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White Lion pet damage changes.

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Theseus
Posts: 526

Re: White Lion pet damage changes.

Post#11 » Sun Dec 04, 2016 7:55 pm

blaqwar wrote:
Theseus wrote:
blaqwar wrote:Or you could just use TTT xD

I submitted the bug on the bugtracker, hopefully it gets looked at soon.
TTT is pretty useless in PvP...... and its not so bad that it is unplayable anymore.... its just lets say not perfect yet so I wanted to be sure, if it is only my feeling or if it is something other people expirience also.

But thanks a lot for putting it in the bugtracker.... i just hat that thing.
I meant for testing purposes only of course.
Ah I see.... it seems i still have that party last night in my bones..... I seem a bit slow today.^^
Andyrion Ulthenair
Arphyrion Soulblade

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blaqwar
Posts: 471

Re: White Lion pet damage changes.

Post#12 » Sun Dec 04, 2016 9:18 pm

From what I understood from Azarael's comment on the bugtracker; pets not using weapon DPS for calculating the damage of abilities is not a bug and is intended. I guess any change to this behaviour would need to be discussed in the balance section of the forums.

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Theseus
Posts: 526

Re: White Lion pet damage changes.

Post#13 » Sun Dec 04, 2016 9:20 pm

Hm I see..... sounds strange but... ok. I would really love to know why that is so.
Andyrion Ulthenair
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bloodi
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Re: White Lion pet damage changes.

Post#14 » Sun Dec 04, 2016 9:27 pm

- Fixed an issue which caused creatures not to get a Weapon DPS contribution on abilities they used.

viewtopic.php?f=42&t=18653

Then why this was on the changelog? Engi and magus turrets were getting quite the bit of contribution the day of the patch.

So either they all do or they all dont, Aza specifically says this on the bugtracker:
Azarael wrote:not a bug - analysis of abilities when sent in context of master reveals that they do not use weapon dps.
So which is it.

Edit: To make the case a bit more i searched a bit on youtube, which is not the most reliable of sources but we can check this there:


Click here to watch on YouTube

Tried to link the exact moment, is at 2:08, i am sure there are a bunch more but i was just clicking around in the vid, there if you check the combat log you will see a leg tear crtting for 87 + 93 mitgated, so 180, then he does a hit for 63 + 58 mitigated, thats 121.

Now Blaqwar on his bugreport has this screenshot https://cloud.githubusercontent.com/ass ... 61ac2e.png

IF you check the numbers there, you can see his leg tear doing leg tear doing 121 + 57, so 178, on crits and 62 + 29, 91 on hit.

Mind you the youtube footage is from 2011 and at that point no one knew what the **** Mythic was doing but we have a t3 WL whose pet does more damage than a t4 i pressume as geared as it can be WL.

So, something weird is going on.

scottysteiner
Posts: 5

Re: White Lion pet damage changes.

Post#15 » Sun Dec 04, 2016 10:45 pm

i think the hard thing that we must recognize is that all other pet classes pets merely supplement their damage. however with the white lion the character relies on the pet for their damage. this is what separates this class and makes it unique, but to approach the white lions balance the same way as you approach sh/engi/magus is not the best course of action.

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Theseus
Posts: 526

Re: White Lion pet damage changes.

Post#16 » Sun Dec 04, 2016 11:10 pm

bloodi wrote:- Fixed an issue which caused creatures not to get a Weapon DPS contribution on abilities they used.

viewtopic.php?f=42&t=18653

Then why this was on the changelog? Engi and magus turrets were getting quite the bit of contribution the day of the patch.

So either they all do or they all dont, Aza specifically says this on the bugtracker:
Azarael wrote:not a bug - analysis of abilities when sent in context of master reveals that they do not use weapon dps.
So which is it.

Edit: To make the case a bit more i searched a bit on youtube, which is not the most reliable of sources but we can check this there:


Click here to watch on YouTube

Tried to link the exact moment, is at 2:08, i am sure there are a bunch more but i was just clicking around in the vid, there if you check the combat log you will see a leg tear crtting for 87 + 93 mitgated, so 180, then he does a hit for 63 + 58 mitigated, thats 121.

Now Blaqwar on his bugreport has this screenshot https://cloud.githubusercontent.com/ass ... 61ac2e.png

IF you check the numbers there, you can see his leg tear doing leg tear doing 121 + 57, so 178, on crits and 62 + 29, 91 on hit.

Mind you the youtube footage is from 2011 and at that point no one knew what the **** Mythic was doing but we have a t3 WL whose pet does more damage than a t4 i pressume as geared as it can be WL.

So, something weird is going on.
Hm, I understand it that way that Azarael says, its not a bug, but it works as original intented.... wether thats good or bad.... well, thats two different things.^^

So now we have to make a case why the white lion, and perhaps the squig ( but I state it again, I cant say anything about squig as I never played one) should scale on DPS with their pet abilities.
Andyrion Ulthenair
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Natherul
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Re: White Lion pet damage changes.

Post#17 » Mon Dec 05, 2016 9:25 am

Aza has a topic on pets and their statistics:
viewtopic.php?f=52&t=18649

It should be updated with any changes to the pets and how they work.

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Theseus
Posts: 526

Re: White Lion pet damage changes.

Post#18 » Mon Dec 05, 2016 10:07 am

Natherul wrote:Aza has a topic on pets and their statistics:
viewtopic.php?f=52&t=18649

It should be updated with any changes to the pets and how they work.
Thanks for the link. I know the topic, the problem is, there are only the pure numbers, but no explanation on which they refer, what scales with them (it seems, abilities dont scale with dps, and it seems that is intended, at least thats what I take from Azas answer on the bugtracker, even as he doesnt apparantly say, whether it was inteded by you guys or by the original gamedesign.) So what can be found there seems a bit... lets say unsatisfactory on the informationpart.^^
Andyrion Ulthenair
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Natherul
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Re: White Lion pet damage changes.

Post#19 » Mon Dec 05, 2016 10:24 am

Theseus wrote:
Natherul wrote:Aza has a topic on pets and their statistics:
viewtopic.php?f=52&t=18649

It should be updated with any changes to the pets and how they work.
Thanks for the link. I know the topic, the problem is, there are only the pure numbers, but no explanation on which they refer, what scales with them (it seems, abilities dont scale with dps, and it seems that is intended, at least thats what I take from Azas answer on the bugtracker, even as he doesnt apparantly say, whether it was inteded by you guys or by the original gamedesign.) So what can be found there seems a bit... lets say unsatisfactory on the informationpart.^^
Alright, I personally dont have any more information on that front at this point in time. I myself am not exactly sure what is hardcoded into the client and what is not sadly.

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Theseus
Posts: 526

Re: White Lion pet damage changes.

Post#20 » Mon Dec 05, 2016 10:43 am

Natherul wrote:
Theseus wrote:
Natherul wrote:Aza has a topic on pets and their statistics:
viewtopic.php?f=52&t=18649

It should be updated with any changes to the pets and how they work.
Thanks for the link. I know the topic, the problem is, there are only the pure numbers, but no explanation on which they refer, what scales with them (it seems, abilities dont scale with dps, and it seems that is intended, at least thats what I take from Azas answer on the bugtracker, even as he doesnt apparantly say, whether it was inteded by you guys or by the original gamedesign.) So what can be found there seems a bit... lets say unsatisfactory on the informationpart.^^
Alright, I personally dont have any more information on that front at this point in time. I myself am not exactly sure what is hardcoded into the client and what is not sadly.
No worries mate, I didnt mean it as a attack.... I know, you want to help here.^^

But it was always frustrating for me when i didnt have all the information.... i dont even like surprises.^^
Andyrion Ulthenair
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