Search found 74 matches
- Fri Feb 06, 2026 1:28 am
- Forum: Suggestions & Feedback
- Topic: BUFF the BG already
- Replies: 112
- Views: 12013
Re: BUFF the BG already
BG is a class that is very dependent on the player's skill, while the other tanks on the destruction side do not require any intelligence from the player. It is necessary to add more risk to the other tanks, forcing them to use a two-handed sword instead of strengthening an already powerful class.
- Tue Jan 27, 2026 6:40 pm
- Forum: News
- Topic: New Scenario Matchmaker Test 27/01/2026
- Replies: 67
- Views: 8915
Re: New Scenario Matchmaker Test 27/01/2026
Unified Random Queue
Instead of separate queues per scenario map, there's now a single random scenario queue, which will improve queue speed and map variety. We're just testing this single queue on PTS, and behind-the-scenes we're discussing how best to handle Weekend Warfronts and other Scenario ...
Instead of separate queues per scenario map, there's now a single random scenario queue, which will improve queue speed and map variety. We're just testing this single queue on PTS, and behind-the-scenes we're discussing how best to handle Weekend Warfronts and other Scenario ...
- Mon Dec 29, 2025 8:02 pm
- Forum: News
- Topic: Temporary Matchmaking Test
- Replies: 96
- Views: 12727
Re: Temporary Matchmaking Test
Is it possible to add a cumulative queue priority to an account? For example, I choose an unpopular healer archetype for 2-3 matches, but then I get to the front of the queue if I switch to a DPS
- Thu Dec 25, 2025 8:29 pm
- Forum: Suggestions & Feedback
- Topic: I'm sad WE lost range
- Replies: 32
- Views: 4406
Re: I'm sad WE lost range
Because thats not how it was mirrored.
WL has pounce, while Marauder doesn't. WE has pounce, while WH doesn't.
SH has pounce. WE is currently the most unbalanced class. Extreme damage, amazing survivability, high mobility, a lot of damage, and invisibility. Good players simply have no ...
- Thu Dec 25, 2025 3:46 pm
- Forum: Suggestions & Feedback
- Topic: I'm sad WE lost range
- Replies: 32
- Views: 4406
Re: I'm sad WE lost range
...all that whine and no one bat an eye here that WE got pounce and WH dont have any gap closer like this :P So yeah... W/E
Because thats not how it was mirrored.
WL has pounce, while Marauder doesn't. WE has pounce, while WH doesn't.
SH has pounce. WE is currently the most unbalanced ...
- Fri Dec 19, 2025 2:01 pm
- Forum: General Discussion
- Topic: Bastion stair Changes
- Replies: 4
- Views: 1186
Re: Bastion stair Changes
Hey,
Yesterday i tried the new Bastion stairs mechanics, and their some really nice Changes... But unfortunally we disbanded on Lord slaurit cus WE couldnt Figure Out, how to avoid this 25% mechanic, WE asked in advice If someone knows it, and basicly everyone Said that they wipe there too all ...
- Thu Dec 18, 2025 12:58 pm
- Forum: Changelogs
- Topic: Patch Notes 18/12/2025
- Replies: 197
- Views: 34951
Re: Patch Notes 18/12/2025
The developers have once again demonstrated their incompetence. They have once again strengthened the Marauder, who was already the strongest DPS on the side of destruction. For those who had an IQ of more than 70 and could press 6 buttons in a row. They have removed any chance for the Order's RDPS ...
- Tue Nov 25, 2025 1:32 pm
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 11481
Re: [blob]
I witnessed an experiment to reduce the AoE cap. I saw a Retribution warband defeat 3 destry warbands. The battles became longer and more interesting.
The difference between a typical rvr demager and someone more experience became noticeable.
The number of targets you can hit depends on the type of ...
The difference between a typical rvr demager and someone more experience became noticeable.
The number of targets you can hit depends on the type of ...
- Tue Nov 25, 2025 9:43 am
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 11481
Re: [blob]
Decrease of aoe cap will only increase zerging and limit out options of smallers numbers to fight bigger numbers. Numbers will be even more safe space then they are now. Strange that after all this years this is not clear for many.
You have the wrong conclusions. Blob deals more damage and is ...
- Sun Nov 23, 2025 9:45 pm
- Forum: General Discussion
- Topic: [blob]
- Replies: 45
- Views: 11481
Re: [blob]
It is enough to reduce the AOE cap to 12. And it is possible to increase the AOE damage for clothed rdps



