Search found 71 matches
- Thu Dec 25, 2025 8:29 pm
- Forum: Suggestions & Feedback
- Topic: I'm sad WE lost range
- Replies: 32
- Views: 1993
Re: I'm sad WE lost range
Because thats not how it was mirrored.
WL has pounce, while Marauder doesn't. WE has pounce, while WH doesn't.
SH has pounce. WE is currently the most unbalanced class. Extreme damage, amazing survivability, high mobility, a lot of damage, and invisibility. Good players simply have no ...
- Thu Dec 25, 2025 3:46 pm
- Forum: Suggestions & Feedback
- Topic: I'm sad WE lost range
- Replies: 32
- Views: 1993
Re: I'm sad WE lost range
...all that whine and no one bat an eye here that WE got pounce and WH dont have any gap closer like this :P So yeah... W/E
Because thats not how it was mirrored.
WL has pounce, while Marauder doesn't. WE has pounce, while WH doesn't.
SH has pounce. WE is currently the most unbalanced ...
- Fri Dec 19, 2025 2:01 pm
- Forum: General Discussion
- Topic: Bastion stair Changes
- Replies: 4
- Views: 646
Re: Bastion stair Changes
Hey,
Yesterday i tried the new Bastion stairs mechanics, and their some really nice Changes... But unfortunally we disbanded on Lord slaurit cus WE couldnt Figure Out, how to avoid this 25% mechanic, WE asked in advice If someone knows it, and basicly everyone Said that they wipe there too all ...
- Thu Dec 18, 2025 12:58 pm
- Forum: Changelogs
- Topic: Patch Notes 18/12/2025
- Replies: 186
- Views: 18838
Re: Patch Notes 18/12/2025
The developers have once again demonstrated their incompetence. They have once again strengthened the Marauder, who was already the strongest DPS on the side of destruction. For those who had an IQ of more than 70 and could press 6 buttons in a row. They have removed any chance for the Order's RDPS ...
- Tue Nov 25, 2025 1:32 pm
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 8081
Re: [blob]
I witnessed an experiment to reduce the AoE cap. I saw a Retribution warband defeat 3 destry warbands. The battles became longer and more interesting.
The difference between a typical rvr demager and someone more experience became noticeable.
The number of targets you can hit depends on the type of ...
The difference between a typical rvr demager and someone more experience became noticeable.
The number of targets you can hit depends on the type of ...
- Tue Nov 25, 2025 9:43 am
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 8081
Re: [blob]
Decrease of aoe cap will only increase zerging and limit out options of smallers numbers to fight bigger numbers. Numbers will be even more safe space then they are now. Strange that after all this years this is not clear for many.
You have the wrong conclusions. Blob deals more damage and is ...
- Sun Nov 23, 2025 9:45 pm
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 8081
Re: [blob]
It is enough to reduce the AOE cap to 12. And it is possible to increase the AOE damage for clothed rdps
- Wed Nov 19, 2025 1:03 am
- Forum: Suggestions & Feedback
- Topic: Renown, Veterans & Bis player incentives
- Replies: 21
- Views: 4852
Re: Renown, Veterans & Bis player incentives
10 extra points are a speed boost, 34 profile stats or 12% parry. Do you really think it doesn't matter?Florian90210 wrote: Tue Nov 18, 2025 5:12 pm It's time to award renown points past 80 level, but for every 2 lvl. It will not make you super strong, but it will be a reason to play character after 80.
- Tue Nov 18, 2025 3:39 pm
- Forum: Suggestions & Feedback
- Topic: Renown, Veterans & Bis player incentives
- Replies: 21
- Views: 4852
Re: Renown, Veterans & Bis player incentives
this is a very bad idea. There are several 100 rr players, and you tell the others to go away. The game only starts at level 80.vanbuinen77 wrote: Mon Nov 17, 2025 10:54 pm 1 ra point per 2 rr ranks past 80, so at rr100 you get 10 more ra points to spend.
- Thu Nov 13, 2025 10:18 pm
- Forum: Suggestions & Feedback
- Topic: Petition about Gunbad
- Replies: 32
- Views: 7409
Re: Petition about Gunbad
I'm saying that the developers explicitly stated that there would be another dungeon for small levels. However, it should have been more challenging with the release of new content. I simply see the degradation of a community that doesn't want to press more than one button.
It is possible that some ...
It is possible that some ...



