mogt wrote: ↑Sat Jul 21, 2018 1:03 pm
yeah that is right, because many players want going the easiest way, many players think, how i can get the maxium with doing minimize
Exactly. Because this is natural and absolutely right thing to do. Not to waste precious time of one life we have.
Well, it would be nice, if staff could courageously exclyde themselves from babysitting and going through all the negative stuff, instead of such severe measures, because cross realm chat was a source...of intel, of sorts, and gave the feeling that opponents are human beings, instead of dehumanized ...
Well, it would be nice, if staff could courageously exclyde themselves from babysitting and going through all the negative stuff, instead of such severe measures, because cross realm chat was a source...of intel, of sorts, and gave the feeling that opponents are human beings, instead of dehumanized ...
WAR is a dead rotten corps. Big thanks to the ROR project for dispelling any illusions about that. But I still, somehow, care, so here is the list of radical ressurection procedures :lol: : What can you not: 1). Eliminate outdated liniar structure of the game. 2). Kill carrots 3). Automatic ...
And the 4K max affects everything(Sc Damage increases this beyond the cap I believe) not just festering arrow. How anyone can argue for that a 4K max damage in one shot is a bad thing is besides me... Didn't know that. Thanks for the info. As for %s of mains... yea. I can still smell where you ...
Damage is capped at 4K however... Indeed. Still a nerf. I'm curious how does rolling back enchanted arrows correlate to realm-lock introduction. With 30% order mains vs. 70% destro mains correlations is a no-brainer. as said above, assault SW is starved as hell for tactics as it is (ws/str is a ...
It would be enough just to roll back all the nerfs made on RoR, for the Whirling Pin, especially. Rolling back Enchanted Arrows mght be excessive now, but will prove absolute necessity after realm-lock introduction. But if we're talking about buffs: remove stance requirements from Takedown and ...
See for yourself: https://docs.google.com/spreadsheets/d/13C0SbnhRDmmD_6DaxgoeBuDhM8yLy2igWktFQ6DkdKo/edit#gid=1285684363 And I would say, that Merc is not worth it, unless you want to be some kind of meat-shield distraction and suffer substantial loss of ballistic skill. Scenario bow doesn't look ...