Search found 85 matches

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by Crumbs
Mon Nov 11, 2019 12:07 pm
Forum: Chaos
Topic: [Magus] Pet bonus
Replies: 9
Views: 952

Re: [Magus] Pet bonus

And you can cast path of change abilities on the move, like warping blast, surge of insanity, pandemonium, rending winds
by Crumbs
Tue Oct 15, 2019 7:30 pm
Forum: Dwarfs
Topic: Engineer damage
Replies: 23
Views: 5353

Re: Engineer damage

>Instead of saying "nerf class X" or "ability Y is broken" Why not saying: "Buff people up so they can learn how to play their classes properly?" My usual response is to say, "As class X, how do I survive an attack like Y by class Z?" That usually elicits _some_ help - but often the response is, "H...
by Crumbs
Sat Oct 12, 2019 9:45 am
Forum: Changelogs
Topic: Patch Notes 06/10/2019
Replies: 16
Views: 3835

Re: Patch Notes 06/10/2019

Captain Obvious. See Jildaz' post, this is neither good timimg, nor a good way to handle memorials . Tho, it means that they are working on backend stuff to facilitate the tracking and processing of player stats, which might result in some modifications of the matchmaker or similar systems later do...
by Crumbs
Sat Oct 12, 2019 9:34 am
Forum: Changelogs
Topic: Patch Notes 06/10/2019
Replies: 16
Views: 3835

Re: Patch Notes 06/10/2019

Why not move the statues to another place instead of "removing" (deleting) it.. We, bitterstone Thunderers lost a dear friend this week and you choose to do it this particular patch. Heartbreaking tbh. memorials are a luxury; you are not owed them, and you should be thankful that the team even put ...
by Crumbs
Wed Sep 11, 2019 1:53 pm
Forum: Game support
Topic: Gun Turrent Bugg!
Replies: 9
Views: 1063

Re: Gun Turrent Bugg!

Natherul wrote:
Wed Sep 11, 2019 6:18 am
to reiterate the maybe obvious. Bugs -> bugtracker.

We dont really track nor look for bug reports on the forum since it does not have any good ways to track good information. As such any bug you want fixed should be on bugtracker and not here.
yea they both on bugtracker
by Crumbs
Wed Sep 11, 2019 2:25 am
Forum: Game support
Topic: Gun Turrent Bugg!
Replies: 9
Views: 1063

Re: Gun Turrent Bugg!

The turret uses the invisible abilities, albeit a lot more inconsistently. so you should basically not use those turrets unless it's to hold damage stacks. Keybind turret abilities also, they are a part of your class and a large reason why new engis/magus always going to have a hard time. Maybe in t...
by Crumbs
Sat Aug 24, 2019 2:08 pm
Forum: General Discussion
Topic: Witch Elves: My Experience So Far
Replies: 1
Views: 492

Re: Witch Elves: My Experience So Far

engi comment hahaha, engi in a nutshell
by Crumbs
Thu Aug 22, 2019 2:18 am
Forum: General Discussion
Topic: DoT builds viability
Replies: 3
Views: 634

Re: DoT builds viability

Hence why you build grenade for nothing but pure offense, crit, and dodge bypass. Or in general all engi builds
by Crumbs
Tue Aug 06, 2019 2:19 pm
Forum: General Discussion
Topic: Engineer vs Magus crit tactic problem
Replies: 50
Views: 5405

Re: Engineer vs Magus crit tactic problem

Numbers are numbers nomather if you hit pugs or not. To many varibles come into play when you look the calculated numbers. The only intreasting part is the equation it self, looking at it from start to finnish. Getting insanly high numbers is usually a combination of low toughness, low mitigation a...
by Crumbs
Tue Aug 06, 2019 11:29 am
Forum: General Discussion
Topic: Engineer vs Magus crit tactic problem
Replies: 50
Views: 5405

Re: Engineer vs Magus crit tactic problem

Ok simple terms for everyone; 1. Screenies with your big damage that we as engi/magus are known for, are not evidence of either being better. great, you shot a lightly armored newbie with your 60s armor pen buff. We're familiar with these numbers, on both sides 2. anything can stomp pugs, and a bw ...