Is it possible to implement in game voice communicator?
My idea how I could work:
- voice comm should be open without going outside the game (via add on for example);
- you need to be warband leader to start new channel;
- only warband leader (by default) can speak and jump to other channels but he can grant this power to other warband members;
Why this idea? There is, there was and there will be a lot of open warband. Voice comm will help to coordinate theirs efforts.
Why only warbands and not sc party? Because it is easy to coordinate 6 man to get voice comm. Something it's impossible when we talking about warbands.
So... what you think?
In game voice comm?
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In game voice comm?
Srul - Shaman
Sruula - Witch Elf
Jurwulf Srulson - Chosen
Sruula - Witch Elf
Jurwulf Srulson - Chosen
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Re: In game voice comm?
It's not unheard of but i think it would be a low list on the totem pole. If you want voice communication then join a guild with Vent/TS3 that can organize things.
Bacta AM|Disneys Kotbs| Wiki WP <Foreplay>
Cerebus DoK | Jasselin Chosen <Pillowtalk>
Cerebus DoK | Jasselin Chosen <Pillowtalk>
Re: In game voice comm?
Don't get me wrong it isn't a bad idea. But like Bacta said very low priority if even one, it would also require more money out of the devs pockets for something that is honestly a luxury not a necessity. Back in live I know people would form war bands that required joining their voice comm channel I would imagine as more content is released and the more people that come back, you will find people who will do this themselves.
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- Posts: 447
Re: In game voice comm?
I know it is low priority right now. And I am in guild with voice comm.
But when you see lack of coordination in open warbands...it is a hell. People group in open wb because it is easy. One button to click. To get voice comm... Download the client, configure... Not worthy - most people thinks that way. But if it would by "one click"... another story.
But like I said at the beginning I realize that it is low (very low) priority.
Topic should by closed (but keep this idea in mind)
But when you see lack of coordination in open warbands...it is a hell. People group in open wb because it is easy. One button to click. To get voice comm... Download the client, configure... Not worthy - most people thinks that way. But if it would by "one click"... another story.
But like I said at the beginning I realize that it is low (very low) priority.
Topic should by closed (but keep this idea in mind)

Srul - Shaman
Sruula - Witch Elf
Jurwulf Srulson - Chosen
Sruula - Witch Elf
Jurwulf Srulson - Chosen
- wargrimnir
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Re: In game voice comm?
This would be the first thing that I would turn off in a pug warband. Default-on voice comms in games are cancer, in my modest experience with the internet at least.
Also, not remotely in the scope for this game. Thanks for the suggestion though.
Also, not remotely in the scope for this game. Thanks for the suggestion though.
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