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Improving the 2H blackguard playstyle

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drmordread
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Re: Improving the 2H blackguard playstyle

Post#401 » Fri Jan 08, 2016 7:46 pm

Discalimer: know little to nothing of tanks, so my concern is what adding this would do to Order mdps. Question; would the KD for the 2h BG be an ability/effect that could be parried?
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bloodi
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Posts: 1725

Re: Improving the 2H blackguard playstyle

Post#402 » Fri Jan 08, 2016 7:50 pm

drmordread wrote:Discalimer: know little to nothing of tanks, so my concern is what adding this would do to Order mdps. Question; would the KD for the 2h BG be an ability/effect that could be parried?
As a dumbass who gets their Cave In parried more often than he should because he cannot be arsed to position himself, yes, people would be able to parry it.

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Carso
Posts: 136

Re: Improving the 2H blackguard playstyle

Post#403 » Fri Jan 08, 2016 8:24 pm

Az,
If you want to make a destro guild "Destro Biased" I'm available. ;)

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Carso
Posts: 136

Re: Improving the 2H blackguard playstyle

Post#404 » Fri Jan 08, 2016 8:24 pm

Az,
If you want to make a destro guild "Destro Biased" I'm available. ;)

Luth
Posts: 2840

Re: Improving the 2H blackguard playstyle

Post#405 » Fri Jan 08, 2016 8:26 pm

Carso wrote:Az,
If you want to make a destro guild "Destro Biased" I'm available. ;)
This guild already exist (for the same reason "order biased" exists :mrgreen: ).

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Jaycub
Posts: 3130

Re: 2H BG needs access to a knockdown

Post#406 » Fri Jan 08, 2016 8:35 pm

Reklaw wrote:Everyone should just cope with his class's weaknesses and strengths. And if you can't or don't want to do that reroll. And if you dont want to do that, you might want to find something else to play.
The differences between mirror-classes are there intentionally to at least vary it a little bit. It's a good thing that class A doesnt have a knockback (example) and his mirror does, i'm sure they have something else that the mirror doesn't. In my opinion ofcourse.
It's not about mirrors, it's about viability of our class in terms of what else can be played in that role (tank), so IB doesn't mean anything. We are competing with chosen/BO and the whole idea of this thread is also including the meta build s/b BG.

The endgoal should be that 2h BG can be considered a viable alternative to the s/b BG when building a group. That means they need to do something niche/unique that s/b cannot do, and that is also not made moot by things like the almighty chosen auras or potions etc...

Right now an AoE critical chance increase is unique to the BG, and unique to 2h BG. But with 50% uptime and ability to block/parry/avoid the debuff it is really weak when compared to other instances of this mechanic on order displayed by the KotBS, and more importantly not seen as something worth having over the 5 sec KD, HtL, etc...
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Scrilian
Posts: 1570

Re: Improving the 2H blackguard playstyle

Post#407 » Sat Jan 09, 2016 4:51 am

Penril wrote:
Scrilian wrote:Sad day for "Improving the 2H swordmaster playstyle" thread, but of well :C
Try this thread, maybe you can continue what others suggested in november.

http://www.returnofreckoning.com/forum/ ... &start=100

edit: of course, it is advisable that you read the whole thing before you give any suggestions.
After reading said thread, I think I should haven't read that. Its like half deleted bloodi-nadji EF duel with the occasional biased **** post here and there. At least most agreed SM utility is mostly WW based.
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