Spoiler:
German translation provided by Gangan.
Italian translation provided by elk76.
[General]
- 2X event has concluded.
- Barber surgeon changes should now survive server restarts.
- Fixed an exploit regarding keep doors.
[Abilities]
Squig Herder:
- Territorial Aggression and All by Meself no longer stacks and the system will not allow you to set them both at the same time. Should you have a tactic "set" with both in it, when ingame switch to this set and redo it as it wont be applied with both saved. NOTE: they were never intended to stack. We will be monitoring performance of mSH, but as it was already a high performing class we expect the intended tactic sets to level things out. Keep in mind, losing access to the tactic still allows you to use another tactic in it's place, so it's not simply a hard 25% nerf with no recourse.
Marauder :
- Fixed charge! Animation . A wrong setting were applied at previous patch.
- Thunderous Blow wound debuff will be correctly applied first and the damage after.
Slayer :
- Devastate wound debuff will be correctly applied first and damage component after.
Runepriest :
- Fixed an issue causing rune of burning to linger on target after death.
Kotbs :
- Fixed an exploit allowing some players to cast 4 aura at the same time.
[Guild]
- Fixed an issue where you could not invite someone to alliance if you were a guild master.
- Alliance officer status is now saved properly and will survive server restarts.
- Guild tooltips will now contain the name of the alliance the guild is in should it be in one.
[Items]
Guild Mounts :
- Magus guild Mounts are now implemented and all versions can be purchased at vendor.
- IronBreaker and Blackguard invader 7 pc bonus are now fully working.
- The 50% speed Magus disk is now available at mid tier chapter camps (R16+) for 8g. If you didn't know you could get a discounted mount at mid tier chapter camps, you can. There's a merchant in each one of them.
- Empire War Strikers now carry a shield as well as a halberd. For some reason the female War Strikers were able to properly wield a halberd, but the puny Empire men just held their arms straight out to the sides when asked to carry one on duty. They will still murder you instantly either way.
[Scenarios]
- Domination now triggers when one team has 12 more kills then other team.
- Domination reduces the time left on SC by 5 sec for each second passed.
- Domination no longer adds points to winning side.
- Domination still gives the dominated side the Heroic Defender buff.
- Scenarios no longer adds score to teams when timer closes to end. This means SCs can end on lower then 500 score (like mythic had it) and consequently winner bonus would be reduced as they did not reach 500.
[Quests]
- Finding the Fight: Whole quest line is now available and reworked
- Wicked Things: You will now receive the reward at the end of the quest, and no longer after accepting it
- Searching for Answers: This quest line has been corrected and reworked
- Rallying Cry: Whole quest line is now available and reworked
- The Phoenix Beacon: The second step of this quest line has been corrected
- Bolstering Our Army: This quest line has been corrected and reworked
- Key to the Past: Whole quest line is now available and reworked
- Self-Fulfilling Prophecy: Whole quest line is now available and reworked
- A Shattered Peace: Whole quest line is now available and reworked
- The Gathering Storm: Whole quest line is now available and reworked
- Legacy of the Drakecaller: Whole quest line is now available and reworked
- The Fulcrum: This quest line has been corrected and reworked
- What Separates Us: The second step of this quest line has been corrected
- Torn Asunder: Whole quest line is now available and reworked
- An Ancient Covenant: Whole quest line is now available and reworked
- Eternal Flame: Whole quest line is now available and reworked
- Riding to War: Whole quest line is now available and reworked
[Tickets]
[14757] The on completion text of this quest has been corrected
[14773] You will now have to complete the quest within 5 minutes, and no longer 5 seconds
[14775] NPCs are now correctly attackable
[14755] Forlorn Souls have been scaled down