WH here, i do understand the changes to oil, i do understand it was a very cheap way to escape a fight that you shouldn't have picked, and even if aoe can interrupt it, if the class didnt have circled aoe it was a 50/50 on them guessing where you'd move and you'd evade their aoe
What i don't ...
Search found 15 matches
- Fri Feb 13, 2026 3:08 am
- Forum: Changelogs
- Topic: Patch Notes 12/02/2026
- Replies: 134
- Views: 10461
- Thu Jan 29, 2026 5:20 am
- Forum: News
- Topic: New Scenario Matchmaker Test 27/01/2026
- Replies: 67
- Views: 9112
Re: New Scenario Matchmaker Test 27/01/2026
Some people would rather die on the hill of their rping lore accurate 20yo game that has 10 min queues for scenario (and hopefully its not a sweep/unbalanced/prem) which discourages new players from going past t1. The same people that when a faction is getting swept crossrealms to have fun
Its 2026 ...
Its 2026 ...
- Wed Jan 28, 2026 4:44 am
- Forum: News
- Topic: New Scenario Matchmaker Test 27/01/2026
- Replies: 67
- Views: 9112
Re: New Scenario Matchmaker Test 27/01/2026
This seems like a system with too many issues and will make queues even longer. Why not enable mixed faction queues so teams are randomized after each game? People will queue up after losing because they know the teams will be different after each game. If your team is getting stomped theres no ...
- Fri Jan 23, 2026 9:05 pm
- Forum: Suggestions & Feedback
- Topic: [WL] Lion's Base Speed should be increased
- Replies: 22
- Views: 2012
Re: [WL] Lion's Base Speed should be increased
Needs a complete pet overhaul and a single target damage nerf for the elf
- Tue Jan 20, 2026 6:02 am
- Forum: Suggestions & Feedback
- Topic: Victory points 2.0
- Replies: 7
- Views: 887
Re: Victory points 2.0
I'm honestly all for it but i have to comment on some points
"- Any Scenario wins for your realm boosts Victory points and gives zone contribution (based on your level bracket. T1 players boost T1 ofc)"
T1 barely does sc if any, and t1 maps go so fast that 5 min cd to recapture might make them go ...
"- Any Scenario wins for your realm boosts Victory points and gives zone contribution (based on your level bracket. T1 players boost T1 ofc)"
T1 barely does sc if any, and t1 maps go so fast that 5 min cd to recapture might make them go ...
- Fri Jan 16, 2026 4:09 pm
- Forum: Suggestions & Feedback
- Topic: Classes shouldn't be balanced equally between faction mirrors
- Replies: 33
- Views: 3518
Re: Classes shouldn't be balanced equally between faction mirrors
95% aoe resistance is still in "pet dies to aoe" range
Remember they don't get buffs, resistances from party, heals...
It won't die in 2 seconds, it will die in 10 or 15, specially considering destro has huge frontal aoe spam
At least it won't be dying on sc that often. Still, not the best ...
- Fri Jan 16, 2026 1:58 pm
- Forum: Suggestions & Feedback
- Topic: Classes shouldn't be balanced equally between faction mirrors
- Replies: 33
- Views: 3518
Re: Classes shouldn't be balanced equally between faction mirrors
There is small, subtle difference.
Imagine Marauder in front attempting to pull you, he gets focused by 1 million and 1 order rDPS and dies.
Imagine WL pet running in front attempting to to pull you, he gets focused by 1 million 1 meatgrinder participants and dies.
Marauder dies, WL himself ...
- Thu Jan 15, 2026 11:10 pm
- Forum: Suggestions & Feedback
- Topic: Classes shouldn't be balanced equally between faction mirrors
- Replies: 33
- Views: 3518
Re: Classes shouldn't be balanced equally between faction mirrors
The solution to the problem isn't buff WL more (btw, WL pets were immune to AOE damage back in 2017-2019 until we discovered it in 6 mans and made noise about it. Guardian WLs roamed the land and nothing could stop them lol.
I think the solution is tweak slayer/chopper to be less squishy so Order ...
- Thu Jan 15, 2026 9:00 pm
- Forum: Suggestions & Feedback
- Topic: Classes shouldn't be balanced equally between faction mirrors
- Replies: 33
- Views: 3518
Re: Classes shouldn't be balanced equally between faction mirrors
Guys if you check stats you’ll notice order kill more then destruction since patch and are more effective as well.
Lions and masters even wo heals are consistently (over?)represented on top 10 killers. Pets are quite a lot better here on RoR and not as easy to dispose or slow as it used to be ...
- Tue Jan 13, 2026 3:01 pm
- Forum: Suggestions & Feedback
- Topic: Classes shouldn't be balanced equally between faction mirrors
- Replies: 33
- Views: 3518
Re: Classes shouldn't be balanced equally between faction mirrors
...
in tabletop ... dwarves are an extremely defensive race
...
Marching column + dwarf cart + rune of haste & urgency from anvil of doom + vanguard banner and suddnely sluggish dwarfs are in their opponents deployment zone turn 1 ready to wreak havoc
I mean yeah, but like you said they ...



