I think so!Penril wrote:Did someone die to a SH?
Remove SH.
I think so!Penril wrote:Did someone die to a SH?
I don't envy the pet management issues but they are nasty when working properly (and improperly through walls).magter3001 wrote:The only downside of stances is that it restricts certain skills being available. Other than that, it is by far more superior to having a pet here on RoR. On live the pets were by far better and more responsive. Here... they are utter **** and the main reason I hate playing my SH.TenTonHammer wrote:Also summon cooldown on death of pet
Pet's have a 30s cooldown and 2s cast that can die on you while stances are instant cast, 5 second cooldown, and will remain until you switch. Pros and cons for both, with both really sucking in some situations.
They do show up on the sc summary, I tested it. I think the main issue people have is when the pets begin to have a mind of their own and start to disobey their mastersThorondir wrote: I don't think you can fairly say that stances are far superior to the squig pets. As I recall, pet damage does not show in the scenario summary - which may artificially supress the impact of squig herders.
Clearly -> Buff Order,Nerf Destro once again. K Bye.tedem82 wrote:Hello,
I have a question for the developers:
why does the pet of the Squig Herder's so big damage?
And on top of that, the pet passes through the walls of fortresses and kill players who are not healed....
This is nonsense.
WL pet is melee, it gets noticed and killed faster.Eldunae wrote:WL pet also does all that. So either nerf bot pets, or dont touch them. And if stances are worse than a pet, plz buff mara.
Also in t4 the lion has a pull. I heard is very bad but hey, Have fun destro getting pulled out of the keep walls by spiderlions.
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