Search found 10 matches
- Mon Jul 29, 2024 11:13 am
- Forum: Changelogs
- Topic: Patch Notes 26/07/2024
- Replies: 150
- Views: 48731
Re: Patch Notes 26/07/2024
I wanted to explain the reasoning for testing the 9-target cap a little bit further. We can start with the original reason the 24-target cap was introduced, which was to reduce zerging. Thus, the 24 cap should have allowed one warband to be able to beat larger numbers if they played well. So, the ...
- Sun Jul 28, 2024 11:07 am
- Forum: Changelogs
- Topic: Patch Notes 26/07/2024
- Replies: 150
- Views: 48731
Re: Patch Notes 26/07/2024
in what world do you live? it literally allows premades to farm pugs unless the pugs want quitter
THATs what ppl are angry about
- Sat Jul 27, 2024 9:54 pm
- Forum: Changelogs
- Topic: Patch Notes 26/07/2024
- Replies: 150
- Views: 48731
Re: Patch Notes 26/07/2024
Not only did you add even more barriers, despite everyone hating it, and it kills the sc population like mad. You also made it so ppl can cross the barriers into your spawn, so its even EASIER to farm ppl in there... just happened in Serpents Passage. Dear Devs, if you wanna screw with ppls joy, at ...
- Mon Jul 15, 2024 6:35 pm
- Forum: General Discussion
- Topic: Balance vs Fun
- Replies: 5
- Views: 4361
Re: Balance vs Fun
I can agree to the fact that there is a downfall in balancing things, especially how they are balanced in the recent times on this server. There is something very discouraging about how recent adjustments to classes and overall class balancing (while in most parts justified) were made on the basis ...
- Fri Jul 12, 2024 4:08 pm
- Forum: Changelogs
- Topic: Patch Notes 11/07/2024
- Replies: 56
- Views: 33230
Re: Patch Notes 11/07/2024
thanks for the recent update as i initially planned to RoR a lot on the Weekend as the weekend SC is one of the better ones.
thanks for getting me to spend time with other activities instead.
thanks for getting me to spend time with other activities instead.
- Sat May 11, 2024 6:37 pm
- Forum: Addons
- Topic: [ADDON] GuardPack 1.7b
- Replies: 94
- Views: 311305
Re: [ADDON] GuardPack 1.7a
thanks for the most recent update to the addon! looks awesome there is a bug we experienced (could be reproduced accross multiple people on different pcs with different addons enabled): the error happens, when trying using the /guardline [CLOSE/MID/FAR/...] R,G,B command string "Interface\AddOn ...
- Sun May 22, 2022 8:57 pm
- Forum: Suggestions & Feedback
- Topic: Feedback on the GCD & AP changes
- Replies: 21
- Views: 6059
Re: Feedback on the GCD & AP changes
+1 great post
great insights into how this could be tackled
i hope it finds open ears!
great insights into how this could be tackled

- Thu May 19, 2022 10:09 pm
- Forum: Changelogs
- Topic: Patch Notes 18/05/2022
- Replies: 179
- Views: 39567
Re: Patch Notes 18/05/2022
If you want things to be like they were on Live - please remove PvP from LOTD, take out Ranked in all shapes and forms, remove Shield DoKs and WPs, and implement RR100 and Warpforged etc. Oh and say goodbye to the unified currencies and planned city sieges. Seriously, this server has long since ...
- Wed May 18, 2022 11:43 am
- Forum: Changelogs
- Topic: Patch Notes 18/05/2022
- Replies: 179
- Views: 39567
Re: Patch Notes 18/05/2022
For me the GCD changes are bad. They don't play like Warhammer anymore but like some other game.
Please revert it.
Please revert it.
- Mon Oct 25, 2021 6:48 pm
- Forum: Suggestions & Feedback
- Topic: Current inconsistent State of the Lockout-System
- Replies: 0
- Views: 1251
Current inconsistent State of the Lockout-System
hey everyone, this is in part suggestion, in part feedback on the current lockout system. Side note: yes i play both sides, yes i sometimes switch sides, get over it, its part of the game and not the core of why i opened this thread. First things first: I like the idea of some sort of lockout system ...