Search found 38 matches
- Tue Sep 13, 2016 11:24 am
- Forum: Changelogs
- Topic: Changelog 13/09/16
- Replies: 76
- Views: 28417
Re: Changelog 13/09/16
Are their any plans looking into spell que it's rather annoying , maybe i just lag?
- Mon Sep 12, 2016 7:35 pm
- Forum: General Discussion
- Topic: Racial group fixing.
- Replies: 152
- Views: 31043
Re: Racial group fixing.
but mythic took out the self punt for shamans possibly because with x2 run speed procs the kiting was insane just like WLs dmg
- Fri Aug 05, 2016 1:57 am
- Forum: Addons
- Topic: [Official] Addon Repository
- Replies: 318
- Views: 312684
Re: Addons
Hi, I tested a qquickfix for NaturalLog and it is working perfectly, if someone would like to upload cool, i cant remember my pw
https://www.dropbox.com/s/5ilz4g86xfe34 ... g.zip?dl=0
the only change was it will save its positioning after inital setup
https://www.dropbox.com/s/5ilz4g86xfe34 ... g.zip?dl=0
the only change was it will save its positioning after inital setup
- Wed Jul 27, 2016 5:26 pm
- Forum: General Discussion
- Topic: I've been trying other MMO's but...
- Replies: 61
- Views: 24378
Re: I've been trying other MMO's but...
ive been playing other mmorpgs but they left out the rpg part
- Tue Jul 26, 2016 2:38 am
- Forum: Introduce Yourself
- Topic: Just found this server, old player from Beta
- Replies: 8
- Views: 3072
Re: Just found this server, old player from Beta
the hype! omg and the server is great i play from like 8-10 pacific time and the warhammer elements are alive and kicking maybe ill save you..but then agin save yourself
- Mon Jul 25, 2016 3:41 am
- Forum: Suggestions & Feedback
- Topic: Scenario Match Making
- Replies: 62
- Views: 17288
Re: Scenario Match Making
atleast it seems like they are trying im confident the issue will be resolved
- Sun Jul 24, 2016 7:18 pm
- Forum: Suggestions & Feedback
- Topic: Balance premade and random teams
- Replies: 109
- Views: 29707
Re: Balance premade and random teams
Something i don't get is why the 6v6 community don't organize their own 6v6 battles in a non active RVR zone were there is no distractions like scenario objetives. One could argue that this is just as lazy as not making groups for scenario tbh. (Or maybe you do, but i doubt it) Since they tend to ...
- Sun Jul 24, 2016 7:13 pm
- Forum: Suggestions & Feedback
- Topic: Balance premade and random teams
- Replies: 109
- Views: 29707
Re: Balance premade and random teams
Just popping in to say that the "just make a premade!" guys are missing the point as usual - Casuals will not make a premade no matter how many times you say it - this is the reality - deal with it - Casuals are not here because they want to play to your standard - You have to accomodate casuals ...
- Sun Jul 24, 2016 6:37 pm
- Forum: Suggestions & Feedback
- Topic: Balance premade and random teams
- Replies: 109
- Views: 29707
Re: Balance premade and random teams
yes we all know that pop ups in group vs group will be extremely low. And now we have to think why groups is still forming up for scenarios. Its obvious. Because they know that in 75-80% of pop ups they will meet PUGs. Thats the only reason for groups on scenarios can be made. isnt it? That isnt ...
- Sun Jul 24, 2016 6:03 pm
- Forum: Suggestions & Feedback
- Topic: input
- Replies: 11
- Views: 4922
Re: input
it all sounds lovely but i think the requirement is that the packet be sniffed i dont know though
i dont think its stored locally
i dont think its stored locally