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Dungeons work

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saupreusse
Former Staff
Posts: 2503

Re: Dungeons work

Post#21 » Tue Jun 28, 2016 8:05 pm

StormX2 wrote:
saupreusse wrote:I like the idea of being able to join the low lvl Dungeons with a full Tier 4 Party, and bolster the Dungeon Bosses and rewards according to it. Don't know if this is achievable though.
Something tells me this might not work out very well. They would have to create separate instances I think. Though i know little of the overall process.
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eks
Posts: 69

Re: Dungeons work

Post#22 » Tue Jun 28, 2016 8:34 pm

I like the idea of Gunbad being remade as a t4 dungeon, but I also liked it as a cool thing to do in t3 because t3 was kinda dead a lot of the time.

Why not have it drop Redeye -and- Ruin gear? And possibly other appearance type stuff; trophies, unique dyes, etc.?

Honestly I just want to fight the Squig Boss again. Best loading screen in the game.
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peterthepan3
Posts: 6509

Re: Dungeons work

Post#23 » Tue Jun 28, 2016 8:42 pm

I honestly can't wait for Lost Vale to be implemented - however long that may be!

The nostalgia that will hit in as soon as the loading screen is finished, and I find myself on the beach ready to face the first boss...../cry
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StormX2
Game Master
Posts: 1080

Re: Dungeons work

Post#24 » Tue Jun 28, 2016 8:48 pm

agreed. I will hti that dungeon how ever many times it takes to get my gear ;p

it will be fun cus this time around I will main tank it with a Chosen instead of Black Orc ;p And for the first time on Order.

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peterthepan3
Posts: 6509

Re: Dungeons work

Post#25 » Tue Jun 28, 2016 8:53 pm

StormX2 wrote:agreed. I will hti that dungeon how ever many times it takes to get my gear ;p

it will be fun cus this time around I will main tank it with a Chosen instead of Black Orc ;p And for the first time on Order.
for me the fun will come from the fact that this time I'll be able to use my indigo fire of change on my Magus without putting my entire group at death's door!
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Mithdraz
Posts: 136

Re: Dungeons work

Post#26 » Tue Jun 28, 2016 10:05 pm

yeah if anything they can make gunbad required as the first dungeon for the ward system.

Example:
armor sets required to go to next dungoun.
Gunbad> Bastion Stairs> Sigmars Crypts > Lost Vale> Tomb of the Vulture Lord > FUTTTUURRRREEEEE

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stillwaterww
Posts: 148

Re: Dungeons work

Post#27 » Tue Jun 28, 2016 10:16 pm

To debolstering players or bolstering dungeons in ie. lost vale, I think mythic put a t4 lost vale into play once during one of their live events, seems like a possibility to me then :)
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Osred
Posts: 412

Re: Dungeons work

Post#28 » Tue Jun 28, 2016 11:00 pm

Mythic never got enough credit for their dungeons. I thought they were very good and engaging.
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Sigimund
Posts: 658

Re: Dungeons work

Post#29 » Tue Jun 28, 2016 11:02 pm

Mithdraz wrote:yeah if anything they can make gunbad required as the first dungeon for the ward system.

Example:
armor sets required to go to next dungoun.
Gunbad> Bastion Stairs> Sigmars Crypts > Lost Vale> Tomb of the Vulture Lord > FUTTTUURRRREEEEE
Mythic ditched the ward system a very long time ago. I enjoy the PvE content in WAR a lot. I'd rather not add artificial barriers to finding a group.

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Mithdraz
Posts: 136

Re: Dungeons work

Post#30 » Tue Jun 28, 2016 11:10 pm

I was just getting the idea of making it where everyone just jumps to the last dungeon. One of the biggest mistakes they made at mythic is giving end game content and loot out like candy. (when they made sovereign armor obtainable at lvl 1...) so if its not wards, hope they make it where we earn and work our way up through each dungeon. Plus it wont be that big of a barrier. Your timers of the dungeon are specific so you set a group and work together each week to get the armor sets. So finding a group, isnt that big of a problem bc once its set (usually guildmates) yall will set a time to do it.

Sigimund wrote:
Mithdraz wrote:yeah if anything they can make gunbad required as the first dungeon for the ward system.

Example:
armor sets required to go to next dungoun.
Gunbad> Bastion Stairs> Sigmars Crypts > Lost Vale> Tomb of the Vulture Lord > FUTTTUURRRREEEEE
Mythic ditched the ward system a very long time ago. I enjoy the PvE content in WAR a lot. I'd rather not add artificial barriers to finding a group.

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