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PQ and NPCs

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User avatar
miiwii15
Posts: 2

PQ and NPCs

Post#1 » Tue Nov 18, 2014 5:48 am

Hey together.

Today i walked into the dwarf pve area.
I tried to make the PQs but they dindt work :( .

I know the server is in the early alpha phase but are there any plans to bring the pqs back or to fixx it?

I detected also that no npc walks the path like they should walk.

Are there any plans for the pve content in t1?

Thats just a question i hope u can giove me an aswer

Thank u :)
Whats goes :ugeek:

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Tesq
Posts: 5713

Re: PQ and NPCs

Post#2 » Tue Nov 18, 2014 8:40 am

They should be on the list, but primary focus is atm on other things (RvR meccanic / party Ui / renow etc )......i have some doubts about ToK as it never worked on official and they are like 50k + voice to manualy fix.
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Barbadian
Posts: 125

Re: PQ and NPCs

Post#3 » Tue Nov 18, 2014 9:42 am

Functionality is top priority from what i can gather. PQ's are one of my favourite things about WAR, so lets hope they're not too far off! We'll see. :)
Tesq wrote:.i have some doubts about ToK as it never worked on official and they are like 50k + voice to manualy fix.
Really? :(

What do you mean it never worked on official? I spent hours unlocking TOK. 50k voice?

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miiwii15
Posts: 2

Re: PQ and NPCs

Post#4 » Tue Nov 18, 2014 11:12 am

ToK ? i dont know what u mean oO

I hope that the team bring war back to life including the pve content because this is also one important thing in war for telling the story about the war.
Whats goes :ugeek:

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Barbadian
Posts: 125

Re: PQ and NPCs

Post#5 » Tue Nov 18, 2014 11:28 am

miiwii15 wrote:ToK ? i dont know what u mean oO

I hope that the team bring war back to life including the pve content because this is also one important thing in war for telling the story about the war.
Yes i enjoyed the PvE as much as the PvP.

TOK = Tomb of Knowledge.

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