Vrierst wrote:RyanMakara wrote:We try to keep the amount of wipes necessary to a minimum.
A minimun could be 1, 2, 3 or all that the circunstances make necessary. The question is if we will be prepared to find when the circunstances are making the wipe needed. I assume the players are. Are the devs? Do the devs know if the players are prepared? How do they know? Why do they know it? Why must they know it?
The answers to this questions are the point of the post, imo.
I'll give you a nice example of a gold exploit back in T3, in which we decided to not wipe all the gold, while certain players had unfairly gained exponential amounts. As there have been two wipes of relevance in T1 and T2 before, in that instance we decided to leave the gold for what it was, as the number of players was also drastically higher and there was a lot of protest against a potential wipe; lots of discussion on this can be found in older posts.
The paradoxical thing was that even while leaving the server's inflated amount of gold alone, it caused a lot of tension as there were people in a 1% kind of position; profiting in Auction House sales from items that gold exploiters bought in a heartbeat, no matter their price. Nearly the entire AH (on both realms) was stripped of its valuable items, which were still an upcoming commodity at the time (purple weapons, armor, talismans, salvage gear) - only to be sold again later as a whitewashing attempt by gold exploiters. Buy tons of legit goods for illegal gold, and sell them again once there is no competition from various legit gold sources. Somehow this spreading of illegal gold across a few innocent people that were active in AH trades at the time, did balance out things in due time, as those who gained rapid AH sales had the potential to spend that money on their items of choice as well, while gold exploiters with ludicrous amounts of gold were banned.
A lot of us felt that despite the fact that everything went 'okay' in this instance, we should have still wiped the gold in-game, or at least reduce everyone's gold to a certain three-digit amount. Mostly because there were a lot of players that retained a lot of wealth, be they gained fairly through honest trade or getting lucky with having their items bought for massive amounts in a quick succession, and it showed a discrepancy as the gold from T3 killquests was also nerfed at the time. To say whether the devs, or the players are prepared for a wipe, is irrelevant in my opinion. Players want to retain their progression and be treated as the fair, non-exploiting majority they are, developers want a healthy game environment. As has been stated in this thread, at the end of alpha to enter beta stage, is when people expect a full wipe. We are not near this turn point yet, and do not intent on wiping anything unless there is a massive exploit, or a justified reason to clear everyone's alpha progression.