixes do you think are most important?

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kintari
Former Staff
Posts: 56

What fixes do you think are most important?

Post#1 » Sun Sep 13, 2015 8:03 pm

What bugs in existing functionality do you think most urgently need attention? Which ones detract from the game experience the most, for the most people?

Please keep your comments constructive. Thanks.
Arguru ♦ Kintari

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Bozzax
Posts: 2481

Re: What fixes do you think are most important?

Post#2 » Sun Sep 13, 2015 8:18 pm

1. party frames that bug out (sc mainly)
2. warband commands
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Rebuke
Posts: 388

Re: What fixes do you think are most important?

Post#3 » Sun Sep 13, 2015 8:22 pm

1. RvR armour sets (devastator/annihilator etc).
2. Warband UI.
3. Alliance mechanic.
4. Melee range bug/lag.
5. LOS issues.

Notice that the first 3 help towards making the server more accessible for newcomers.

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jonspidy
Posts: 90

Re: What fixes do you think are most important?

Post#4 » Sun Sep 13, 2015 8:28 pm

Rebuke wrote:1. RvR armour sets (devastator/annihilator etc).
2. Warband UI.
3. Alliance mechanic.
4. Melee range bug/lag.
5. LOS issues.

Notice that the first 3 help towards making the server more accessible for newcomers.
+1 to this
mainly Melee lag (for me at least)
Vanhel - Knight Of the Blazing Sun
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Skorn
Posts: 67

Re: What fixes do you think are most important?

Post#5 » Sun Sep 13, 2015 8:45 pm

1 - Warband Ui (and Main assist/assist)
2 - LoS
3 - Melee range lag and the teleportation-jumping thing.

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Bignusty
Posts: 454

Re: What fixes do you think are most important?

Post#6 » Sun Sep 13, 2015 8:48 pm

Simple :

1-LoS (it's just detroying the rvr and scenario fight)

2-Warband/Party UI

3-Renown Mastery (Help us to decrease some disadvantage against some class and just decrease the game umbalance)

4-Lag issue (exploit jump/melee range/cast)
Last edited by Bignusty on Sun Sep 13, 2015 9:10 pm, edited 4 times in total.

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zarg64
Posts: 77

Re: What fixes do you think are most important?

Post#7 » Sun Sep 13, 2015 8:53 pm

1. Macro "/assist" :mrgreen:
2. Warband/group UI (life bar)
3. Melee range bug/lag.
4. LOS issues.
5. stuff stats (willpower for all :lol: )
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Zarrgas - DK-L32-RR40
Zargass - lMara-L24-RR24

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noisestorm
Posts: 1727

Re: What fixes do you think are most important?

Post#8 » Sun Sep 13, 2015 8:54 pm

1) Cast as well as Melee compensation (melee needs rubberbanding - casting needs to go through after 75% spelltime has passed);
2) Group refresh rate for HP/In-range , Warband UI.
3) RR-Skills

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bobeer86
Posts: 13

Re: What fixes do you think are most important?

Post#9 » Sun Sep 13, 2015 9:00 pm

1. los
2. los
3. lol
....you see where I'm going with it, though I understand you have a fix that might be seeing limited deployment for testing - its GREAT news! =D
4. WB UI - hp bar freezes, inability to kick, move people around, people who leave WB are still showing up in the UI, etc.
5. melee range lag

thanks for great work so far!
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Joan
Posts: 671

Re: What fixes do you think are most important?

Post#10 » Sun Sep 13, 2015 9:07 pm

1. RvR Sets
2. Warband CMD's & UI
3. Melee range bug.
4. RR Specs
5. LOS Fix (Last because I saw the Choppa LOS video, so I think the fix is near completion).
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