If i might attach:
Many new/inexperienced players tend to have a fogged view on the situations in pug vs premade SCs:
They often think they have a chance against premades with only suboptimal setups (e.g. no tanks, no healers or -order typical- only range DPS).
Ingame example:
Mourkain temple, 2 melee premades vs 12 pugs (if there was a premade, it didn't look like it), no tanks on the pug side but 4 healers, 2 mDDs, the rest rDDs; mDD complains about the lack of heal and general support and fails to realise that a warband full of healers couldn't heal him, without a tank, against the attention of 2 premades...
In these situations no one should get punished for their lack of "fighting spirit", unwilling to gift 10+ kills into the meatgrinder just because some fledgling thinks with enough effort "we can win this".
Particularly not when said premade(s) are not interested in fulfilling the scenario goal and just camp the pugs 1 minute after the scenario start...
There are often situations were you can beat premades with pugs, but there are also sometimes hopeless ones.
Gifting 25+ killblows just provokes the next vacuous boast in one of the scenario screenshot threads.
Report AFK Function.
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Re: Report AFK Function.
Can't remember what game it was in, but it could be similar in that you issue an Afk report, then the player receives a prompt stating they have 1min to become active, or they will be removed from the scenario.
- Lindisfarne
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Re: Report AFK Function.
Luth wrote:If i might attach:
Many new/inexperienced players tend to have a fogged view on the situations in pug vs premade SCs:
They often think they have a chance against premades with only suboptimal setups (e.g. no tanks, no healers or -order typical- only range DPS).
Ingame example:
Mourkain temple, 2 melee premades vs 12 pugs (if there was a premade, it didn't look like it), no tanks on the pug side but 4 healers, 2 mDDs, the rest rDDs; mDD complains about the lack of heal and general support and fails to realise that a warband full of healers couldn't heal him, without a tank, against the attention of 2 premades...
In these situations no one should get punished for their lack of "fighting spirit", unwilling to gift 10+ kills into the meatgrinder just because some fledgling thinks with enough effort "we can win this".
Particularly not when said premade(s) are not interested in fulfilling the scenario goal and just camp the pugs 1 minute after the scenario start...
There are often situations were you can beat premades with pugs, but there are also sometimes hopeless ones.
Gifting 25+ killblows just provokes the next vacuous boast in one of the scenario screenshot threads.
I understand that at some point you have to stop feeding premades when ur pugging, but people need to learn not to give up so easy. After the first wipe in SC you will typically get atleast 1 afk'er who completely gives up. This makes it so the players who actually want to play have even less of a chance against he premades.
Sc's typically last under 10 minutes, if you don't want to play the whole SC then don't que, or find a premade, its as simple as that. You need to fight, and try to win until theres no hope left, like around 400 points, or like 20 kills to 0.
free typi
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- Gachimuchi
- Posts: 525
Re: Report AFK Function.
If a pebble falls off an ore crusher's conveyor belt, it won't make a difference that the other pebbles remaining will have a slightly worse chance of causing the ore crusher to malfunction.Lindisfarne wrote: I understand that at some point you have to stop feeding premades when ur pugging, but people need to learn not to give up so easy. After the first wipe in SC you will typically get atleast 1 afk'er who completely gives up. This makes it so the players who actually want to play have even less of a chance against he premades.
Not everyone adheres to your personal stance of what constitutes an effort to win regardless of the situation and what constitutes sitting afk in spawn.Lindisfarne wrote:Sc's typically last under 10 minutes, if you don't want to play the whole SC then don't que, or find a premade, its as simple as that. You need to fight, and try to win until theres no hope left, like around 400 points, or like 20 kills to 0.
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Re: Report AFK Function.
So... can we also kick that BW who cant setup his rotation properly from my point of view, or that 2h BG without his signature 5sec cd, or that stupid healer who heals half amount of enemy healer, why we need that one, he obviously bad, lets kick him etc?Jaycub wrote:Or it would force them to play DPS AM properly ie not joining a party, refusing to heal etc... There are very good DPS AM's out there that play properly and do what they can to help the group the best they can.
The behavior displayed by some players who refuse to join a party a therefore do not receive group heals, group buffs, guard, and cannot perform those actions on other players honestly deserve to be kicked regardless of class.
And again, just because one person has a problem with someone that does not not mean they will get kicked, it requires a majority vote which in my experience playing games like CSGO means you have to be pissing off almost everyone for them to even bother voting let alone seeing it pass.
Re: Report AFK Function.
I'm not sure why so many people went on such a tangent, in regards to kicking people because you think their not playing a class the ideal way.
Literally targeting people who Afk in scenarios. Actual AFK'ers. Which is why I suggested that it would be a prompt, stating that they have 1 minute to start doing something, or else they are removed. So this way it only works to remove actual afk'ers. Not perfect but it's a nice way of doing it, unlike a majority vote, which would be inevitably toxic.
Literally targeting people who Afk in scenarios. Actual AFK'ers. Which is why I suggested that it would be a prompt, stating that they have 1 minute to start doing something, or else they are removed. So this way it only works to remove actual afk'ers. Not perfect but it's a nice way of doing it, unlike a majority vote, which would be inevitably toxic.
Re: Report AFK Function.
+1 that's all we really need. If you don't leave the spawn, your gone. It would at least make the afk'ers auto run out and die.zabis wrote:I wish they'd implement the AFK timer. If you are AFK in the spawn for 1-2 minutes, you get booted from the SC
Any kind of vote kick system is just going to degenerate into trolling, and forum drama. Because people will kick people for whatever reason they feel like. Your not guarding me vote kick, you're not playing what I considered to be good classes / spec vote kick, you speak Russian in chat vote kick, Your armor is sexier than mine vote kick.
Re: Report AFK Function.
It can't be from not leaving the spawn, when getting ROFLSTOMPED by a double premade, you don't want your RDPS and healers leaving the spawn, they should be able to use the spawn to their advantage. It would have to be from lack of activity.Karast wrote:+1 that's all we really need. If you don't leave the spawn, your gone. It would at least make the afk'ers auto run out and die.zabis wrote:I wish they'd implement the AFK timer. If you are AFK in the spawn for 1-2 minutes, you get booted from the SC
Any kind of vote kick system is just going to degenerate into trolling, and forum drama. Because people will kick people for whatever reason they feel like. Your not guarding me vote kick, you're not playing what I considered to be good classes / spec vote kick, you speak Russian in chat vote kick, Your armor is sexier than mine vote kick.
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