When outer door is down after a certain time mobs can respawn, they deal many damage and no one coming from Warcamp and going to enemy keep can pass.
Additionaly there are some enemies players who use that phenomenom with Oil to farm easy Renowm, Influence and eXperience.
When your War Band is attacking the Inner door you can not rejoin them, this is realy frustrating, this phenomenom is realy help full for defense, this is acting for an easy wipe and give massively death when players flee and go under outer to be killed by mobs+oil+farmers aoe waiting for them on top outer wall.
All that mobs who are respawning behind attakers really cut the event.
Currently, it is possibles to place Oil on outer door when it is down, I don't know if that is a good thing in war events... This is a real way for easy farm.
feedback T3 RvR outer keep mobs
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Re: feedback T3 RvR outer keep mobs
Yeah I've been today in this WB and it's realy annoying.
Suggestions:
- Oil cannot be placed when outer door is down
- Outer door champions spawn no more when outer door is down
- Remove Ressurecion in keep.
Suggestions:
- Oil cannot be placed when outer door is down
- Outer door champions spawn no more when outer door is down
- Remove Ressurecion in keep.
"Some men just want to watch the world burn." - Alfred Pennyworth.
And these men are:
Bjoorn Wanderer - Chaos Chosen - 40 - 68
Dasmarta - Greenskin Choppa - 40 - 39
Waladan - Dark Elf Disciple of Khaine - 32 - 32
And these men are:
Bjoorn Wanderer - Chaos Chosen - 40 - 68
Dasmarta - Greenskin Choppa - 40 - 39
Waladan - Dark Elf Disciple of Khaine - 32 - 32
Re: feedback T3 RvR outer keep mobs
I really don't know about Oil, if enemies are pushed outside of outer wall, defenders could be able to use Oil to defend their reconquest >> Outer Wall... But attackers should be able to do the same, use their conquest >> Outer Wall to place and use their Oil...
And if there is a smart group on the RvR who is able to go on outer wall, while their enemies are on their Inner Keep this is probably a good thing, that it is be able to use something to pressure the attackers and force them to be smart and actives.
Why not make oil place on outer wall >> free spot when outer door is down, if technicaly this is not too complicated.
Or a flag on top outer wall, captur it to control the oil spot.
That can give a good retreat for attackers when a large amount of them must go outside to retake the Battle Objectives. And some of them must stay inside to prevent the reconquest of the outer wall and the funnel phenomenon.
But the Mobs are really annoying yes.
And if there is a smart group on the RvR who is able to go on outer wall, while their enemies are on their Inner Keep this is probably a good thing, that it is be able to use something to pressure the attackers and force them to be smart and actives.
Why not make oil place on outer wall >> free spot when outer door is down, if technicaly this is not too complicated.
Or a flag on top outer wall, captur it to control the oil spot.
That can give a good retreat for attackers when a large amount of them must go outside to retake the Battle Objectives. And some of them must stay inside to prevent the reconquest of the outer wall and the funnel phenomenon.
But the Mobs are really annoying yes.
Last edited by flintboth on Fri Jul 08, 2016 9:02 am, edited 1 time in total.
monkey 079 (test failure - escaped)
Re: feedback T3 RvR outer keep mobs
personally i have no problem with oil been placed on outer walls after they are taken. it gets me sometimes but only because i did not look up and check the wall to time my running in.
i completely agree about the champions re-spawning however, it is really annoying not been able to get back to WB because you get mobbed by them. the only way to get past them i find is to be a bit of a **** and wait for someone else to agro them and then run in after (leaving said player to their fate).
i completely agree about the champions re-spawning however, it is really annoying not been able to get back to WB because you get mobbed by them. the only way to get past them i find is to be a bit of a **** and wait for someone else to agro them and then run in after (leaving said player to their fate).
feedback T3 RvR outer keep mobs
One other feedback about mobs guarding keep door, to keep the aggro from them you must stay under oil damage or you lose the aggro and mobs respawn full life.
If a RDPS attract the aggro, this is happening frequently, mobs respawn full life every time and this is realy annoying for all tank and healer they have an important job to do on keep attacks.
Tanks can't stay in rams with all that damages, mobs + oil + players aoe, during this time rams take damage and no one can use it and they cost gold.
Respawn timer for mobs is short.
If a RDPS attract the aggro, this is happening frequently, mobs respawn full life every time and this is realy annoying for all tank and healer they have an important job to do on keep attacks.
Tanks can't stay in rams with all that damages, mobs + oil + players aoe, during this time rams take damage and no one can use it and they cost gold.
Respawn timer for mobs is short.
monkey 079 (test failure - escaped)
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