Search found 31 matches

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by illumius
Fri Apr 18, 2025 4:07 pm
Forum: General Discussion
Topic: Can we stop voting surrender in winning scenarios?
Replies: 13
Views: 17570

Re: Can we stop voting surrender in winning scenarios?

If people vote for a surrend on a "winning" scenario, it means they know more about this game than you do.
by illumius
Fri Apr 18, 2025 10:06 am
Forum: Changelogs
Topic: Patch Notes 18/04/2025
Replies: 88
Views: 44574

Re: Patch Notes 18/04/2025

- Empowered Lores now triggers when you consume 5 Force/Tranquility points instead of when using any ability while at 5 Force/Tranquility points.

This tactic dead now. 3,5 sec duration with GCD
by illumius
Wed Apr 16, 2025 6:03 pm
Forum: General Discussion
Topic: RoR Performance - Message from Eden (LNM)
Replies: 24
Views: 5116

Re: RoR Performance - Message from Eden (LNM)

Server performance dropped after the patch with the rework of parry, block, and other defenses. But the developers don't want to admit their mistake. But in defense of the developers, I want to say that when they made the aoe cap 9 targets, the blob followers started crying. The blame lies not only ...
by illumius
Thu Apr 03, 2025 10:33 am
Forum: General Discussion
Topic: Server problems
Replies: 4
Views: 776

Server problems

It makes me laugh to see destro crying. As soon as the TUP guild went behind the side of order for the first time in six months , it turned out that the quality of players on the side of destruction was zero. The side of destruction is used to hiding behind TUP's backs on forts, castles, capitals ...
by illumius
Wed Mar 19, 2025 5:31 pm
Forum: General Discussion
Topic: Bane shield ICD not working
Replies: 37
Views: 2790

Re: Bane shield ICD not working

The TUP Guild has been using this exploit in full force for several weeks now. But since yesterday evening, they stopped hiding it. This guild also uses a lag exploit, which freezes the screen for 5 seconds on the opposing side, as the client tries to process many attacks that have arrived outside ...
by illumius
Sat Feb 01, 2025 12:25 pm
Forum: General Discussion
Topic: Removed guards
Replies: 24
Views: 4957

Re: Removed guards

So, i noticed today multiple scenario's have had there guards removed. Idk if you live in a different sorth of reality? You do realise you removed the counter play to spawn camping? I understand, it is alpha and you have 0 clue wtf youre doing or even how to run a game even tho you think you know ...
by illumius
Sun Dec 29, 2024 11:45 am
Forum: General Discussion
Topic: ROR 2024 Positive and negative
Replies: 42
Views: 11146

ROR 2024 Positive and negative

I will start with positive theses. PVE Old dungeons have been restored and additional rewards have been added. A new dungeon has appeared! It has a long introduction and controversial mechanics for some bosses, but it really turned out cool. The rewards for t1, t2, and t3 have been redesigned ...
by illumius
Thu Dec 26, 2024 2:55 pm
Forum: Chaos
Topic: DPS Runepriest vs DPS Zealot
Replies: 8
Views: 10029

Re: DPS Runepriest vs DPS Zealot

Zealot more better:
M1, good range aoe, extremely good aoe punt without immune, many absorb procs

RP: 660 armor bonus
by illumius
Sat Nov 30, 2024 12:07 pm
Forum: Suggestions & Feedback
Topic: Scenario Queues and Premades
Replies: 66
Views: 16793

Re: Scenario Queues and Premades

Rapzel wrote: Fri Nov 29, 2024 8:05 pm Hours from EU prime. Now theres 1200+
Do you think that 1200 people is enough for a single Warhammer universe game server?
by illumius
Fri Nov 29, 2024 2:02 pm
Forum: Suggestions & Feedback
Topic: Scenario Queues and Premades
Replies: 66
Views: 16793

Re: Scenario Queues and Premades

Online 900/3500. There are three reasons why this is so. 1) Poor balance. Half of the classes are useless in group activities. Compared to 1.4.8, the number of tactical decisions has been reduced. The destruction side has an advantage of 20-30% efficiency for 2 years already. This leads to a ...