Recent Topics

Ads

Add tunnel to Reikland

We want to hear your thoughts and ideas.

Moderators: Developer, Management, Web Developer

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Gurf
Posts: 201

Add tunnel to Reikland

Post#1 » Mon Sep 21, 2020 12:54 pm

In Reikland as Order if you want to get anywhere near the South keep and South BO's pretty much your only route is through a narrow path by the keep, full of gankers and troll players who do everything they can to knock you into the river, but Reikland the pve route is about 10 minutes which makes it a waste of time. In KV you have a Skaven Tunnel which brings you relatively near the other keep, which helped to open up that zone so all BO's can be attacked, which was a great addition. Can something similar be added to Reikland?

Ads
Sulorie
Posts: 4965

Re: Add tunnel to Reikland

Post#2 » Mon Sep 21, 2020 2:12 pm

It is similar for destro players and you have easier access to north BO. Just take pve path, if you have no group or warband and fear to get ganked.
10 min runtime from wc to keep is a bit exaggerated, no?
Dying is no option.

grimmers
Posts: 13

Re: Add tunnel to Reikland

Post#3 » Mon Sep 21, 2020 2:24 pm

The chokepoints are fine and healthy, it's part of the game. I play Order too and what annoys me is not the two Magus sat outside Willhelm's ganking, it's the 20 Order players who let the two Magus "troll" them and then complain. And it's not "trolling" either, it's a good tactic to exert map control. If you can deny so many players running south with like 2 Magus on a cliff it's a L2P issue for those affected imo. It's a PvP game so why not fight for map control instead of asking for safe routes?

grimmers
Posts: 13

Re: Add tunnel to Reikland

Post#4 » Mon Sep 21, 2020 2:26 pm

Sulorie wrote:
Mon Sep 21, 2020 2:12 pm
It is similar for destro players and you have easier access to north BO. Just take pve path, if you have no group or warband and fear to get ganked.
10 min runtime from wc to keep is a bit exaggerated, no?
Yes it's exaggerated and it's not that bad, you can run almost alongside the river and it only takes about a minute or so longer than the RvR path

User avatar
CountTalabecland
Posts: 632

Re: Add tunnel to Reikland

Post#5 » Mon Sep 21, 2020 3:11 pm

I’m in favor of it if it gets people to stop ganking the Reik warcamps on both sides.

The whole zones turns in to Nordland levels of pushing warcamp to warcamp with the BOs being ignored.

Of course ganking is annoying but the main point is that Reikland as a zone tends to stagnate very often around the north keep. A tunnel option would go a long ways towards opening it up, even if it simply poured ppl into the middle of the zone but at least we could get ppl away from warcamp camping afk.
Brynnoth Goldenbeard (40/74) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/35) (Engi)-- Bramm Bloodaxe (40/81) (Slayer) and a few Empire characters here or there, maybe even an elf.

User avatar
Vri
Posts: 125

Re: Add tunnel to Reikland

Post#6 » Mon Sep 21, 2020 3:50 pm

No insta-travel for you. Take the gank like we all do.

User avatar
saupreusse
Former Staff
Posts: 2187

Re: Add tunnel to Reikland

Post#7 » Mon Sep 21, 2020 4:12 pm

Become the gankbus
Image

Who is online

Users browsing this forum: Google [Bot], Kamyu and 14 guests