Since challange was changed can we ask to code "start challange rotation " button?? ( something like countdown)
Challange party X each X second.
This button could be programed into other verious purpose.
Search found 27 matches
- Sun Nov 09, 2025 11:44 am
- Forum: Addons
- Topic: [ADDON] Warband Lead Helper
- Replies: 78
- Views: 65625
- Sat Nov 08, 2025 6:53 pm
- Forum: Suggestions & Feedback
- Topic: List of orvr adjustments and willingness to attempt changes
- Replies: 2
- Views: 499
Re: List of orvr adjustments and willingness to attempt changes
Long time ago i ask for adding renow rank into openwarband window it would help adjusting players into partys.so maybe also : Build,spec ect.
I would even ask to keep/1 not only /4 chat for selected players.
To many times important messages disapear under emotional/1 whine.
Statue for pug leaders ...
I would even ask to keep/1 not only /4 chat for selected players.
To many times important messages disapear under emotional/1 whine.
Statue for pug leaders ...
- Sun May 11, 2025 6:15 am
- Forum: General Discussion
- Topic: SOLO - GRP / SC - ROAM Tips (for New Players)
- Replies: 12
- Views: 5747
Re: SOLO - GRP / SC - ROAM Tips (for New Players)
Greate advices. Would add also.
Mark Your main assist with enemy marker. Sometimes main asist pick target on the road to the main target or just cycling target. If team is not in vocal comunication its sometimes hard to predict intention of Your main assist and use full rotation on proper target ...
Mark Your main assist with enemy marker. Sometimes main asist pick target on the road to the main target or just cycling target. If team is not in vocal comunication its sometimes hard to predict intention of Your main assist and use full rotation on proper target ...
- Mon Mar 24, 2025 8:57 am
- Forum: General Discussion
- Topic: Being a good Warband leader without a microphone
- Replies: 16
- Views: 3678
Re: Being a good Warband leader without a microphone
Coordinated channel drop means ussing heavy hitting abbilities like: wrecking ball, bring it on, git to the choppa, whirling axe ect. The idea is to make do much dmg in time that your opponent wouldnt be able to recover. You can add immunities to enemy addon to see if its good moment to call channel ...
- Mon Mar 24, 2025 5:48 am
- Forum: General Discussion
- Topic: Being a good Warband leader without a microphone
- Replies: 16
- Views: 3678
Re: Being a good Warband leader without a microphone
Add
/ Come to me dont push., Move left, move right, get ready for channel drop/ interrupts/ moraledrain, hidd behind corner brake los, healers hide on aoe(command that ask healers to changes position when WB will be attacked from the back/flank)
Have fun.
/ Come to me dont push., Move left, move right, get ready for channel drop/ interrupts/ moraledrain, hidd behind corner brake los, healers hide on aoe(command that ask healers to changes position when WB will be attacked from the back/flank)
Have fun.
- Fri Aug 09, 2024 1:31 pm
- Forum: Suggestions & Feedback
- Topic: Aoe Cap feedback after playing with it
- Replies: 77
- Views: 38231
Re: Aoe Cap feedback after playing with it
My 50c TLDR enjoy- maybe it will help anyone.
Autor of topic requires information rather then opinions but i will smuggle some of my opinions.
The proposed solution are intended to ballance lake organisation toward competative/organised gameplay.
Subconsciously ballance of game in some players ...
Autor of topic requires information rather then opinions but i will smuggle some of my opinions.
The proposed solution are intended to ballance lake organisation toward competative/organised gameplay.
Subconsciously ballance of game in some players ...
- Fri Jun 28, 2024 1:33 pm
- Forum: Suggestions & Feedback
- Topic: Idea how to split bigger groups of player and small change in BOs mechanic
- Replies: 6
- Views: 4660
Re: Idea how to split bigger groups of player and small change in BOs mechanic
Sorry if i duble someone ideas its beyond human capabilities to read all the ideas from all posts.
It can have some trial testing time or something.
Y idea is great, i have generally idea about making all warband not 24 but 12 ppl :))
what correlation do you think there is between 24 ...
- Fri Jun 28, 2024 12:39 pm
- Forum: Suggestions & Feedback
- Topic: Idea how to split bigger groups of player and small change in BOs mechanic
- Replies: 6
- Views: 4660
Re: Idea how to split bigger groups of player and small change in BOs mechanic
Ye its not that easy problem to solve. There are planty of variables that must be discovered understod and solved to help deliver good sugestion to Devs.
One of those variables can be variety of Battlefield Objective placements on the map. Some maps can be better then others to suit that idea, and ...
One of those variables can be variety of Battlefield Objective placements on the map. Some maps can be better then others to suit that idea, and ...
- Fri Jun 28, 2024 10:41 am
- Forum: Suggestions & Feedback
- Topic: Idea how to split bigger groups of player and small change in BOs mechanic
- Replies: 6
- Views: 4660
Re: Idea how to split bigger groups of player and small change in BOs mechanic
Sorry if i duble someone ideas its beyond human capabilities to read all the ideas from all posts.
It can have some trial testing time or something.
It can have some trial testing time or something.
- Fri Jun 28, 2024 9:50 am
- Forum: Suggestions & Feedback
- Topic: Idea how to split bigger groups of player and small change in BOs mechanic
- Replies: 6
- Views: 4660
Idea how to split bigger groups of player and small change in BOs mechanic
This idea just come to my mind
May be split bigger groups of players by adding timer on Bos and number of player required to gather boxes. It can be 6/12/18/24 players on the 2/3/4 Bos(at the same time) to get sertain benefits and gather boxes(change speed of boxes generated)(example: if on two ...
May be split bigger groups of players by adding timer on Bos and number of player required to gather boxes. It can be 6/12/18/24 players on the 2/3/4 Bos(at the same time) to get sertain benefits and gather boxes(change speed of boxes generated)(example: if on two ...



