If you have felt the frustration of repeatedly being overwhelmed in scenarios by premade groups, then you will maybe like this suggestion.
Let the premades fight each other and give the public a scenario-space to fight on their own. Right now it seems that the best way to deal with this problem is to find an RvR guild to play with, however not everybody is interested in that. To me it only seems fair to give these players their own space to fight.
Afaik they have something similar in league of legends where full premade teams cannot fight against solo players. Why not have something similar here?
[Suggestion] Separate Premade Scenarios from Public Scenario
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[Suggestion] Separate Premade Scenarios from Public Scenario
Last edited by TarsusDK on Sun May 01, 2016 10:23 am, edited 1 time in total.
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Re: [Suggestion] Separate Premade Scenarios from Public scen
This thread again
well let's hope it doesn't desend into a mud slinging contest.

Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: [Suggestion] Separate Premade Scenarios from Public Scen
Dev response from other thread:
Guess we just have to be patient.Anyway, Pug scenario - we've been talking about it for a while, we like it - we've even dogeared Khaine's Embrace for it. We've just been working on more important things. Be patient, and we'll get around to it. But I've also talked a lot about why split queues won't work, and why we can't make more than maybe 1-2 scenarios in each rotation pug-only and premade-only.
- DefinitelyNotWingz
- Posts: 286
Re: [Suggestion] Separate Premade Scenarios from Public Scen
I am only interested in farming solo players with a fully geared optimized setup.
Dont force your believes on me!
Dont force your believes on me!
You know who I am.
Re: [Suggestion] Separate Premade Scenarios from Public Scen
Ah Irony. Well this is how the premade scene is seen atm unfortunately when it couldn't be any further from the truth.DefinitelyNotWingz wrote:I am only interested in farming solo players with a fully geared optimized setup.
Dont force your believes on me!
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: [Suggestion] Separate Premade Scenarios from Public Scen
they dont do it because this game survives for players who win without appreciate being in the same parameters. ie they win without even having the effort or merit all the time. the same thing occurs in ptw games. It seems easy to find the reason that kind of games were dead.
- peterthepan3
- Posts: 6509
Re: [Suggestion] Separate Premade Scenarios from Public Scen
...but if these changes go through, that will mean less pugs for us to stomp? Not fair. 6mans are founded on the belief that a good pug is a dead pug; I will not settle for this!

Re: [Suggestion] Separate Premade Scenarios from Public Scen
ursvamp wrote:they dont do it because this game survives for players who win without appreciate being in the same parameters. ie they win without even having the effort or merit all the time. the same thing occurs in ptw games. It seems easy to find the reason that kind of games were dead.
How do you know they wont do it? The devs have already given their response on the topic, and so far it seems somewhat positive.
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Re: [Suggestion] Separate Premade Scenarios from Public Scen
No solution will not increase queue times.
It a shame that the mmo mechanics that make rvr unpredictable are a bane on scs.
Right now the majority of good tanks are in pres and with how archetype based the game is you're already fighting an uphill struggle with limited heals and lack of tanks. This goes for scs without pres too.
Pots, gear, dominant setups and voice comms all contribute to inbalance.
You would be better tackling the cause than targeting a tiny few that benefit. Plenty of pug v pug end up as spawn camps for the same reasons.
Mythic were at least aware of the issue when they did the skaven sc where you could grab whatever role at the start.
As much as I hate it monster play might be the only way to really sort scs.
It a shame that the mmo mechanics that make rvr unpredictable are a bane on scs.
Right now the majority of good tanks are in pres and with how archetype based the game is you're already fighting an uphill struggle with limited heals and lack of tanks. This goes for scs without pres too.
Pots, gear, dominant setups and voice comms all contribute to inbalance.
You would be better tackling the cause than targeting a tiny few that benefit. Plenty of pug v pug end up as spawn camps for the same reasons.
Mythic were at least aware of the issue when they did the skaven sc where you could grab whatever role at the start.
As much as I hate it monster play might be the only way to really sort scs.

Re: [Suggestion] Separate Premade Scenarios from Public Scen
how you dare!! i wont Q scs unless im carried by double guard and 2 pockets healers!
Fun fact: pugs keep the game alive.
Fun fact: pugs keep the game alive.
Andalusian.
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