Guard is fine.
The game is balanced around wb play.
Learn to play.
Guard ability suggestion
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- vanbuinen77
- Posts: 318
Re: Guard ability suggestion
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- wardfan220
- Posts: 51
Re: Guard ability suggestion
Do you not still have to target the player and then hit the key? Did I not say exactly what you just did?Battlefield wrote: ↑Fri Jun 06, 2025 1:53 pmwardfan220 wrote: ↑Thu Jun 05, 2025 5:45 am Especially since you can't just click one thing to move guard. You either need to target the other player and then click the guard skill (or use keybinds), or program the alt or shift key with Enemy, where you still have to click the player twice while pressing that button to move the guard. Although it can be quick if the tank is doing NOTHING but swapping guard, it's never going to be every single second. I see no issue with the current guard skill. If anything give it a 2 second CD, but that's a stretch IMO.
Wow, how difficult is this! Is this a joke? If not, then you need to practice. Most tanks in the game bind a guard to a key and can swap it even every 2 seconds, including me I have three tanks.
- Battlefield
- Posts: 515
Re: Guard ability suggestion
vanbuinen77 wrote: ↑Fri Jun 06, 2025 2:09 pm Guard is fine.
The game is balanced around wb play.
Learn to play.
The game is balancing now around premade play or premade warbands and vs pug or random players balance is bad because I repeat half of the players of this server are just PUG now or more !
For warbands guard in the form of an aura that will reduce incoming damage to all party members by 25% it will be fine and this is the most acceptable version of all, It's a good option to have a group balance between pugs and premades in this game. Everything else is more complicated.
On average it can also make the warband fights a little slower, because all party members will receive a 25% damage reduction if they are within the tank's radius and many of us are already 40-50 years old, also kids maybe playing.
Yesterday i created new alt and in t1 scenarios were 2 chosen playing together crossguard after in the Forces of Order guild message from newcomer: "Why in this game so strong tanks, almost unkillable?"
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